Zdexby TheHolyOneZ
5,457 classes
Class

ABP_UpdateLine_C

: AActor : UObject
/Game/BluePrints/Gimmicks/BP_UpdateLine.BP_UpdateLine_C 0x02F0 (752 B) align 8 inherited 0x02A8 5 scripted vtable /Game/BluePrints/Gimmicks/BP_UpdateLine
0x00x02F0

Members 9

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08DefaultSceneRootUSceneComponent*6 flagsnullptr
0x01ForceUpdatebool6 flagsfalse
0x02B90x07padding / unreflected
0x10MyNiagaraTArray<UNiagaraComponent*>3 flags[]
0x10ErrorDevicesTArray<ABP_DeviceBase_C*>3 flags[]
0x01AutoUpdatebool6 flagstrue
0x02E10x03padding / unreflected
0x04DeviceCountint326 flags0
0x01UpdateBlockbool6 flagsfalse
0x02E90x03padding / unreflected
0x04ReciveSignalCountint326 flags0
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 6boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 5

SignatureFlagsNativeParams
void UpdateLine(TArray<ABP_DeviceBase_C*>& LineUpdateTargets)
Script89 statements · 2,692 bytes of bytecode
0x0000PushFlow(Label_0A81);0x0005/Script/Engine.Default__KismetArrayLibrary.Array_Clear(ErrorDevices);0x002ECallFunc_LessEqual_IntInt_ReturnValue_1 = LessEqual_IntInt(ReciveSignalCount, DeviceCount);0x0054if (!(CallFunc_LessEqual_IntInt_ReturnValue_1)) goto Label_00F2;0x0062CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(ReciveSignalCount, 1);0x008CTemp_int_Variable = CallFunc_Add_IntInt_ReturnValue_3;0x00A7ReciveSignalCount = Temp_int_Variable;0x00C2CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(DeviceCount, ReciveSignalCount);0x00E8if (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x00F2Label_00F2:0x00F2if (!(AutoUpdate)) PopFlow();0x00FCTemp_int_Loop_Counter_Variable_1 = 0;0x0113Temp_int_Array_Index_Variable = 0;0x012ALabel_012A:0x012ACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(MyNiagara);0x0165CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x018Bif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0275;0x0199Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x01B4PushFlow(Label_096D);0x01B9/Script/Engine.Default__KismetArrayLibrary.Array_Get(MyNiagara, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01F4CallFunc_Array_Get_Item.Deactivate();0x0218/Script/Engine.Default__KismetArrayLibrary.Array_Get(MyNiagara, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0253CallFunc_Array_Get_Item.K2_DestroyComponent(this);0x0274PopFlow();0x0275Label_0275:0x0275/Script/Engine.Default__KismetArrayLibrary.Array_Clear(MyNiagara);0x029ECallFunc_GetAllActorsOfClass_OutActors = {};0x02A9GetAllActorsOfClass(this, /Game/BluePrints/Gimmicks/BP_DeviceBase.BP_DeviceBase_C, CallFunc_GetAllActorsOfClass_OutActors);0x02C6Temp_int_Loop_Counter_Variable = 0;0x02DDTemp_int_Array_Index_Variable_2 = 0;0x02F4Label_02F4:0x02F4CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x032FCallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0355if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_0916;0x0363Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable;0x037EPushFlow(Label_08CC);0x0383Temp_int_Loop_Counter_Variable_2 = 0;0x039ATemp_int_Array_Index_Variable_1 = 0;0x03B1Label_03B1:0x03B1/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_1);0x03ECCallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Array_Get_Item_1.SignalDevices);0x043DCallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_2);0x0463if (!(CallFunc_Less_IntInt_ReturnValue_2)) PopFlow();0x046DTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_2;0x0488PushFlow(Label_09B7);0x048D/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_1);0x04C8/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Array_Get_Item_1.SignalDevices, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x0519CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item_2);0x0536if (!(CallFunc_IsValid_ReturnValue)) goto Label_0A01;0x0544Temp_struct_Variable = FTransform(...);0x05A7CallFunc_AddComponent_ReturnValue = AddComponent(FName(NODE_AddNiagaraComponent-0), false, Temp_struct_Variable, this, false);0x05D4CallFunc_AddComponent_ReturnValue.SetAsset(/Game/VFX/DeviceConnection/N_DeviceConnection.N_DeviceConnection, true);0x05FE/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_1);0x0639CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_Array_Get_Item_1.K2_GetActorLocation();0x066BCallFunc_AddComponent_ReturnValue.SetVariableVec3(FName(StartPosition), CallFunc_K2_GetActorLocation_ReturnValue);0x06A1/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_1);0x06DC/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Array_Get_Item_1.SignalDevices, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x072DCallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_Array_Get_Item_2.K2_GetActorLocation();0x075FCallFunc_AddComponent_ReturnValue.SetVariableVec3(FName(EndPosition), CallFunc_K2_GetActorLocation_ReturnValue_1);0x0795/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_1);0x07D0CallFunc_Conv_ColorToLinearColor_ReturnValue = Conv_ColorToLinearColor(CallFunc_Array_Get_Item_1.Color);0x080BCallFunc_AddComponent_ReturnValue.SetNiagaraVariableLinearColor("LineColor", CallFunc_Conv_ColorToLinearColor_ReturnValue);0x083FCallFunc_AddComponent_ReturnValue.SetHiddenInGame(true, false);0x0861CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(MyNiagara, CallFunc_AddComponent_ReturnValue);0x08A5CallFunc_AddComponent_ReturnValue.SetCollisionEnabled(0);0x08CBPopFlow();0x08CCLabel_08CC:0x08CCCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x08F6Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0911goto Label_02F4;0x0916Label_0916:0x0916CallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0951DeviceCount = CallFunc_Array_Length_ReturnValue_3;0x096CPopFlow();0x096DLabel_096D:0x096DCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0997Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_2;0x09B2goto Label_012A;0x09B7Label_09B7:0x09B7CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x09E1Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_1;0x09FCgoto Label_03B1;0x0A01Label_0A01:0x0A01/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_1);0x0A3CCallFunc_Array_AddUnique_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(ErrorDevices, CallFunc_Array_Get_Item_1);0x0A80PopFlow();0x0A81Label_0A81:0x0A81return;0x0A83// end of script
Public0x10
void UserConstructionScript()
Script21 statements · 370 bytes of bytecode
0x0000if (!(ForceUpdate)) goto Label_0050;0x000EReciveSignalCount = DeviceCount;0x0029ForceUpdate = false;0x0034UpdateLine(Temp_object_Variable);0x004Bgoto Label_016F;0x0050Label_0050:0x0050CallFunc_GetAllActorsOfClass_OutActors = {};0x005BGetAllActorsOfClass(this, /Game/BluePrints/Gimmicks/BP_DeviceBase.BP_DeviceBase_C, CallFunc_GetAllActorsOfClass_OutActors);0x0078CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x00B3DeviceCount = CallFunc_Array_Length_ReturnValue;0x00CECallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(ReciveSignalCount, DeviceCount);0x00F4if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_0153;0x0102Label_0102:0x0102PrintString(this, "Constract", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x014Egoto Label_016F;0x0153Label_0153:0x0153ReciveSignalCount = 0;0x016Agoto Label_0102;0x016FLabel_016F:0x016Freturn;0x0171// end of script
EventPublic0x00
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_UpdateLine(54);0x000Freturn;0x0011// end of script
EventProtected0x00
void UpdateLineEvent()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_UpdateLine(415);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_UpdateLine(int32 EntryPoint)
Script23 statements · 477 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AUpdateBlock = false;0x0015goto Label_01DA;0x001ALabel_001A:0x001AUpdateLine(Temp_object_Variable);0x0031goto Label_000A;0x0036CallFunc_GetAllActorsOfClass_OutActors = {};0x0041GetAllActorsOfClass(this, /Game/BluePrints/Gimmicks/BP_DeviceBase.BP_DeviceBase_C, CallFunc_GetAllActorsOfClass_OutActors);0x005ECallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0099CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(CallFunc_Array_Length_ReturnValue);0x00BECallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Total Device Count : ", CallFunc_Conv_IntToString_ReturnValue);0x00FAPrintString(this, CallFunc_Concat_StrStr_ReturnValue, true, true, LinearColor{0.164896f, 1f, 0f, 1f}, 2f, FName(None));0x0144CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x017FDeviceCount = CallFunc_Array_Length_ReturnValue;0x019Agoto Label_01DA;0x019FCallFunc_Not_PreBool_ReturnValue = Not_PreBool(UpdateBlock);0x01BCif (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_01DA;0x01CAUpdateBlock = true;0x01D5goto Label_001A;0x01DALabel_01DA:0x01DAreturn;0x01DC// end of script
Final0x04