0x00x02F0
Members 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x01 | ForceUpdate | bool | 6 flags | false | |
| 0x02B9 | 0x07 | padding / unreflected | |||
| 0x10 | MyNiagara | TArray<UNiagaraComponent*> | 3 flags | [] | |
| 0x10 | ErrorDevices | TArray<ABP_DeviceBase_C*> | 3 flags | [] | |
| 0x01 | AutoUpdate | bool | 6 flags | true | |
| 0x02E1 | 0x03 | padding / unreflected | |||
| 0x04 | DeviceCount | int32 | 6 flags | 0 | |
| 0x01 | UpdateBlock | bool | 6 flags | false | |
| 0x02E9 | 0x03 | padding / unreflected | |||
| 0x04 | ReciveSignalCount | int32 | 6 flags | 0 | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 5
| Signature | Flags | Native | Params |
|---|---|---|---|
void UpdateLine(TArray<ABP_DeviceBase_C*>& LineUpdateTargets)Script89 statements · 2,692 bytes of bytecode0x0000PushFlow(Label_0A81);0x0005/Script/Engine.Default__KismetArrayLibrary.Array_Clear(ErrorDevices);0x002ECallFunc_LessEqual_IntInt_ReturnValue_1 = LessEqual_IntInt(ReciveSignalCount, DeviceCount);0x0054if (!(CallFunc_LessEqual_IntInt_ReturnValue_1)) goto Label_00F2;0x0062CallFunc_Add_IntInt_ReturnValue_3 = Add_IntInt(ReciveSignalCount, 1);0x008CTemp_int_Variable = CallFunc_Add_IntInt_ReturnValue_3;0x00A7ReciveSignalCount = Temp_int_Variable;0x00C2CallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(DeviceCount, ReciveSignalCount);0x00E8if (!(CallFunc_LessEqual_IntInt_ReturnValue)) PopFlow();0x00F2Label_00F2:0x00F2if (!(AutoUpdate)) PopFlow();0x00FCTemp_int_Loop_Counter_Variable_1 = 0;0x0113Temp_int_Array_Index_Variable = 0;0x012ALabel_012A:0x012ACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(MyNiagara);0x0165CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue);0x018Bif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0275;0x0199Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x01B4PushFlow(Label_096D);0x01B9/Script/Engine.Default__KismetArrayLibrary.Array_Get(MyNiagara, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01F4CallFunc_Array_Get_Item.Deactivate();0x0218/Script/Engine.Default__KismetArrayLibrary.Array_Get(MyNiagara, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0253CallFunc_Array_Get_Item.K2_DestroyComponent(this);0x0274PopFlow();0x0275Label_0275:0x0275/Script/Engine.Default__KismetArrayLibrary.Array_Clear(MyNiagara);0x029ECallFunc_GetAllActorsOfClass_OutActors = {};0x02A9GetAllActorsOfClass(this, /Game/BluePrints/Gimmicks/BP_DeviceBase.BP_DeviceBase_C, CallFunc_GetAllActorsOfClass_OutActors);0x02C6Temp_int_Loop_Counter_Variable = 0;0x02DDTemp_int_Array_Index_Variable_2 = 0;0x02F4Label_02F4:0x02F4CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x032FCallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0355if (!(CallFunc_Less_IntInt_ReturnValue_1)) goto Label_0916;0x0363Temp_int_Array_Index_Variable_2 = Temp_int_Loop_Counter_Variable;0x037EPushFlow(Label_08CC);0x0383Temp_int_Loop_Counter_Variable_2 = 0;0x039ATemp_int_Array_Index_Variable_1 = 0;0x03B1Label_03B1:0x03B1/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_1);0x03ECCallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_Array_Get_Item_1.SignalDevices);0x043DCallFunc_Less_IntInt_ReturnValue_2 = Less_IntInt(Temp_int_Loop_Counter_Variable_2, CallFunc_Array_Length_ReturnValue_2);0x0463if (!(CallFunc_Less_IntInt_ReturnValue_2)) PopFlow();0x046DTemp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_2;0x0488PushFlow(Label_09B7);0x048D/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_1);0x04C8/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Array_Get_Item_1.SignalDevices, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x0519CallFunc_IsValid_ReturnValue = IsValid(CallFunc_Array_Get_Item_2);0x0536if (!(CallFunc_IsValid_ReturnValue)) goto Label_0A01;0x0544Temp_struct_Variable = FTransform(...);0x05A7CallFunc_AddComponent_ReturnValue = AddComponent(FName(NODE_AddNiagaraComponent-0), false, Temp_struct_Variable, this, false);0x05D4CallFunc_AddComponent_ReturnValue.SetAsset(/Game/VFX/DeviceConnection/N_DeviceConnection.N_DeviceConnection, true);0x05FE/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_1);0x0639CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_Array_Get_Item_1.K2_GetActorLocation();0x066BCallFunc_AddComponent_ReturnValue.SetVariableVec3(FName(StartPosition), CallFunc_K2_GetActorLocation_ReturnValue);0x06A1/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_1);0x06DC/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_Array_Get_Item_1.SignalDevices, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_2);0x072DCallFunc_K2_GetActorLocation_ReturnValue_1 = CallFunc_Array_Get_Item_2.K2_GetActorLocation();0x075FCallFunc_AddComponent_ReturnValue.SetVariableVec3(FName(EndPosition), CallFunc_K2_GetActorLocation_ReturnValue_1);0x0795/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_1);0x07D0CallFunc_Conv_ColorToLinearColor_ReturnValue = Conv_ColorToLinearColor(CallFunc_Array_Get_Item_1.Color);0x080BCallFunc_AddComponent_ReturnValue.SetNiagaraVariableLinearColor("LineColor", CallFunc_Conv_ColorToLinearColor_ReturnValue);0x083FCallFunc_AddComponent_ReturnValue.SetHiddenInGame(true, false);0x0861CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(MyNiagara, CallFunc_AddComponent_ReturnValue);0x08A5CallFunc_AddComponent_ReturnValue.SetCollisionEnabled(0);0x08CBPopFlow();0x08CCLabel_08CC:0x08CCCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x08F6Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0911goto Label_02F4;0x0916Label_0916:0x0916CallFunc_Array_Length_ReturnValue_3 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0951DeviceCount = CallFunc_Array_Length_ReturnValue_3;0x096CPopFlow();0x096DLabel_096D:0x096DCallFunc_Add_IntInt_ReturnValue_2 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0997Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_2;0x09B2goto Label_012A;0x09B7Label_09B7:0x09B7CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_2, 1);0x09E1Temp_int_Loop_Counter_Variable_2 = CallFunc_Add_IntInt_ReturnValue_1;0x09FCgoto Label_03B1;0x0A01Label_0A01:0x0A01/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable_2, CallFunc_Array_Get_Item_1);0x0A3CCallFunc_Array_AddUnique_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(ErrorDevices, CallFunc_Array_Get_Item_1);0x0A80PopFlow();0x0A81Label_0A81:0x0A81return;0x0A83// end of script | Public | 0x10 | |
void UserConstructionScript()Script21 statements · 370 bytes of bytecode0x0000if (!(ForceUpdate)) goto Label_0050;0x000EReciveSignalCount = DeviceCount;0x0029ForceUpdate = false;0x0034UpdateLine(Temp_object_Variable);0x004Bgoto Label_016F;0x0050Label_0050:0x0050CallFunc_GetAllActorsOfClass_OutActors = {};0x005BGetAllActorsOfClass(this, /Game/BluePrints/Gimmicks/BP_DeviceBase.BP_DeviceBase_C, CallFunc_GetAllActorsOfClass_OutActors);0x0078CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x00B3DeviceCount = CallFunc_Array_Length_ReturnValue;0x00CECallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(ReciveSignalCount, DeviceCount);0x00F4if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_0153;0x0102Label_0102:0x0102PrintString(this, "Constract", true, true, LinearColor{0f, 0.66f, 1f, 1f}, 2f, FName(None));0x014Egoto Label_016F;0x0153Label_0153:0x0153ReciveSignalCount = 0;0x016Agoto Label_0102;0x016FLabel_016F:0x016Freturn;0x0171// end of script | EventPublic | 0x00 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_UpdateLine(54);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void UpdateLineEvent()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_UpdateLine(415);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BP_UpdateLine(int32 EntryPoint)Script23 statements · 477 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000AUpdateBlock = false;0x0015goto Label_01DA;0x001ALabel_001A:0x001AUpdateLine(Temp_object_Variable);0x0031goto Label_000A;0x0036CallFunc_GetAllActorsOfClass_OutActors = {};0x0041GetAllActorsOfClass(this, /Game/BluePrints/Gimmicks/BP_DeviceBase.BP_DeviceBase_C, CallFunc_GetAllActorsOfClass_OutActors);0x005ECallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x0099CallFunc_Conv_IntToString_ReturnValue = Conv_IntToString(CallFunc_Array_Length_ReturnValue);0x00BECallFunc_Concat_StrStr_ReturnValue = Concat_StrStr("Total Device Count : ", CallFunc_Conv_IntToString_ReturnValue);0x00FAPrintString(this, CallFunc_Concat_StrStr_ReturnValue, true, true, LinearColor{0.164896f, 1f, 0f, 1f}, 2f, FName(None));0x0144CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x017FDeviceCount = CallFunc_Array_Length_ReturnValue;0x019Agoto Label_01DA;0x019FCallFunc_Not_PreBool_ReturnValue = Not_PreBool(UpdateBlock);0x01BCif (!(CallFunc_Not_PreBool_ReturnValue)) goto Label_01DA;0x01CAUpdateBlock = true;0x01D5goto Label_001A;0x01DALabel_01DA:0x01DAreturn;0x01DC// end of script | Final | 0x04 |