Zdexby TheHolyOneZ
5,457 classes
Class

ABP_SoundDevice_C

: ABP_DeviceBase_C : AActor : UObject
/Game/BluePrints/Gimmicks/SoundDevice/BP_SoundDevice.BP_SoundDevice_C 0x0338 (824 B) align 8 inherited 0x02EA 4 scripted vtable /Game/BluePrints/Gimmicks/SoundDevice/BP_SoundDevice
0x00x0338

Members 9

OffsetSizeNameTypeFlagsDefault
0x02EA0x06padding / unreflected
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08AudioUAudioComponent*6 flagsnullptr
0x08BillboardUBillboardComponent*6 flagsnullptr
0x08SoundAssetUSoundBase*5 flagsnullptr
0x01PlayTypeEN_SoundPlayType6 flagsNewEnumerator0
0x03110x07padding / unreflected
0x08FadeInTimedouble6 flags0
0x08FadeOutTimedouble6 flags0
0x01NowPlayStatebool7 flagsfalse
0x03290x07padding / unreflected
0x08USoundAttenuation*6 flagsnullptr
Inherited from ABP_DeviceBase_C 10
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08BPC_UpdateLineSignalControlUObject*6 flagsnullptr
0x08StaticMeshUStaticMeshComponent*6 flagsnullptr
0x08DeviceComonentUDeviceComponent_C*6 flagsnullptr
0x01DeviceStateEN_DeviceState6 flagsNewEnumerator0
0x02C90x07padding / unreflected
0x10SignalDevicesTArray<AActor*>3 flags[]
0x04ActivateSaveIndexint326 flags-1
0x04ColorFColor6 flags{B=69, G=255, R=1, A=255}
0x01UpdateSaveOnlyInitializebool6 flagsfalse
0x01OnlineModeEN_DeviceOnlineMode6 flagsNewEnumerator0
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 6boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 4

SignatureFlagsNativeParams
void UserConstructionScript()
Script4 statements · 54 bytes of bytecode
0x0000UserConstructionScript();0x000AAudio.SetAttenuationSettings(<field 0x214891EB800>);0x0033return;0x0035// end of script
EventPublic0x00
void BndEvt__BP_SoundDevice_DeviceComonent_K2Node_ComponentBoundEvent_0_OnSignal__DelegateSignature(const FST_EventValue& SignalValue)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_ComponentBoundEvent_SignalValue = SignalValue;0x0012ExecuteUbergraph_BP_SoundDevice(56);0x0021return;0x0023// end of script
0x28
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_SoundDevice(512);0x000Freturn;0x0011// end of script
EventProtected0x00
void ExecuteUbergraph_BP_SoundDevice(int32 EntryPoint)
Script32 statements · 566 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AAudio.Play(0f);0x0033goto Label_0233;0x0038DeviceStateUpdate(K2Node_ComponentBoundEvent_SignalValue, CallFunc_DeviceStateUpdate_ReturnEventValue);0x0058K2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(DeviceState, 0);0x0077if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_008A;0x0085goto Label_0233;0x008ALabel_008A:0x008AK2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(PlayType, 0);0x00A9if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_000A;0x00B7K2Node_SwitchEnum_CmpSuccess_1 = NotEqual_ByteByte(PlayType, 1);0x00D6if (!(K2Node_SwitchEnum_CmpSuccess_1)) goto Label_00E9;0x00E4goto Label_0233;0x00E9Label_00E9:0x00E9if (!(NowPlayState)) goto Label_019A;0x00F7CallFunc_FadeOut_FadeOutDuration_ImplicitCast = Cast<3>(FadeOutTime);0x0114Audio.FadeOut(CallFunc_FadeOut_FadeOutDuration_ImplicitCast, 0f, 0);0x0148NowPlayState = false;0x0153Label_0153:0x0153DeviceComonent.Send To Signal(ST_EventValue{false, "", 0, 0, 0});0x0195goto Label_0233;0x019ALabel_019A:0x019ACallFunc_FadeIn_FadeInDuration_ImplicitCast = Cast<3>(FadeInTime);0x01B7Audio.FadeIn(CallFunc_FadeIn_FadeInDuration_ImplicitCast, 1f, 0f, 0);0x01F0NowPlayState = true;0x01FBgoto Label_0153;0x0200ReceiveBeginPlay();0x020AAudio.SetSound(SoundAsset);0x0233Label_0233:0x0233return;0x0235// end of script
Final0x04