| bool get_IsLocalPlayer() | PublicFinal+3 flags | | 0x01 |
| NetworkBehaviour get_NetworkBehaviour() | PublicFinal+3 flags | | 0x08 |
| IThirdPersonReferencesProvider get_ThirdPersonReferences() | PublicFinal+3 flags | | 0x08 |
| NPCData get_NPCData() | Public+1 flags | | 0x08 |
| void set_NPCData(NPCData value) | Private+1 flags | | 0x08 |
| void add_OnNPCDataReady(Action<ScheduleOne.NPCs.Framework.NPCData> value) | Public+1 flags | | 0x08 |
| void remove_OnNPCDataReady(Action<ScheduleOne.NPCs.Framework.NPCData> value) | Public+1 flags | | 0x08 |
| string get_ID() | Public+1 flags | | 0x08 |
| string get_FirstName() | Public+1 flags | | 0x08 |
| string get_LastName() | Public+1 flags | | 0x08 |
| string get_FullName() | Public+1 flags | | 0x08 |
| Sprite get_MugshotSprite() | Public+1 flags | | 0x08 |
| float get_Scale() | Public+1 flags | | 0x04 |
| void set_Scale(float value) | Private+1 flags | | 0x04 |
| bool get_IsConscious() | Public+1 flags | | 0x01 |
| Guid get_GUID() | PublicFinal+3 flags | | 0x10 |
| void set_GUID(const Guid& value) | 2 flags | | 0x10 |
| float get_Aggression() | Public+1 flags | | 0x04 |
| FloatStack get_AggressionController() | Public+1 flags | | 0x08 |
| void set_AggressionController(FloatStack value) | Private+1 flags | | 0x08 |
| NPCMovement get_Movement() | Public+1 flags | | 0x08 |
| void set_Movement(NPCMovement value) | Private+1 flags | | 0x08 |
| DialogueHandler get_DialogueHandler() | Public+1 flags | | 0x08 |
| void set_DialogueHandler(DialogueHandler value) | Private+1 flags | | 0x08 |
| Avatar get_Avatar() | Public+1 flags | | 0x08 |
| void set_Avatar(Avatar value) | Private+1 flags | | 0x08 |
| NPCAwareness get_Awareness() | Public+1 flags | | 0x08 |
| void set_Awareness(NPCAwareness value) | Private+1 flags | | 0x08 |
| NPCResponses get_Responses() | Public+1 flags | | 0x08 |
| void set_Responses(NPCResponses value) | Private+1 flags | | 0x08 |
| NPCActions get_Actions() | Public+1 flags | | 0x08 |
| void set_Actions(NPCActions value) | Private+1 flags | | 0x08 |
| NPCBehaviour get_Behaviour() | Public+1 flags | | 0x08 |
| void set_Behaviour(NPCBehaviour value) | Private+1 flags | | 0x08 |
| NPCInventory get_Inventory() | Public+1 flags | | 0x08 |
| void set_Inventory(NPCInventory value) | Private+1 flags | | 0x08 |
| VOEmitter get_VoiceOverEmitter() | Public+1 flags | | 0x08 |
| void set_VoiceOverEmitter(VOEmitter value) | Private+1 flags | | 0x08 |
| NPCHealth get_Health() | Public+1 flags | | 0x08 |
| void set_Health(NPCHealth value) | Private+1 flags | | 0x08 |
| EntityVisibility get_Visibility() | Public+1 flags | | 0x08 |
| void set_Visibility(EntityVisibility value) | Private+1 flags | | 0x08 |
| LandVehicle get_CurrentVehicle() | Public+1 flags | | 0x08 |
| void set_CurrentVehicle(LandVehicle value) | 2 flags | | 0x08 |
| bool get_IsInVehicle() | Public+1 flags | | 0x01 |
| bool get_isInBuilding() | Public+1 flags | | 0x01 |
| NPCEnterableBuilding get_CurrentBuilding() | Public+1 flags | | 0x08 |
| void set_CurrentBuilding(NPCEnterableBuilding value) | 2 flags | | 0x08 |
| StaticDoor get_LastEnteredDoor() | Public+1 flags | | 0x08 |
| void set_LastEnteredDoor(StaticDoor value) | Public+1 flags | | 0x08 |
| MSGConversation get_MSGConversation() | Public+1 flags | | 0x08 |
| void set_MSGConversation(MSGConversation value) | 2 flags | | 0x08 |
| void add_OnConversationCreated(Action value) | Public+1 flags | | 0x08 |
| void remove_OnConversationCreated(Action value) | Public+1 flags | | 0x08 |
| string get_SaveFolderName() | PublicFinal+3 flags | | 0x08 |
| string get_SaveFileName() | PublicFinal+3 flags | | 0x08 |
| Loader get_Loader() | PublicFinal+3 flags | | 0x08 |
| bool get_ShouldSaveUnderFolder() | PublicFinal+3 flags | | 0x01 |
| bool get_HasChanged() | PublicFinal+3 flags | | 0x01 |
| void set_HasChanged(bool value) | PublicFinal+3 flags | | 0x01 |
| Vector3 get_CenterPoint() | PublicFinal+3 flags | | 0x0C |
| Transform get_CenterPointTransform() | PublicFinal+3 flags | | 0x08 |
| Vector3 get_LookAtPoint() | PublicFinal+3 flags | | 0x0C |
| bool get_IsCurrentlyTargetable() | PublicFinal+3 flags | | 0x01 |
| float get_RangedHitChanceMultiplier() | PublicFinal+3 flags | | 0x04 |
| Vector3 get_Velocity() | PublicFinal+3 flags | | 0x0C |
| void RecordLastKnownPosition(bool resetTimeSinceLastSeen) | PublicFinal+2 flags | | 0x01 |
| float GetSearchTime() | PublicFinal+2 flags | | 0x04 |
| VisionEvent get_HighestProgressionEvent() | PublicFinal+3 flags | | 0x08 |
| void set_HighestProgressionEvent(VisionEvent value) | PublicFinal+3 flags | | 0x08 |
| EntityVisibility get_VisibilityComponent() | PublicFinal+3 flags | | 0x08 |
| bool IsCurrentlySightable() | PublicFinal+2 flags | | 0x01 |
| bool get_isVisible() | Public+1 flags | | 0x01 |
| void set_isVisible(bool value) | 2 flags | | 0x01 |
| bool get_isUnsettled() | Public+1 flags | | 0x01 |
| void set_isUnsettled(bool value) | 2 flags | | 0x01 |
| bool get_IsPanicked() | Public+1 flags | | 0x01 |
| void set_IsPanicked(bool value) | Private+1 flags | | 0x01 |
| float get_TimeSincePanicked() | Public+1 flags | | 0x04 |
| void set_TimeSincePanicked(float value) | 2 flags | | 0x04 |
| bool get_HasUmbrella() | Public+1 flags | | 0x01 |
| void set_HasUmbrella(bool value) | Private+1 flags | | 0x01 |
| Transform ScheduleOne.Core.Weather.IWeatherEntity.get_Transform() | PrivateFinal+3 flags | | 0x08 |
| string ScheduleOne.Core.Weather.IWeatherEntity.get_WeatherVolume() | PrivateFinal+3 flags | | 0x08 |
| void ScheduleOne.Core.Weather.IWeatherEntity.set_WeatherVolume(const string& value) | PrivateFinal+3 flags | | 0x08 |
| bool get_IsUnderCover() | PublicFinal+3 flags | | 0x01 |
| void set_IsUnderCover(bool value) | PublicFinal+3 flags | | 0x01 |
| void Awake() | Public+1 flags | | 0x00 |
| void ApplyNPCData(NPCData data) | Private | | 0x08 |
| void GetAndValidateReferences() | Private | | 0x00 |
| void InitializeSaveable() | Public+2 flags | | 0x00 |
| void SetGUID(const Guid& guid) | PublicFinal+2 flags | | 0x10 |
| void PlayerSpawned() | Private | | 0x00 |
| void CreateMessageConversation() | 3 flags | | 0x00 |
| string GetMessagingName() | 3 flags | | 0x08 |
| Sprite GetMessagingIcon() | Public+2 flags | | 0x08 |
| void SendTextMessage(const string& message) | Public | | 0x08 |
| void Start() | 3 flags | | 0x00 |
| void OnDestroy() | 3 flags | | 0x00 |
| void OnSpawnServer(NetworkConnection connection) | Public+1 flags | | 0x08 |
| void OnStartServer() | Public+1 flags | | 0x00 |
| void SetTransform(NetworkConnection conn, const Vector3& position, const Quaternion& rotation) | Private | | 0x10 |
| void MinPass() | 3 flags | | 0x00 |
| void OnUncappedMinPass() | 3 flags | | 0x00 |
| void OnTick() | 3 flags | | 0x00 |
| void SetVisible(bool visible, bool networked) | Public+2 flags | | 0x01 |
| void SetVisible_Networked(bool visible) | Private | | 0x01 |
| void SetScale(float scale) | Public | | 0x04 |
| void SetScale(float scale, float lerpTime) | Public | | 0x04 |
| void ApplyScale() | 3 flags | | 0x00 |
| void AimedAtByPlayer(NetworkObject player) | Public+2 flags | | 0x08 |
| void OnDie() | 3 flags | | 0x00 |
| void OnKnockedOut() | 3 flags | | 0x00 |
| void SendImpact(Impact impact) | Public+2 flags | | 0x08 |
| void ReceiveImpact(Impact impact) | Public+2 flags | | 0x08 |
| void HitByLightning() | 3 flags | | 0x00 |
| void ProcessImpactForce(const Vector3& forcePoint, const Vector3& forceDirection, float force) | Public+2 flags | | 0x0C |
| void EnterVehicle(NetworkConnection connection, LandVehicle veh) | Public+2 flags | | 0x08 |
| void ExitVehicle() | Public+2 flags | | 0x00 |
| void SendWorldspaceDialogueReaction(const string& key, float duration) | Public | | 0x08 |
| void PlayWorldspaceDialogueReaction(const string& key, float duration) | Private | | 0x08 |
| void SendWorldSpaceDialogue(const string& text, float duration) | Public | | 0x08 |
| void ShowWorldSpaceDialogue(const string& text, float duration) | Public | | 0x08 |
| void EnterBuilding(NetworkConnection connection, const string& buildingGUID, int doorIndex) | Public | | 0x08 |
| void EnterBuilding(const string& buildingGUID, int doorIndex) | 3 flags | | 0x08 |
| void ExitBuilding(const string& buildingID) | Public | | 0x08 |
| void ExitBuilding(NPCEnterableBuilding building) | 3 flags | | 0x08 |
| void SetEquippable_Client(NetworkConnection conn, const string& assetPath) | Public | | 0x08 |
| AvatarEquippable SetEquippable_Networked_Return(NetworkConnection conn, const string& assetPath) | Public | | 0x08 |
| AvatarEquippable SetEquippable_Return(const string& assetPath) | Public | | 0x08 |
| void SetEquippable_Networked_ExcludeServer(NetworkConnection conn, const string& assetPath) | Private | | 0x08 |
| void SendEquippableMessage_Networked(NetworkConnection conn, const string& message) | Public | | 0x08 |
| void SendEquippableMessage_Networked_Vector(NetworkConnection conn, const string& message, const Vector3& data) | Public | | 0x0C |
| IEquippedItemHandler Equip(EquippableData equippable) | PublicFinal+2 flags | | 0x08 |
| IEquippedItemHandler Equip(BaseItemInstance item) | PublicFinal+2 flags | | 0x08 |
| IEquippedItemHandler EquipLocal(EquippableData equippable) | PublicFinal+2 flags | | 0x08 |
| IEquippedItemHandler EquipLocal(BaseItemInstance item) | PublicFinal+2 flags | | 0x08 |
| void Unequip(IEquippedItemHandler equippedItem) | PublicFinal+2 flags | | 0x08 |
| void UnequipAll() | PublicFinal+2 flags | | 0x00 |
| void SendAnimationTrigger(const string& trigger) | Public | | 0x08 |
| void SetAnimationTrigger_Networked(NetworkConnection conn, const string& trigger) | Public | | 0x08 |
| void SetAnimationTrigger(const string& trigger) | Public | | 0x08 |
| void ResetAnimationTrigger_Networked(NetworkConnection conn, const string& trigger) | Public | | 0x08 |
| void ResetAnimationTrigger(const string& trigger) | Public | | 0x08 |
| void SetCrouched_Networked(bool crouched) | Public | | 0x01 |
| void SetAnimationBool_Networked(NetworkConnection conn, const string& id, bool value) | Public | | 0x08 |
| void SetAnimationBool(const string& trigger, bool val) | Public | | 0x08 |
| void SetUnsettled_30s(Player player) | 3 flags | | 0x08 |
| void SetUnsettled(float duration) | 1 flags | | 0x04 |
| void SetPanicked_Server() | Public | | 0x00 |
| void SetPanicked_Client() | Private | | 0x00 |
| void RemovePanicked() | Private | | 0x00 |
| string GetNameAddress() | Public+2 flags | | 0x08 |
| void PlayVO(const EVOLineType& lineType, bool network) | Public | | 0x04 |
| void PlayVO_Server(const EVOLineType& lineType) | Private | | 0x04 |
| void PlayVO_Client(const EVOLineType& lineType) | Private | | 0x04 |
| void ReceiveRelationshipData(NetworkConnection conn, float relationship, bool unlocked) | Public | | 0x08 |
| void SetIsBeingPickPocketed(bool pickpocketed) | Public | | 0x01 |
| void SendRelationship(float relationship) | Public | | 0x04 |
| void SetRelationship(float relationship) | Private | | 0x04 |
| void RandomizeUseUmbrella() | Private | | 0x00 |
| void ShowOutline(const Color& color) | PublicFinal+2 flags | | 0x10 |
| void HideOutline() | PublicFinal+2 flags | | 0x00 |
| void OnWeatherChange(WeatherConditions newConditions) | PublicFinal+2 flags | | 0x08 |
| WeatherConditions GetWeatherTolerence() | Public | | 0x08 |
| WeatherConditions GetCurrentWeatherConditionsForEnitty() | Public | | 0x08 |
| void OnUpdateWeatherEntity() | PublicFinal+2 flags | | 0x00 |
| void UpdateWetness() | Public | | 0x00 |
| bool ShouldSave() | Public+2 flags | | 0x01 |
| bool ShouldSaveRelationshipData() | 3 flags | | 0x01 |
| bool ShouldSaveMessages() | 1 flags | | 0x01 |
| bool ShouldSaveInventory() | 3 flags | | 0x01 |
| bool ShouldSaveHealth() | 3 flags | | 0x01 |
| string GetSaveString() | PublicFinal+2 flags | | 0x08 |
| NPCData GetNPCData() | Public+2 flags | | 0x08 |
| DynamicSaveData GetSaveData() | Public+2 flags | | 0x08 |
| List<System.String> WriteData(const string& parentFolderPath) | Public+2 flags | | 0x08 |
| void Load(NPCData data, const string& containerPath) | Public+2 flags | | 0x08 |
| void Load(DynamicSaveData dynamicData, NPCData npcData) | Public+2 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| NetworkObject ScheduleOne.Combat.ICombatTargetable.get_NetworkObject() | PrivateFinal+2 flags | | 0x08 |
| GameObject ScheduleOne.Combat.IDamageable.get_gameObject() | PrivateFinal+2 flags | | 0x08 |
| NetworkObject ScheduleOne.Vision.ISightable.get_NetworkObject() | PrivateFinal+2 flags | | 0x08 |
| IEnumerator <HitByLightning>g__Reset|226_0() | Private | | 0x08 |
| void NetworkInitialize___Early() | Public+1 flags | | 0x00 |
| void NetworkInitialize__Late() | Public+1 flags | | 0x00 |
| void NetworkInitializeIfDisabled() | Public+1 flags | | 0x00 |
| void RpcWriter___Observers_SetTransform_4260003484(NetworkConnection conn, const Vector3& position, const Quaternion& rotation) | Private | | 0x10 |
| void RpcLogic___SetTransform_4260003484(NetworkConnection conn, const Vector3& position, const Quaternion& rotation) | Private | | 0x10 |
| void RpcReader___Observers_SetTransform_4260003484(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_SetVisible_Networked_1140765316(bool visible) | Private | | 0x01 |
| void RpcLogic___SetVisible_Networked_1140765316(bool visible) | Private | | 0x01 |
| void RpcReader___Observers_SetVisible_Networked_1140765316(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_AimedAtByPlayer_3323014238(NetworkObject player) | Private | | 0x08 |
| void RpcLogic___AimedAtByPlayer_3323014238(NetworkObject player) | Public+2 flags | | 0x08 |
| void RpcReader___Server_AimedAtByPlayer_3323014238(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Server_SendImpact_427288424(Impact impact) | Private | | 0x08 |
| void RpcLogic___SendImpact_427288424(Impact impact) | Public+2 flags | | 0x08 |
| void RpcReader___Server_SendImpact_427288424(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_ReceiveImpact_427288424(Impact impact) | Private | | 0x08 |
| void RpcLogic___ReceiveImpact_427288424(Impact impact) | Public+2 flags | | 0x08 |
| void RpcReader___Observers_ReceiveImpact_427288424(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_EnterVehicle_3321926803(NetworkConnection connection, LandVehicle veh) | Private | | 0x08 |
| void RpcLogic___EnterVehicle_3321926803(NetworkConnection connection, LandVehicle veh) | Public+2 flags | | 0x08 |
| void RpcReader___Observers_EnterVehicle_3321926803(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_EnterVehicle_3321926803(NetworkConnection connection, LandVehicle veh) | Private | | 0x08 |
| void RpcReader___Target_EnterVehicle_3321926803(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_ExitVehicle_2166136261() | Private | | 0x00 |
| void RpcLogic___ExitVehicle_2166136261() | Public+2 flags | | 0x00 |
| void RpcReader___Observers_ExitVehicle_2166136261(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendWorldspaceDialogueReaction_606697822(const string& key, float duration) | Private | | 0x08 |
| void RpcLogic___SendWorldspaceDialogueReaction_606697822(const string& key, float duration) | Public | | 0x08 |
| void RpcReader___Server_SendWorldspaceDialogueReaction_606697822(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_PlayWorldspaceDialogueReaction_606697822(const string& key, float duration) | Private | | 0x08 |
| void RpcLogic___PlayWorldspaceDialogueReaction_606697822(const string& key, float duration) | Private | | 0x08 |
| void RpcReader___Observers_PlayWorldspaceDialogueReaction_606697822(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendWorldSpaceDialogue_606697822(const string& text, float duration) | Private | | 0x08 |
| void RpcLogic___SendWorldSpaceDialogue_606697822(const string& text, float duration) | Public | | 0x08 |
| void RpcReader___Server_SendWorldSpaceDialogue_606697822(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_ShowWorldSpaceDialogue_606697822(const string& text, float duration) | Private | | 0x08 |
| void RpcLogic___ShowWorldSpaceDialogue_606697822(const string& text, float duration) | Public | | 0x08 |
| void RpcReader___Observers_ShowWorldSpaceDialogue_606697822(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_EnterBuilding_3905681115(NetworkConnection connection, const string& buildingGUID, int doorIndex) | Private | | 0x08 |
| void RpcLogic___EnterBuilding_3905681115(NetworkConnection connection, const string& buildingGUID, int doorIndex) | Public | | 0x08 |
| void RpcReader___Observers_EnterBuilding_3905681115(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_EnterBuilding_3905681115(NetworkConnection connection, const string& buildingGUID, int doorIndex) | Private | | 0x08 |
| void RpcReader___Target_EnterBuilding_3905681115(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_ExitBuilding_3615296227(const string& buildingID) | Private | | 0x08 |
| void RpcLogic___ExitBuilding_3615296227(const string& buildingID) | Public | | 0x08 |
| void RpcReader___Observers_ExitBuilding_3615296227(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_SetEquippable_Client_2971853958(NetworkConnection conn, const string& assetPath) | Private | | 0x08 |
| void RpcLogic___SetEquippable_Client_2971853958(NetworkConnection conn, const string& assetPath) | Public | | 0x08 |
| void RpcReader___Observers_SetEquippable_Client_2971853958(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_SetEquippable_Client_2971853958(NetworkConnection conn, const string& assetPath) | Private | | 0x08 |
| void RpcReader___Target_SetEquippable_Client_2971853958(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_SetEquippable_Networked_ExcludeServer_2971853958(NetworkConnection conn, const string& assetPath) | Private | | 0x08 |
| void RpcLogic___SetEquippable_Networked_ExcludeServer_2971853958(NetworkConnection conn, const string& assetPath) | Private | | 0x08 |
| void RpcReader___Observers_SetEquippable_Networked_ExcludeServer_2971853958(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_SendEquippableMessage_Networked_2971853958(NetworkConnection conn, const string& message) | Private | | 0x08 |
| void RpcLogic___SendEquippableMessage_Networked_2971853958(NetworkConnection conn, const string& message) | Public | | 0x08 |
| void RpcReader___Observers_SendEquippableMessage_Networked_2971853958(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_SendEquippableMessage_Networked_2971853958(NetworkConnection conn, const string& message) | Private | | 0x08 |
| void RpcReader___Target_SendEquippableMessage_Networked_2971853958(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_SendEquippableMessage_Networked_Vector_4022222929(NetworkConnection conn, const string& message, const Vector3& data) | Private | | 0x0C |
| void RpcLogic___SendEquippableMessage_Networked_Vector_4022222929(NetworkConnection conn, const string& message, const Vector3& data) | Public | | 0x0C |
| void RpcReader___Observers_SendEquippableMessage_Networked_Vector_4022222929(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_SendEquippableMessage_Networked_Vector_4022222929(NetworkConnection conn, const string& message, const Vector3& data) | Private | | 0x0C |
| void RpcReader___Target_SendEquippableMessage_Networked_Vector_4022222929(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SendAnimationTrigger_3615296227(const string& trigger) | Private | | 0x08 |
| void RpcLogic___SendAnimationTrigger_3615296227(const string& trigger) | Public | | 0x08 |
| void RpcReader___Server_SendAnimationTrigger_3615296227(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_SetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger) | Private | | 0x08 |
| void RpcLogic___SetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger) | Public | | 0x08 |
| void RpcReader___Observers_SetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_SetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger) | Private | | 0x08 |
| void RpcReader___Target_SetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_ResetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger) | Private | | 0x08 |
| void RpcLogic___ResetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger) | Public | | 0x08 |
| void RpcReader___Observers_ResetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_ResetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger) | Private | | 0x08 |
| void RpcReader___Target_ResetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_SetCrouched_Networked_1140765316(bool crouched) | Private | | 0x01 |
| void RpcLogic___SetCrouched_Networked_1140765316(bool crouched) | Public | | 0x01 |
| void RpcReader___Observers_SetCrouched_Networked_1140765316(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_SetAnimationBool_Networked_619441887(NetworkConnection conn, const string& id, bool value) | Private | | 0x08 |
| void RpcLogic___SetAnimationBool_Networked_619441887(NetworkConnection conn, const string& id, bool value) | Public | | 0x08 |
| void RpcReader___Observers_SetAnimationBool_Networked_619441887(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_SetAnimationBool_Networked_619441887(NetworkConnection conn, const string& id, bool value) | Private | | 0x08 |
| void RpcReader___Target_SetAnimationBool_Networked_619441887(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SetPanicked_Server_2166136261() | Private | | 0x00 |
| void RpcLogic___SetPanicked_Server_2166136261() | Public | | 0x00 |
| void RpcReader___Server_SetPanicked_Server_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_SetPanicked_Client_2166136261() | Private | | 0x00 |
| void RpcLogic___SetPanicked_Client_2166136261() | Private | | 0x00 |
| void RpcReader___Observers_SetPanicked_Client_2166136261(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_RemovePanicked_2166136261() | Private | | 0x00 |
| void RpcLogic___RemovePanicked_2166136261() | Private | | 0x00 |
| void RpcReader___Observers_RemovePanicked_2166136261(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_PlayVO_Server_1710085680(const EVOLineType& lineType) | Private | | 0x04 |
| void RpcLogic___PlayVO_Server_1710085680(const EVOLineType& lineType) | Private | | 0x04 |
| void RpcReader___Server_PlayVO_Server_1710085680(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_PlayVO_Client_1710085680(const EVOLineType& lineType) | Private | | 0x04 |
| void RpcLogic___PlayVO_Client_1710085680(const EVOLineType& lineType) | Private | | 0x04 |
| void RpcReader___Observers_PlayVO_Client_1710085680(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Target_ReceiveRelationshipData_4052192084(NetworkConnection conn, float relationship, bool unlocked) | Private | | 0x08 |
| void RpcLogic___ReceiveRelationshipData_4052192084(NetworkConnection conn, float relationship, bool unlocked) | Public | | 0x08 |
| void RpcReader___Target_ReceiveRelationshipData_4052192084(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_SetIsBeingPickPocketed_1140765316(bool pickpocketed) | Private | | 0x01 |
| void RpcLogic___SetIsBeingPickPocketed_1140765316(bool pickpocketed) | Public | | 0x01 |
| void RpcReader___Server_SetIsBeingPickPocketed_1140765316(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Server_SendRelationship_431000436(float relationship) | Private | | 0x04 |
| void RpcLogic___SendRelationship_431000436(float relationship) | Public | | 0x04 |
| void RpcReader___Server_SendRelationship_431000436(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_SetRelationship_431000436(float relationship) | Private | | 0x04 |
| void RpcLogic___SetRelationship_431000436(float relationship) | Private | | 0x04 |
| void RpcReader___Observers_SetRelationship_431000436(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| bool sync___get_value_<HasUmbrella>k__BackingField() | Public+1 flags | | 0x01 |
| void sync___set_value_<HasUmbrella>k__BackingField(bool value, bool asServer) | Public+1 flags | | 0x01 |
| bool ReadSyncVar___ScheduleOne.NPCs.NPC(PooledReader PooledReader0, uint UInt321, bool Boolean2) | Public+1 flags | | 0x08 |
| void Awake_UserLogic_ScheduleOne.NPCs.NPC_Assembly-CSharp.dll() | 3 flags | | 0x00 |