Zdexby TheHolyOneZ
44,741 classes
ScheduleOne.NPCs.NPC, Assembly-CSharp 0x02A0 (672 B) inherited 0x0118 Assembly-CSharp.dll
0x00x02A0

Members 56

OffsetSizeNameTypeFlagsDefault
—0x04PanicDurationintPrivateStatic+1 flags15
—0x04HeadLightStartTimeintPrivateStatic+1 flags1700
—0x04HeadLightsEndTimeintPrivateStatic+1 flags600
0x08_npcDataBaseNPCDataObjectPrivate—
0x08<NPCData>k__BackingFieldNPCDataPrivate—
0x08OnNPCDataReadyAction<ScheduleOne.NPCs.Framework.NPCData>Private—
0x04<Scale>k__BackingFieldfloatPrivate—
0x04RegionEMapRegionPublic—
0x08BakedGUIDstringPublic—
0x10<GUID>k__BackingFieldGuidPrivate—
0x08<AggressionController>k__BackingFieldFloatStackPrivate—
0x08<Movement>k__BackingFieldNPCMovementPrivate—
0x08<DialogueHandler>k__BackingFieldDialogueHandlerPrivate—
0x08<Avatar>k__BackingFieldAvatarPrivate—
0x08<Awareness>k__BackingFieldNPCAwarenessPrivate—
0x08<Responses>k__BackingFieldNPCResponsesPrivate—
0x08<Actions>k__BackingFieldNPCActionsPrivate—
0x08<Behaviour>k__BackingFieldNPCBehaviourPrivate—
0x08<Inventory>k__BackingFieldNPCInventoryPrivate—
0x08<VoiceOverEmitter>k__BackingFieldVOEmitterPrivate—
0x08<Health>k__BackingFieldNPCHealthPrivate—
0x08<Visibility>k__BackingFieldEntityVisibilityPrivate—
0x08<CurrentVehicle>k__BackingFieldLandVehiclePrivate—
0x08onEnterVehicleAction<ScheduleOne.Vehicles.LandVehicle>Public—
0x08onExitVehicleAction<ScheduleOne.Vehicles.LandVehicle>Public—
0x08<CurrentBuilding>k__BackingFieldNPCEnterableBuildingPrivate—
0x08<LastEnteredDoor>k__BackingFieldStaticDoorPrivate—
0x08RelationDataNPCRelationDataPublic—
0x08<MSGConversation>k__BackingFieldMSGConversationPrivate—
0x08OnConversationCreatedActionPrivate—
0x08_outlineRenderersList<UnityEngine.GameObject>1 flags—
0x08_outlineEffectOutlinable1 flags—
0x08<LocalExtraFiles>k__BackingFieldList<System.String>Private—
0x08<LocalExtraFolders>k__BackingFieldList<System.String>Private—
0x01<HasChanged>k__BackingFieldboolPrivate—
0x02110x07padding / unreflected
0x08<HighestProgressionEvent>k__BackingFieldVisionEventPrivate—
0x01<isVisible>k__BackingFieldboolPrivate—
0x02210x07padding / unreflected
0x08onVisibilityChangedAction<System.Boolean>Public—
0x01<isUnsettled>k__BackingFieldboolPrivate—
0x02310x07padding / unreflected
0x08resetUnsettledCoroutineCoroutinePrivate—
0x01<IsPanicked>k__BackingFieldboolPrivate—
0x02410x03padding / unreflected
0x04<TimeSincePanicked>k__BackingFieldfloatPrivate—
0x01<HasUmbrella>k__BackingFieldboolPublic—
0x02490x07padding / unreflected
0x08<ScheduleOne.Core.Weather.IWeatherEntity.WeatherVolume>k__BackingFieldstringPrivate—
0x01<IsUnderCover>k__BackingFieldboolPrivate—
0x02590x07padding / unreflected
0x08impactHistoryList<System.Int32>Private—
0x08_weatherTolerenceWeatherConditionsPrivate—
0x08_currentWeatherConditionsForEntityWeatherConditions1 flags—
0x04_wetnessfloatPrivate—
—0x04NPC_WET_RATEfloatPrivateStatic+1 flags1036831949
—0x04NPC_DRY_RATEfloatPrivateStatic+1 flags1028443341
0x027C0x04padding / unreflected
0x08_networkedEquipperNetworkedEquipper1 flags—
0x08lerpScaleRoutineCoroutinePrivate—
0x08syncVar___<HasUmbrella>k__BackingFieldSyncVar<System.Boolean>Public—
0x01NetworkInitialize___EarlyScheduleOne.NPCs.NPCAssembly-CSharp.dll_ExcutedboolPrivate—
0x01NetworkInitialize__LateScheduleOne.NPCs.NPCAssembly-CSharp.dll_ExcutedboolPrivate—
0x029A0x06unreflected bytes to end of NPC
Inherited from NetworkBehaviour 41
OffsetSizeNameTypeFlagsDefault
0x01<OnStartServerCalled>k__BackingFieldboolPrivate—
0x01<OnStartClientCalled>k__BackingFieldboolPrivate—
0x01_onStartNetworkCalledboolPrivate—
0x01_onStopNetworkCalledboolPrivate—
0x01_componentIndexCachebytePrivate—
0x00250x03padding / unreflected
0x08_transportManagerCacheTransportManagerPrivate—
0x08_networkObjectCacheNetworkObjectPrivate—
0x01_initializedOnceServerboolPrivate—
0x01_initializedOnceClientboolPrivate—
0x01ClientHasReconcileDatabool1 flags—
0x003B0x01padding / unreflected
0x04_lastReplicateTickuintPrivate—
0x01<IsReconciling>k__BackingFieldboolPrivate—
0x00410x07padding / unreflected
0x08_replicateRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_reconcileRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x01_predictionInitializedboolPrivate—
0x00590x07padding / unreflected
0x08_predictionRigidbodyRigidbodyPrivate—
0x08_predictionRigidbody2dRigidbody2DPrivate—
0x0C_lastMayChangePositionVector3Private—
0x10_lastMayChangeRotationQuaternionPrivate—
0x0C_lastMayChangeScaleVector3Private—
0x04_remainingResendsintPrivate—
0x04_lastSentReplicateTickuintPrivate—
0x04_lastReceivedReplicateTickuintPrivate—
0x04_lastReceivedReconcileTickuintPrivate—
0x04_lastReconcileTickuintPrivate—
0x00AC0x04padding / unreflected
0x08_serverRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_observersRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x08_targetRpcDelegatesDictionary<System.UInt32Private+1 flags—
0x04_rpcMethodCountuintPrivate—
0x01_rpcHashSizebytePrivate—
0x00D50x03padding / unreflected
0x08_bufferedRpcsDictionary<System.UInt32Private—
0x08_networkConnectionCacheHashSet<FishNet.Connection.NetworkConnection>Private—
—0x04MAXIMUM_RPC_HEADER_SIZEintPrivateStatic+1 flags0
0x08_syncTypeWritersSyncTypeWriter[]Private—
0x08_syncVarsDictionary<System.UInt32Private—
0x01SyncVarDirtybool1 flags—
0x00F90x07padding / unreflected
0x08_syncObjectsDictionary<System.UInt32Private—
0x01SyncObjectDirtybool1 flags—
0x08_readPermissionsReadPermission[]PrivateStatic—
0x01090x07padding / unreflected
0x08_syncVarReadDelegatesList<FishNet.Object.Delegating.SyncVarReadDelegate>Private—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 304

SignatureFlagsNativeParams
bool get_IsLocalPlayer()PublicFinal+3 flags0x01
NetworkBehaviour get_NetworkBehaviour()PublicFinal+3 flags0x08
IThirdPersonReferencesProvider get_ThirdPersonReferences()PublicFinal+3 flags0x08
NPCData get_NPCData()Public+1 flags0x08
void set_NPCData(NPCData value)Private+1 flags0x08
void add_OnNPCDataReady(Action<ScheduleOne.NPCs.Framework.NPCData> value)Public+1 flags0x08
void remove_OnNPCDataReady(Action<ScheduleOne.NPCs.Framework.NPCData> value)Public+1 flags0x08
string get_ID()Public+1 flags0x08
string get_FirstName()Public+1 flags0x08
string get_LastName()Public+1 flags0x08
string get_FullName()Public+1 flags0x08
Sprite get_MugshotSprite()Public+1 flags0x08
float get_Scale()Public+1 flags0x04
void set_Scale(float value)Private+1 flags0x04
bool get_IsConscious()Public+1 flags0x01
Guid get_GUID()PublicFinal+3 flags0x10
void set_GUID(const Guid& value)2 flags0x10
float get_Aggression()Public+1 flags0x04
FloatStack get_AggressionController()Public+1 flags0x08
void set_AggressionController(FloatStack value)Private+1 flags0x08
NPCMovement get_Movement()Public+1 flags0x08
void set_Movement(NPCMovement value)Private+1 flags0x08
DialogueHandler get_DialogueHandler()Public+1 flags0x08
void set_DialogueHandler(DialogueHandler value)Private+1 flags0x08
Avatar get_Avatar()Public+1 flags0x08
void set_Avatar(Avatar value)Private+1 flags0x08
NPCAwareness get_Awareness()Public+1 flags0x08
void set_Awareness(NPCAwareness value)Private+1 flags0x08
NPCResponses get_Responses()Public+1 flags0x08
void set_Responses(NPCResponses value)Private+1 flags0x08
NPCActions get_Actions()Public+1 flags0x08
void set_Actions(NPCActions value)Private+1 flags0x08
NPCBehaviour get_Behaviour()Public+1 flags0x08
void set_Behaviour(NPCBehaviour value)Private+1 flags0x08
NPCInventory get_Inventory()Public+1 flags0x08
void set_Inventory(NPCInventory value)Private+1 flags0x08
VOEmitter get_VoiceOverEmitter()Public+1 flags0x08
void set_VoiceOverEmitter(VOEmitter value)Private+1 flags0x08
NPCHealth get_Health()Public+1 flags0x08
void set_Health(NPCHealth value)Private+1 flags0x08
EntityVisibility get_Visibility()Public+1 flags0x08
void set_Visibility(EntityVisibility value)Private+1 flags0x08
LandVehicle get_CurrentVehicle()Public+1 flags0x08
void set_CurrentVehicle(LandVehicle value)2 flags0x08
bool get_IsInVehicle()Public+1 flags0x01
bool get_isInBuilding()Public+1 flags0x01
NPCEnterableBuilding get_CurrentBuilding()Public+1 flags0x08
void set_CurrentBuilding(NPCEnterableBuilding value)2 flags0x08
StaticDoor get_LastEnteredDoor()Public+1 flags0x08
void set_LastEnteredDoor(StaticDoor value)Public+1 flags0x08
MSGConversation get_MSGConversation()Public+1 flags0x08
void set_MSGConversation(MSGConversation value)2 flags0x08
void add_OnConversationCreated(Action value)Public+1 flags0x08
void remove_OnConversationCreated(Action value)Public+1 flags0x08
string get_SaveFolderName()PublicFinal+3 flags0x08
string get_SaveFileName()PublicFinal+3 flags0x08
Loader get_Loader()PublicFinal+3 flags0x08
bool get_ShouldSaveUnderFolder()PublicFinal+3 flags0x01
List<System.String> get_LocalExtraFiles()PublicFinal+3 flags0x08
void set_LocalExtraFiles(List<System.String> value)PublicFinal+3 flags0x08
List<System.String> get_LocalExtraFolders()PublicFinal+3 flags0x08
void set_LocalExtraFolders(List<System.String> value)PublicFinal+3 flags0x08
bool get_HasChanged()PublicFinal+3 flags0x01
void set_HasChanged(bool value)PublicFinal+3 flags0x01
Vector3 get_CenterPoint()PublicFinal+3 flags0x0C
Transform get_CenterPointTransform()PublicFinal+3 flags0x08
Vector3 get_LookAtPoint()PublicFinal+3 flags0x0C
bool get_IsCurrentlyTargetable()PublicFinal+3 flags0x01
float get_RangedHitChanceMultiplier()PublicFinal+3 flags0x04
Vector3 get_Velocity()PublicFinal+3 flags0x0C
void RecordLastKnownPosition(bool resetTimeSinceLastSeen)PublicFinal+2 flags0x01
float GetSearchTime()PublicFinal+2 flags0x04
VisionEvent get_HighestProgressionEvent()PublicFinal+3 flags0x08
void set_HighestProgressionEvent(VisionEvent value)PublicFinal+3 flags0x08
EntityVisibility get_VisibilityComponent()PublicFinal+3 flags0x08
bool IsCurrentlySightable()PublicFinal+2 flags0x01
bool get_isVisible()Public+1 flags0x01
void set_isVisible(bool value)2 flags0x01
bool get_isUnsettled()Public+1 flags0x01
void set_isUnsettled(bool value)2 flags0x01
bool get_IsPanicked()Public+1 flags0x01
void set_IsPanicked(bool value)Private+1 flags0x01
float get_TimeSincePanicked()Public+1 flags0x04
void set_TimeSincePanicked(float value)2 flags0x04
bool get_HasUmbrella()Public+1 flags0x01
void set_HasUmbrella(bool value)Private+1 flags0x01
Transform ScheduleOne.Core.Weather.IWeatherEntity.get_Transform()PrivateFinal+3 flags0x08
string ScheduleOne.Core.Weather.IWeatherEntity.get_WeatherVolume()PrivateFinal+3 flags0x08
void ScheduleOne.Core.Weather.IWeatherEntity.set_WeatherVolume(const string& value)PrivateFinal+3 flags0x08
bool get_IsUnderCover()PublicFinal+3 flags0x01
void set_IsUnderCover(bool value)PublicFinal+3 flags0x01
void Awake()Public+1 flags0x00
void ApplyNPCData(NPCData data)Private0x08
void GetAndValidateReferences()Private0x00
void InitializeSaveable()Public+2 flags0x00
void SetGUID(const Guid& guid)PublicFinal+2 flags0x10
void PlayerSpawned()Private0x00
void CreateMessageConversation()3 flags0x00
string GetMessagingName()3 flags0x08
Sprite GetMessagingIcon()Public+2 flags0x08
void SendTextMessage(const string& message)Public0x08
void Start()3 flags0x00
void OnDestroy()3 flags0x00
void OnSpawnServer(NetworkConnection connection)Public+1 flags0x08
void OnStartServer()Public+1 flags0x00
void SetTransform(NetworkConnection conn, const Vector3& position, const Quaternion& rotation)Private0x10
void MinPass()3 flags0x00
void OnUncappedMinPass()3 flags0x00
void OnTick()3 flags0x00
void SetVisible(bool visible, bool networked)Public+2 flags0x01
void SetVisible_Networked(bool visible)Private0x01
void SetScale(float scale)Public0x04
void SetScale(float scale, float lerpTime)Public0x04
void ApplyScale()3 flags0x00
void AimedAtByPlayer(NetworkObject player)Public+2 flags0x08
void OnDie()3 flags0x00
void OnKnockedOut()3 flags0x00
void SendImpact(Impact impact)Public+2 flags0x08
void ReceiveImpact(Impact impact)Public+2 flags0x08
void HitByLightning()3 flags0x00
void ProcessImpactForce(const Vector3& forcePoint, const Vector3& forceDirection, float force)Public+2 flags0x0C
void EnterVehicle(NetworkConnection connection, LandVehicle veh)Public+2 flags0x08
void ExitVehicle()Public+2 flags0x00
void SendWorldspaceDialogueReaction(const string& key, float duration)Public0x08
void PlayWorldspaceDialogueReaction(const string& key, float duration)Private0x08
void SendWorldSpaceDialogue(const string& text, float duration)Public0x08
void ShowWorldSpaceDialogue(const string& text, float duration)Public0x08
void EnterBuilding(NetworkConnection connection, const string& buildingGUID, int doorIndex)Public0x08
void EnterBuilding(const string& buildingGUID, int doorIndex)3 flags0x08
void ExitBuilding(const string& buildingID)Public0x08
void ExitBuilding(NPCEnterableBuilding building)3 flags0x08
void SetEquippable_Client(NetworkConnection conn, const string& assetPath)Public0x08
AvatarEquippable SetEquippable_Networked_Return(NetworkConnection conn, const string& assetPath)Public0x08
AvatarEquippable SetEquippable_Return(const string& assetPath)Public0x08
void SetEquippable_Networked_ExcludeServer(NetworkConnection conn, const string& assetPath)Private0x08
void SendEquippableMessage_Networked(NetworkConnection conn, const string& message)Public0x08
void SendEquippableMessage_Networked_Vector(NetworkConnection conn, const string& message, const Vector3& data)Public0x0C
IEquippedItemHandler Equip(EquippableData equippable)PublicFinal+2 flags0x08
IEquippedItemHandler Equip(BaseItemInstance item)PublicFinal+2 flags0x08
IEquippedItemHandler EquipLocal(EquippableData equippable)PublicFinal+2 flags0x08
IEquippedItemHandler EquipLocal(BaseItemInstance item)PublicFinal+2 flags0x08
void Unequip(IEquippedItemHandler equippedItem)PublicFinal+2 flags0x08
void UnequipAll()PublicFinal+2 flags0x00
void SendAnimationTrigger(const string& trigger)Public0x08
void SetAnimationTrigger_Networked(NetworkConnection conn, const string& trigger)Public0x08
void SetAnimationTrigger(const string& trigger)Public0x08
void ResetAnimationTrigger_Networked(NetworkConnection conn, const string& trigger)Public0x08
void ResetAnimationTrigger(const string& trigger)Public0x08
void SetCrouched_Networked(bool crouched)Public0x01
void SetAnimationBool_Networked(NetworkConnection conn, const string& id, bool value)Public0x08
void SetAnimationBool(const string& trigger, bool val)Public0x08
void SetUnsettled_30s(Player player)3 flags0x08
void SetUnsettled(float duration)1 flags0x04
void SetPanicked_Server()Public0x00
void SetPanicked_Client()Private0x00
void RemovePanicked()Private0x00
string GetNameAddress()Public+2 flags0x08
void PlayVO(const EVOLineType& lineType, bool network)Public0x04
void PlayVO_Server(const EVOLineType& lineType)Private0x04
void PlayVO_Client(const EVOLineType& lineType)Private0x04
void ReceiveRelationshipData(NetworkConnection conn, float relationship, bool unlocked)Public0x08
void SetIsBeingPickPocketed(bool pickpocketed)Public0x01
void SendRelationship(float relationship)Public0x04
void SetRelationship(float relationship)Private0x04
void RandomizeUseUmbrella()Private0x00
void ShowOutline(const Color& color)PublicFinal+2 flags0x10
void HideOutline()PublicFinal+2 flags0x00
void OnWeatherChange(WeatherConditions newConditions)PublicFinal+2 flags0x08
WeatherConditions GetWeatherTolerence()Public0x08
WeatherConditions GetCurrentWeatherConditionsForEnitty()Public0x08
void OnUpdateWeatherEntity()PublicFinal+2 flags0x00
void UpdateWetness()Public0x00
bool ShouldSave()Public+2 flags0x01
bool ShouldSaveRelationshipData()3 flags0x01
bool ShouldSaveMessages()1 flags0x01
bool ShouldSaveInventory()3 flags0x01
bool ShouldSaveHealth()3 flags0x01
string GetSaveString()PublicFinal+2 flags0x08
NPCData GetNPCData()Public+2 flags0x08
DynamicSaveData GetSaveData()Public+2 flags0x08
List<System.String> WriteData(const string& parentFolderPath)Public+2 flags0x08
void Load(NPCData data, const string& containerPath)Public+2 flags0x08
void Load(DynamicSaveData dynamicData, NPCData npcData)Public+2 flags0x08
void .ctor()Public+1 flags0x00
NetworkObject ScheduleOne.Combat.ICombatTargetable.get_NetworkObject()PrivateFinal+2 flags0x08
GameObject ScheduleOne.Combat.IDamageable.get_gameObject()PrivateFinal+2 flags0x08
NetworkObject ScheduleOne.Vision.ISightable.get_NetworkObject()PrivateFinal+2 flags0x08
IEnumerator <HitByLightning>g__Reset|226_0()Private0x08
void NetworkInitialize___Early()Public+1 flags0x00
void NetworkInitialize__Late()Public+1 flags0x00
void NetworkInitializeIfDisabled()Public+1 flags0x00
void RpcWriter___Observers_SetTransform_4260003484(NetworkConnection conn, const Vector3& position, const Quaternion& rotation)Private0x10
void RpcLogic___SetTransform_4260003484(NetworkConnection conn, const Vector3& position, const Quaternion& rotation)Private0x10
void RpcReader___Observers_SetTransform_4260003484(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_SetVisible_Networked_1140765316(bool visible)Private0x01
void RpcLogic___SetVisible_Networked_1140765316(bool visible)Private0x01
void RpcReader___Observers_SetVisible_Networked_1140765316(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_AimedAtByPlayer_3323014238(NetworkObject player)Private0x08
void RpcLogic___AimedAtByPlayer_3323014238(NetworkObject player)Public+2 flags0x08
void RpcReader___Server_AimedAtByPlayer_3323014238(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Server_SendImpact_427288424(Impact impact)Private0x08
void RpcLogic___SendImpact_427288424(Impact impact)Public+2 flags0x08
void RpcReader___Server_SendImpact_427288424(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_ReceiveImpact_427288424(Impact impact)Private0x08
void RpcLogic___ReceiveImpact_427288424(Impact impact)Public+2 flags0x08
void RpcReader___Observers_ReceiveImpact_427288424(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_EnterVehicle_3321926803(NetworkConnection connection, LandVehicle veh)Private0x08
void RpcLogic___EnterVehicle_3321926803(NetworkConnection connection, LandVehicle veh)Public+2 flags0x08
void RpcReader___Observers_EnterVehicle_3321926803(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_EnterVehicle_3321926803(NetworkConnection connection, LandVehicle veh)Private0x08
void RpcReader___Target_EnterVehicle_3321926803(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_ExitVehicle_2166136261()Private0x00
void RpcLogic___ExitVehicle_2166136261()Public+2 flags0x00
void RpcReader___Observers_ExitVehicle_2166136261(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendWorldspaceDialogueReaction_606697822(const string& key, float duration)Private0x08
void RpcLogic___SendWorldspaceDialogueReaction_606697822(const string& key, float duration)Public0x08
void RpcReader___Server_SendWorldspaceDialogueReaction_606697822(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_PlayWorldspaceDialogueReaction_606697822(const string& key, float duration)Private0x08
void RpcLogic___PlayWorldspaceDialogueReaction_606697822(const string& key, float duration)Private0x08
void RpcReader___Observers_PlayWorldspaceDialogueReaction_606697822(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendWorldSpaceDialogue_606697822(const string& text, float duration)Private0x08
void RpcLogic___SendWorldSpaceDialogue_606697822(const string& text, float duration)Public0x08
void RpcReader___Server_SendWorldSpaceDialogue_606697822(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_ShowWorldSpaceDialogue_606697822(const string& text, float duration)Private0x08
void RpcLogic___ShowWorldSpaceDialogue_606697822(const string& text, float duration)Public0x08
void RpcReader___Observers_ShowWorldSpaceDialogue_606697822(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_EnterBuilding_3905681115(NetworkConnection connection, const string& buildingGUID, int doorIndex)Private0x08
void RpcLogic___EnterBuilding_3905681115(NetworkConnection connection, const string& buildingGUID, int doorIndex)Public0x08
void RpcReader___Observers_EnterBuilding_3905681115(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_EnterBuilding_3905681115(NetworkConnection connection, const string& buildingGUID, int doorIndex)Private0x08
void RpcReader___Target_EnterBuilding_3905681115(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_ExitBuilding_3615296227(const string& buildingID)Private0x08
void RpcLogic___ExitBuilding_3615296227(const string& buildingID)Public0x08
void RpcReader___Observers_ExitBuilding_3615296227(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_SetEquippable_Client_2971853958(NetworkConnection conn, const string& assetPath)Private0x08
void RpcLogic___SetEquippable_Client_2971853958(NetworkConnection conn, const string& assetPath)Public0x08
void RpcReader___Observers_SetEquippable_Client_2971853958(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_SetEquippable_Client_2971853958(NetworkConnection conn, const string& assetPath)Private0x08
void RpcReader___Target_SetEquippable_Client_2971853958(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_SetEquippable_Networked_ExcludeServer_2971853958(NetworkConnection conn, const string& assetPath)Private0x08
void RpcLogic___SetEquippable_Networked_ExcludeServer_2971853958(NetworkConnection conn, const string& assetPath)Private0x08
void RpcReader___Observers_SetEquippable_Networked_ExcludeServer_2971853958(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_SendEquippableMessage_Networked_2971853958(NetworkConnection conn, const string& message)Private0x08
void RpcLogic___SendEquippableMessage_Networked_2971853958(NetworkConnection conn, const string& message)Public0x08
void RpcReader___Observers_SendEquippableMessage_Networked_2971853958(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_SendEquippableMessage_Networked_2971853958(NetworkConnection conn, const string& message)Private0x08
void RpcReader___Target_SendEquippableMessage_Networked_2971853958(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_SendEquippableMessage_Networked_Vector_4022222929(NetworkConnection conn, const string& message, const Vector3& data)Private0x0C
void RpcLogic___SendEquippableMessage_Networked_Vector_4022222929(NetworkConnection conn, const string& message, const Vector3& data)Public0x0C
void RpcReader___Observers_SendEquippableMessage_Networked_Vector_4022222929(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_SendEquippableMessage_Networked_Vector_4022222929(NetworkConnection conn, const string& message, const Vector3& data)Private0x0C
void RpcReader___Target_SendEquippableMessage_Networked_Vector_4022222929(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SendAnimationTrigger_3615296227(const string& trigger)Private0x08
void RpcLogic___SendAnimationTrigger_3615296227(const string& trigger)Public0x08
void RpcReader___Server_SendAnimationTrigger_3615296227(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_SetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger)Private0x08
void RpcLogic___SetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger)Public0x08
void RpcReader___Observers_SetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_SetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger)Private0x08
void RpcReader___Target_SetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_ResetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger)Private0x08
void RpcLogic___ResetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger)Public0x08
void RpcReader___Observers_ResetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_ResetAnimationTrigger_Networked_2971853958(NetworkConnection conn, const string& trigger)Private0x08
void RpcReader___Target_ResetAnimationTrigger_Networked_2971853958(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_SetCrouched_Networked_1140765316(bool crouched)Private0x01
void RpcLogic___SetCrouched_Networked_1140765316(bool crouched)Public0x01
void RpcReader___Observers_SetCrouched_Networked_1140765316(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_SetAnimationBool_Networked_619441887(NetworkConnection conn, const string& id, bool value)Private0x08
void RpcLogic___SetAnimationBool_Networked_619441887(NetworkConnection conn, const string& id, bool value)Public0x08
void RpcReader___Observers_SetAnimationBool_Networked_619441887(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_SetAnimationBool_Networked_619441887(NetworkConnection conn, const string& id, bool value)Private0x08
void RpcReader___Target_SetAnimationBool_Networked_619441887(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SetPanicked_Server_2166136261()Private0x00
void RpcLogic___SetPanicked_Server_2166136261()Public0x00
void RpcReader___Server_SetPanicked_Server_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_SetPanicked_Client_2166136261()Private0x00
void RpcLogic___SetPanicked_Client_2166136261()Private0x00
void RpcReader___Observers_SetPanicked_Client_2166136261(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Observers_RemovePanicked_2166136261()Private0x00
void RpcLogic___RemovePanicked_2166136261()Private0x00
void RpcReader___Observers_RemovePanicked_2166136261(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_PlayVO_Server_1710085680(const EVOLineType& lineType)Private0x04
void RpcLogic___PlayVO_Server_1710085680(const EVOLineType& lineType)Private0x04
void RpcReader___Server_PlayVO_Server_1710085680(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_PlayVO_Client_1710085680(const EVOLineType& lineType)Private0x04
void RpcLogic___PlayVO_Client_1710085680(const EVOLineType& lineType)Private0x04
void RpcReader___Observers_PlayVO_Client_1710085680(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Target_ReceiveRelationshipData_4052192084(NetworkConnection conn, float relationship, bool unlocked)Private0x08
void RpcLogic___ReceiveRelationshipData_4052192084(NetworkConnection conn, float relationship, bool unlocked)Public0x08
void RpcReader___Target_ReceiveRelationshipData_4052192084(PooledReader PooledReader0, const Channel& channel)Private0x08
void RpcWriter___Server_SetIsBeingPickPocketed_1140765316(bool pickpocketed)Private0x01
void RpcLogic___SetIsBeingPickPocketed_1140765316(bool pickpocketed)Public0x01
void RpcReader___Server_SetIsBeingPickPocketed_1140765316(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Server_SendRelationship_431000436(float relationship)Private0x04
void RpcLogic___SendRelationship_431000436(float relationship)Public0x04
void RpcReader___Server_SendRelationship_431000436(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn)Private0x08
void RpcWriter___Observers_SetRelationship_431000436(float relationship)Private0x04
void RpcLogic___SetRelationship_431000436(float relationship)Private0x04
void RpcReader___Observers_SetRelationship_431000436(PooledReader PooledReader0, const Channel& channel)Private0x08
bool sync___get_value_<HasUmbrella>k__BackingField()Public+1 flags0x01
void sync___set_value_<HasUmbrella>k__BackingField(bool value, bool asServer)Public+1 flags0x01
bool ReadSyncVar___ScheduleOne.NPCs.NPC(PooledReader PooledReader0, uint UInt321, bool Boolean2)Public+1 flags0x08
void Awake_UserLogic_ScheduleOne.NPCs.NPC_Assembly-CSharp.dll()3 flags0x00

Subclasses 81

Used by 169

types with a member, parameter or interface of this type