| — | 0x04 | PLAYER_AIM_DETECTION_RANGE | float | PublicStatic+1 flags | 1097859072 |
| 0x01 | AwarenessActiveByDefault | bool | Public | — |
| 0x0021 | 0x07 | padding / unreflected |
| 0x08 | VisionCone | VisionCone | Public | — |
| 0x08 | Listener | Listener | Public | — |
| 0x08 | Responses | NPCResponses | Public | — |
| 0x08 | onNoticedGeneralCrime | UnityEvent<ScheduleOne.PlayerScripts.Player> | Public | — |
| 0x08 | onNoticedPettyCrime | UnityEvent<ScheduleOne.PlayerScripts.Player> | Public | — |
| 0x08 | onNoticedDrugDealing | UnityEvent<ScheduleOne.PlayerScripts.Player> | Public | — |
| 0x08 | onNoticedPlayerViolatingCurfew | UnityEvent<ScheduleOne.PlayerScripts.Player> | Public | — |
| 0x08 | onNoticedSuspiciousPlayer | UnityEvent<ScheduleOne.PlayerScripts.Player> | Public | — |
| 0x08 | onGunshotHeard | UnityEvent<ScheduleOne.Noise.NoiseEvent> | Public | — |
| 0x08 | onExplosionHeard | UnityEvent<ScheduleOne.Noise.NoiseEvent> | Public | — |
| 0x08 | onHitByCar | UnityEvent<ScheduleOne.Vehicles.LandVehicle> | Public | — |
| 0x08 | npc | NPC | Private | — |