0x00x0170
Members 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | REVIVE_DAYS | int | PublicStatic+1 flags | 3 |
| 0x04 | <Health>k__BackingField | float | Public | — | |
| 0x01 | <IsDead>k__BackingField | bool | Private | — | |
| 0x01 | <IsKnockedOut>k__BackingField | bool | Private | — | |
| 0x011E | 0x02 | padding / unreflected | |||
| 0x04 | <DaysPassedSinceDeath>k__BackingField | int | Private | — | |
| 0x04 | <HoursSinceAttackedByPlayer>k__BackingField | int | Private | — | |
| 0x08 | npc | NPC | Private | — | |
| 0x08 | onDie | UnityEvent | Public | — | |
| 0x08 | onKnockedOut | UnityEvent | Public | — | |
| 0x08 | onDieOrKnockedOut | UnityEvent | Public | — | |
| 0x08 | onRevive | UnityEvent | Public | — | |
| 0x08 | onTakeDamage | Action<System.Single> | Public | — | |
| 0x01 | AfflictedWithLethalEffect | bool | Private | — | |
| 0x0159 | 0x07 | padding / unreflected | |||
| 0x08 | syncVar___<Health>k__BackingField | SyncVar<System.Single> | Public | — | |
| 0x01 | NetworkInitialize___EarlyScheduleOne.NPCs.NPCHealthAssembly-CSharp.dll_Excuted | bool | Private | — | |
| 0x01 | NetworkInitialize__LateScheduleOne.NPCs.NPCHealthAssembly-CSharp.dll_Excuted | bool | Private | — | |
| 0x016A | 0x06 | unreflected bytes to end of NPCHealth | |||
Inherited from NetworkBehaviour 41
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | <OnStartServerCalled>k__BackingField | bool | Private | — | |
| 0x01 | <OnStartClientCalled>k__BackingField | bool | Private | — | |
| 0x01 | _onStartNetworkCalled | bool | Private | — | |
| 0x01 | _onStopNetworkCalled | bool | Private | — | |
| 0x01 | _componentIndexCache | byte | Private | — | |
| 0x0025 | 0x03 | padding / unreflected | |||
| 0x08 | _transportManagerCache | TransportManager | Private | — | |
| 0x08 | _networkObjectCache | NetworkObject | Private | — | |
| 0x01 | _initializedOnceServer | bool | Private | — | |
| 0x01 | _initializedOnceClient | bool | Private | — | |
| 0x01 | ClientHasReconcileData | bool | 1 flags | — | |
| 0x003B | 0x01 | padding / unreflected | |||
| 0x04 | _lastReplicateTick | uint | Private | — | |
| 0x01 | <IsReconciling>k__BackingField | bool | Private | — | |
| 0x0041 | 0x07 | padding / unreflected | |||
| 0x08 | _replicateRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x08 | _reconcileRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x01 | _predictionInitialized | bool | Private | — | |
| 0x0059 | 0x07 | padding / unreflected | |||
| 0x08 | _predictionRigidbody | Rigidbody | Private | — | |
| 0x08 | _predictionRigidbody2d | Rigidbody2D | Private | — | |
| 0x0C | _lastMayChangePosition | Vector3 | Private | — | |
| 0x10 | _lastMayChangeRotation | Quaternion | Private | — | |
| 0x0C | _lastMayChangeScale | Vector3 | Private | — | |
| 0x04 | _remainingResends | int | Private | — | |
| 0x04 | _lastSentReplicateTick | uint | Private | — | |
| 0x04 | _lastReceivedReplicateTick | uint | Private | — | |
| 0x04 | _lastReceivedReconcileTick | uint | Private | — | |
| 0x04 | _lastReconcileTick | uint | Private | — | |
| 0x00AC | 0x04 | padding / unreflected | |||
| 0x08 | _rpcLinks | Dictionary<System.UInt32 | Private | — | |
| 0x08 | _serverRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x08 | _observersRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x08 | _targetRpcDelegates | Dictionary<System.UInt32 | Private+1 flags | — | |
| 0x04 | _rpcMethodCount | uint | Private | — | |
| 0x01 | _rpcHashSize | byte | Private | — | |
| 0x00D5 | 0x03 | padding / unreflected | |||
| 0x08 | _bufferedRpcs | Dictionary<System.UInt32 | Private | — | |
| 0x08 | _networkConnectionCache | HashSet<FishNet.Connection.NetworkConnection> | Private | — | |
| — | 0x04 | MAXIMUM_RPC_HEADER_SIZE | int | PrivateStatic+1 flags | 0 |
| 0x08 | _syncTypeWriters | SyncTypeWriter[] | Private | — | |
| 0x08 | _syncVars | Dictionary<System.UInt32 | Private | — | |
| 0x01 | SyncVarDirty | bool | 1 flags | — | |
| 0x00F9 | 0x07 | padding / unreflected | |||
| 0x08 | _syncObjects | Dictionary<System.UInt32 | Private | — | |
| 0x01 | SyncObjectDirty | bool | 1 flags | — | |
| 0x08 | _readPermissions | ReadPermission[] | PrivateStatic | — | |
| 0x0109 | 0x07 | padding / unreflected | |||
| 0x08 | _syncVarReadDelegates | List<FishNet.Object.Delegating.SyncVarReadDelegate> | Private | — | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 35
| Signature | Flags | Native | Params |
|---|---|---|---|
| float get_Health() | Public+1 flags | 0x04 | |
| void set_Health(float value) | Private+1 flags | 0x04 | |
| float get_NormalizedHealth() | Public+1 flags | 0x04 | |
| bool get_IsDead() | Public+1 flags | 0x01 | |
| void set_IsDead(bool value) | Private+1 flags | 0x01 | |
| bool get_IsKnockedOut() | Public+1 flags | 0x01 | |
| void set_IsKnockedOut(bool value) | Private+1 flags | 0x01 | |
| int get_DaysPassedSinceDeath() | Public+1 flags | 0x04 | |
| void set_DaysPassedSinceDeath(int value) | Private+1 flags | 0x04 | |
| int get_HoursSinceAttackedByPlayer() | Public+1 flags | 0x04 | |
| void set_HoursSinceAttackedByPlayer(int value) | Private+1 flags | 0x04 | |
| float get_MaxHealth() | Public+1 flags | 0x04 | |
| void Awake() | Public+1 flags | 0x00 | |
| void Start() | Private | 0x00 | |
| void OnDestroy() | Private | 0x00 | |
| void OnStartServer() | Public+1 flags | 0x00 | |
| void Load(NPCHealthData healthData) | Public | 0x08 | |
| IEnumerator AfflictWithLethalEffect() | Private | 0x08 | |
| void OnHourPass() | 3 flags | 0x00 | |
| void SetAfflictedWithLethalEffect(bool value) | Public | 0x01 | |
| void SleepStart() | Public | 0x00 | |
| void NotifyAttackedByPlayer(Player player) | Public+2 flags | 0x08 | |
| void TakeDamage(float damage, bool isLethal) | Public | 0x04 | |
| void Die() | Public+2 flags | 0x00 | |
| void KnockOut() | Public+2 flags | 0x00 | |
| void Revive() | Public+2 flags | 0x00 | |
| void RestoreHealth() | Public | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 | |
| void NetworkInitialize___Early() | Public+1 flags | 0x00 | |
| void NetworkInitialize__Late() | Public+1 flags | 0x00 | |
| void NetworkInitializeIfDisabled() | Public+1 flags | 0x00 | |
| float sync___get_value_<Health>k__BackingField() | Public+1 flags | 0x04 | |
| void sync___set_value_<Health>k__BackingField(float value, bool asServer) | Public+1 flags | 0x04 | |
| bool ReadSyncVar___ScheduleOne.NPCs.NPCHealth(PooledReader PooledReader0, uint UInt321, bool Boolean2) | Public+1 flags | 0x08 | |
| void Awake_UserLogic_ScheduleOne.NPCs.NPCHealth_Assembly-CSharp.dll() | 3 flags | 0x00 |