| bool get_deselectOnBackgroundClick() | Public+1 flags | | 0x01 |
| void set_deselectOnBackgroundClick(bool value) | Public+1 flags | | 0x01 |
| UIPointerBehavior get_pointerBehavior() | Public+1 flags | | 0x04 |
| void set_pointerBehavior(const UIPointerBehavior& value) | Public+1 flags | | 0x04 |
| CursorLockBehavior get_cursorLockBehavior() | Public+1 flags | | 0x04 |
| void set_cursorLockBehavior(const CursorLockBehavior& value) | Public+1 flags | | 0x04 |
| GameObject get_localMultiPlayerRoot() | 2 flags | | 0x08 |
| void set_localMultiPlayerRoot(GameObject value) | 2 flags | | 0x08 |
| void ActivateModule() | Public+1 flags | | 0x00 |
| bool IsPointerOverGameObject(int pointerOrTouchId) | Public+1 flags | | 0x04 |
| RaycastResult GetLastRaycastResult(int pointerOrTouchId) | Public | | 0x50 |
| RaycastResult PerformRaycast(ExtendedPointerEventData eventData) | Private | | 0x50 |
| void ProcessPointer(const PointerModel&& state) | Private | | 0x220 |
| bool PointerShouldIgnoreTransform(Transform t) | Private | | 0x08 |
| void ProcessPointerMovement(const PointerModel&& pointer, ExtendedPointerEventData eventData) | Private | | 0x220 |
| void ProcessPointerMovement(ExtendedPointerEventData eventData, GameObject currentPointerTarget) | Private | | 0x08 |
| void ProcessPointerButton(const ButtonState&& button, PointerEventData eventData) | Private | | 0x98 |
| void ProcessPointerButtonDrag(const ButtonState&& button, ExtendedPointerEventData eventData) | Private | | 0x98 |
| void ProcessPointerScroll(const PointerModel&& pointer, PointerEventData eventData) | PrivateStatic | | 0x220 |
| void ProcessNavigation(const NavigationModel&& navigationState) | 1 flags | | 0x20 |
| bool IsMoveAllowed(AxisEventData eventData) | Private | | 0x08 |
| float get_moveRepeatDelay() | Public+1 flags | | 0x04 |
| void set_moveRepeatDelay(float value) | Public+1 flags | | 0x04 |
| float get_moveRepeatRate() | Public+1 flags | | 0x04 |
| void set_moveRepeatRate(float value) | Public+1 flags | | 0x04 |
| bool get_explictlyIgnoreFocus() | Private+1 flags | | 0x01 |
| bool get_shouldIgnoreFocus() | Private+1 flags | | 0x01 |
| float get_repeatRate() | Public+1 flags | | 0x04 |
| void set_repeatRate(float value) | Public+1 flags | | 0x04 |
| float get_repeatDelay() | Public+1 flags | | 0x04 |
| void set_repeatDelay(float value) | Public+1 flags | | 0x04 |
| Transform get_xrTrackingOrigin() | Public+1 flags | | 0x08 |
| void set_xrTrackingOrigin(Transform value) | Public+1 flags | | 0x08 |
| float get_trackedDeviceDragThresholdMultiplier() | Public+1 flags | | 0x04 |
| void set_trackedDeviceDragThresholdMultiplier(float value) | Public+1 flags | | 0x04 |
| void SwapAction(InputActionReference& property, InputActionReference newValue, bool actionsHooked, Action<UnityEngine.InputSystem.InputAction.CallbackContext> actionCallback) | Private | | 0x08 |
| InputActionReference get_point() | Public+1 flags | | 0x08 |
| void set_point(InputActionReference value) | Public+1 flags | | 0x08 |
| InputActionReference get_scrollWheel() | Public+1 flags | | 0x08 |
| void set_scrollWheel(InputActionReference value) | Public+1 flags | | 0x08 |
| InputActionReference get_leftClick() | Public+1 flags | | 0x08 |
| void set_leftClick(InputActionReference value) | Public+1 flags | | 0x08 |
| InputActionReference get_middleClick() | Public+1 flags | | 0x08 |
| void set_middleClick(InputActionReference value) | Public+1 flags | | 0x08 |
| InputActionReference get_rightClick() | Public+1 flags | | 0x08 |
| void set_rightClick(InputActionReference value) | Public+1 flags | | 0x08 |
| InputActionReference get_move() | Public+1 flags | | 0x08 |
| void set_move(InputActionReference value) | Public+1 flags | | 0x08 |
| InputActionReference get_submit() | Public+1 flags | | 0x08 |
| void set_submit(InputActionReference value) | Public+1 flags | | 0x08 |
| InputActionReference get_cancel() | Public+1 flags | | 0x08 |
| void set_cancel(InputActionReference value) | Public+1 flags | | 0x08 |
| InputActionReference get_trackedDeviceOrientation() | Public+1 flags | | 0x08 |
| void set_trackedDeviceOrientation(InputActionReference value) | Public+1 flags | | 0x08 |
| InputActionReference get_trackedDevicePosition() | Public+1 flags | | 0x08 |
| void set_trackedDevicePosition(InputActionReference value) | Public+1 flags | | 0x08 |
| void AssignDefaultActions() | Public | | 0x00 |
| void UnassignActions() | Public | | 0x00 |
| InputActionReference get_trackedDeviceSelect() | Public+1 flags | | 0x08 |
| void set_trackedDeviceSelect(InputActionReference value) | Public+1 flags | | 0x08 |
| void Awake() | 2 flags | | 0x00 |
| void OnDestroy() | 2 flags | | 0x00 |
| void OnEnable() | 2 flags | | 0x00 |
| void OnDisable() | 2 flags | | 0x00 |
| void ResetPointers() | Private | | 0x00 |
| bool HasNoActions() | Private | | 0x01 |
| void EnableAllActions() | Private | | 0x00 |
| void DisableAllActions() | Private | | 0x00 |
| void EnableInputAction(InputActionReference inputActionReference) | Private | | 0x08 |
| void TryDisableInputAction(InputActionReference inputActionReference, bool isComponentDisabling) | Private | | 0x08 |
| int GetPointerStateIndexFor(int pointerOrTouchId) | Private | | 0x04 |
| PointerModel& GetPointerStateForIndex(int index) | Private | | 0x220 |
| int GetDisplayIndexFor(InputControl control) | Private | | 0x08 |
| int GetPointerStateIndexFor(const CallbackContext&& context) | Private | | 0x10 |
| int GetPointerStateIndexFor(InputControl control, bool createIfNotExists) | Private | | 0x08 |
| int AllocatePointer(int pointerId, int displayIndex, int touchId, const UIPointerType& pointerType, InputControl control, InputDevice device, InputControl touchControl) | Private | | 0x08 |
| void SendPointerExitEventsAndRemovePointer(int index) | Private | | 0x04 |
| void RemovePointerAtIndex(int index) | Private | | 0x04 |
| void PurgeStalePointers() | Private | | 0x00 |
| bool HaveControlForDevice(InputDevice device, InputActionReference actionReference) | PrivateStatic | | 0x08 |
| void OnPointCallback(const CallbackContext& context) | Private | | 0x10 |
| bool IgnoreNextClick(const CallbackContext&& context, bool wasPressed) | Private | | 0x10 |
| void OnLeftClickCallback(const CallbackContext& context) | Private | | 0x10 |
| void OnRightClickCallback(const CallbackContext& context) | Private | | 0x10 |
| void OnMiddleClickCallback(const CallbackContext& context) | Private | | 0x10 |
| bool CheckForRemovedDevice(const CallbackContext&& context) | Private | | 0x10 |
| void OnScrollCallback(const CallbackContext& context) | Private | | 0x10 |
| void OnMoveCallback(const CallbackContext& context) | Private | | 0x10 |
| void OnTrackedDeviceOrientationCallback(const CallbackContext& context) | Private | | 0x10 |
| void OnTrackedDevicePositionCallback(const CallbackContext& context) | Private | | 0x10 |
| void OnControlsChanged(object obj) | Private | | 0x08 |
| void FilterPointerStatesByType() | Private | | 0x00 |
| void Process() | Public+1 flags | | 0x00 |
| int ConvertUIToolkitPointerId(PointerEventData sourcePointerData) | Public+1 flags | | 0x08 |
| void HookActions() | Private | | 0x00 |
| void UnhookActions() | Private | | 0x00 |
| void SetActionCallbacks(bool install) | Private | | 0x01 |
| void SetActionCallback(InputActionReference actionReference, Action<UnityEngine.InputSystem.InputAction.CallbackContext> callback, bool install) | PrivateStatic | | 0x08 |
| InputActionReference UpdateReferenceForNewAsset(InputActionReference actionReference) | Private | | 0x08 |
| InputActionAsset get_actionsAsset() | Public+1 flags | | 0x08 |
| void set_actionsAsset(InputActionAsset value) | Public+1 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |