Zdexby TheHolyOneZ
42,610 classes
Class

EventSystem

: UIBehaviour : MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.EventSystems.EventSystem, UnityEngine.UI 0x0050 (80 B) inherited 0x0018 UnityEngine.UI.dll
0x00x0050

Members 12

OffsetSizeNameTypeFlagsDefault
0x08m_SystemInputModulesList<UnityEngine.EventSystems.BaseInputModule>Private—
0x08m_CurrentInputModuleBaseInputModulePrivate—
0x08m_EventSystemsList<UnityEngine.EventSystems.EventSystem>PrivateStatic—
0x08m_FirstSelectedGameObjectPrivate—
0x01m_sendNavigationEventsboolPrivate—
0x00310x03padding / unreflected
0x04m_DragThresholdintPrivate—
0x08m_CurrentSelectedGameObjectPrivate—
0x01m_HasFocusboolPrivate—
0x01m_SelectionGuardboolPrivate—
0x00420x06padding / unreflected
0x08m_DummyDataBaseEventDataPrivate—
0x08s_RaycastComparerComparison<UnityEngine.EventSystems.RaycastResult>PrivateStatic+1 flags—
0x10s_UIToolkitOverrideUIToolkitOverrideConfigPrivateStatic—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 37

SignatureFlagsNativeParams
EventSystem get_current()PublicStatic+1 flags0x08
void set_current(EventSystem value)PublicStatic+1 flags0x08
bool get_sendNavigationEvents()Public+1 flags0x01
void set_sendNavigationEvents(bool value)Public+1 flags0x01
int get_pixelDragThreshold()Public+1 flags0x04
void set_pixelDragThreshold(int value)Public+1 flags0x04
BaseInputModule get_currentInputModule()Public+1 flags0x08
GameObject get_firstSelectedGameObject()Public+1 flags0x08
void set_firstSelectedGameObject(GameObject value)Public+1 flags0x08
GameObject get_currentSelectedGameObject()Public+1 flags0x08
GameObject get_lastSelectedGameObject()Public+1 flags0x08
bool get_isFocused()Public+1 flags0x01
void .ctor()2 flags0x00
void UpdateModules()Public0x00
bool get_alreadySelecting()Public+1 flags0x01
void SetSelectedGameObject(GameObject selected, BaseEventData pointer)Public0x08
BaseEventData get_baseEventDataCache()Private+1 flags0x08
void SetSelectedGameObject(GameObject selected)Public0x08
int RaycastComparer(const RaycastResult& lhs, const RaycastResult& rhs)PrivateStatic0x50
void RaycastAll(PointerEventData eventData, List<UnityEngine.EventSystems.RaycastResult> raycastResults)Public0x08
bool IsPointerOverGameObject()Public0x01
bool IsPointerOverGameObject(int pointerId)Public0x04
bool get_isUIToolkitActiveEventSystem()Private+1 flags0x01
bool get_sendUIToolkitEvents()Private+1 flags0x01
bool get_createUIToolkitPanelGameObjectsOnStart()Private+1 flags0x01
void SetUITookitEventSystemOverride(EventSystem activeEventSystem, bool sendEvents, bool createPanelGameObjectsOnStart)PublicStatic0x08
void CreateUIToolkitPanelGameObject(BaseRuntimePanel panel)Private0x08
void Start()2 flags0x00
void OnDestroy()2 flags0x00
void OnEnable()2 flags0x00
void OnDisable()2 flags0x00
void TickModules()Private0x00
void OnApplicationFocus(bool hasFocus)3 flags0x01
void Update()3 flags0x00
void ChangeEventModule(BaseInputModule module)Private0x08
string ToString()Public+1 flags0x08
void .cctor()PrivateStatic+1 flags0x00

Subclasses 1

Used by 24

types with a member, parameter or interface of this type