| void SwapSlots(USN2QuickSlotEntryViewModel* TargetSlot) | FinalNative+1 flags | | 0x08 |
| void SetTertiaryActionDescription(const FText& Desc) | FinalNative+1 flags | | 0x10 |
| void SetSecondaryActionDescription(const FText& Desc) | FinalNative+1 flags | | 0x10 |
| void SetPrimaryActionDescription(const FText& Desc) | FinalNative+1 flags | | 0x10 |
| void RemoveFromToolbar(int32 RemoveSlotNumber) | FinalNative+1 flags | | 0x04 |
| void Reload() | FinalNative+1 flags | | 0x00 |
| void OnRemoveFromToolbar__DelegateSignature(int32 RemoveSlotNumber) | Public | | 0x04 |
| void OnReload__DelegateSignature() | Public | | 0x00 |
| void OnEnergyChanged(float PercentEnergy) | FinalNative+1 flags | | 0x04 |
| void MoveFromToolbarToInventory(UUWEInventoryComponent* Inventory) | FinalNative+1 flags | | 0x08 |
| bool IsItemConsumable() | FinalNative+1 flags | | 0x01 |
| TArray<FText> GetLocalPlayerActiveWarnings(UObject* WorldContextObject) | FinalNative+1 flags | | 0x18 |
| TArray<FConsumableInfo> GetConsumableInfo() | FinalNative+1 flags | | 0x10 |
| void DropSlot(UObject* WorldContextObject) | FinalNative+1 flags | | 0x08 |
| void ClearSlot(UObject* WorldContextObject) | FinalNative+1 flags | | 0x08 |