Zdexby TheHolyOneZ
9,486 classes
Class

USN2PlayerAnimationComponent

: USN2AnimationComponent : UActorComponent : UObject
/Script/Subnautica2.SN2PlayerAnimationComponent 0x0BA0 (2,976 B) align 16 inherited 0x00F8 vtable /Script/Subnautica2
0x00x0BA0

Members 144

OffsetSizeNameTypeFlagsDefault
0x08CharacterMovementUCharacterMovementComponent*8 flagsnullptr
0x08CapsuleComponentUCapsuleComponent*8 flagsnullptr
0x08CharacterSkeletalMeshUSkeletalMeshComponent*8 flagsnullptr
0x08EquipmentComponentUUWEEquipmentComponent*8 flagsnullptr
0x08InventoryComponentUUWEInventoryComponent*8 flagsnullptr
0x08ToolbarComponentUUWEToolbarComponent*8 flagsnullptr
0x08AbilitySystemComponentUUWEAbilitySystemComponent*8 flagsnullptr
0x20AbilitySystemGameplayTagsFGameplayTagContainer3 flags{GameplayTags=[], ParentTags=[]}
0x01bGAToolEquipbool7 flagsfalse
0x01bGAToolUnEquipbool7 flagsfalse
0x01bGAToolUsePrimarybool7 flagsfalse
0x01bGAToolUseSecondarybool7 flagsfalse
0x01bGAToolThrowbool7 flagsfalse
0x01bGAToolLightsOnbool7 flagsfalse
0x01bGAToolSuccessbool7 flagsfalse
0x01bGAToolReloadbool7 flagsfalse
0x01bGAToolBreakNodebool7 flagsfalse
0x01bGAToolCancelbool7 flagsfalse
0x01bGADashbool7 flagsfalse
0x01bGAHolsteringbool7 flagsfalse
0x01bGACarryPlacebool7 flagsfalse
0x015D0x03padding / unreflected
0x18WorldRotationFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x18WorldRotationDampFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x18LocalVelocityRotationFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x18LocalVelocityRotationDeltaFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x18WorldVelocityFVector7 flags{X=0, Y=0, Z=0}
0x18WorldForwardVectorFVector7 flags{X=0, Y=0, Z=0}
0x18LocalVelocityFVector7 flags{X=0, Y=0, Z=0}
0x18LocalVelocityDeltaFVector7 flags{X=0, Y=0, Z=0}
0x18LocalVelocityNormalFVector7 flags{X=0, Y=0, Z=0}
0x18LocalVelocityNormalDeltaFVector7 flags{X=0, Y=0, Z=0}
0x18CurrentAccelerationFVector7 flags{X=0, Y=0, Z=0}
0x01MovementModeEMovementMode7 flagsMOVE_None
0x01HasAccelerationbool7 flagsfalse
0x026A0x06padding / unreflected
0x18WorldAccelerationFVector7 flags{X=0, Y=0, Z=0}
0x18WorldAccelerationNormalFVector7 flags{X=0, Y=0, Z=0}
0x60CharacterTransformFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x18LocalAccelerationFVector7 flags{X=0, Y=0, Z=0}
0x18LocalAccelerationNormalFVector7 flags{X=0, Y=0, Z=0}
0x18LocalAccelerationDampFVector7 flags{X=0, Y=0, Z=0}
0x18LocalAccelerationDeltaFVector7 flags{X=0, Y=0, Z=0}
0x18LocalAccelerationNormalDampFVector7 flags{X=0, Y=0, Z=0}
0x18LocalAccelerationNormalDeltaFVector7 flags{X=0, Y=0, Z=0}
0x01HasVelocitybool7 flagsfalse
0x03910x07padding / unreflected
0x18LocalVelocityNormalDampFVector7 flags{X=0, Y=0, Z=0}
0x18LocalVelocityNormalDeltaDampFVector7 flags{X=0, Y=0, Z=0}
0x08Speed2Ddouble7 flags0
0x08Speed3Ddouble7 flags0
0x18InputMovementCameraBasedFVector7 flags{X=0, Y=0, Z=0}
0x18InputMovementCameraBasedDampFVector7 flags{X=0, Y=0, Z=0}
0x18InputMovementBaseAimRotationFVector7 flags{X=0, Y=0, Z=0}
0x18InputMovementBaseAimRotationDampFVector7 flags{X=0, Y=0, Z=0}
0x08Speed3DNormaldouble7 flags0
0x08BodyPitchTargetdouble7 flags0
0x08BodyPitchInterpSpeeddouble7 flags4
0x18CRPlayerBodyRotationFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x18BaseAimRotationFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x18LocalBaseAimRotationFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x18LocalBaseAimRotationDampFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x18LocalBaseAimRotationNetSmoothFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x18LocalBaseAimRotationDampDeltaFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x18LocalCameraForwardVectorFVector7 flags{X=0, Y=0, Z=0}
0x18LocalCameraRotationFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x18LocalCameraRotationDampFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x05280x08padding / unreflected
0x60CameraWorldTransformFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x04CameraFOVfloat7 flags90
0x05940x04padding / unreflected
0x18LocalBaseAimRotationDeltaFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x18LocalBaseAimRotationForwardVectorFVector7 flags{X=0, Y=0, Z=0}
0x18BaseAimRotationDampFRotator6 flags{Pitch=0, Yaw=0, Roll=0}
0x08CameraToBodyPitchDeltadouble7 flags0
0x08TargetBodyPitchDeltadouble7 flags0
0x04CameraRotationTargetDeltaPitchfloat7 flags0
0x05F40x04padding / unreflected
0x08CineCameraBodyOffsetdouble7 flags0
0x08OwnerActorAActor*8 flagsnullptr
0x08SN2PlayerCharacterASN2PlayerCharacter*8 flagsnullptr
0x08CharacterAnimInstanceUAnimInstance*8 flagsnullptr
0x08PlayerDriverAActor*8 flagsnullptr
0x01bUpdatedCharacterLocationbool7 flagsfalse
0x01bIsJumpingboolNet+7 flagsfalse
0x01bEquippedFinsbool7 flagsfalse
0x06230x05padding / unreflected
0x08EquippedItemUUWEEquippableItemType*6 flagsnullptr
0x08CurrentToolAUWEBaseItem*6 flagsnullptr
0x08NewToolAUWEBaseItem*6 flagsnullptr
0x08OldToolAUWEBaseItem*6 flagsnullptr
0x08NextAnimLayerTSubclassOf<UAnimInstance>7 flagsnullptr
0x08CurrentAnimLayerTSubclassOf<UAnimInstance>7 flagsnullptr
0x08LinkedLayerToolAnimBPTSubclassOf<UAnimInstance>7 flagsnullptr
0x01bIsEquippedbool7 flagsfalse
0x01bIsHolsteringbool7 flagsfalse
0x01bIsTwoHandedbool7 flagsfalse
0x06630x0Dpadding / unreflected
0x60EquippableCameraOffsetFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x60EquippableAttachmentOffsetFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x04EquippedHolsterTimefloat7 flags0
0x07340x0Cpadding / unreflected
0x100EquippedAnimationDataFUWEItemAnimation3 flags{EquippedTranslationOffset={X=0, Y=0, Z=0}, EquippedRotatio…
0x08EquippedAnimMontageUAnimMontage*6 flagsnullptr
0x08CurrentToolEnergydouble7 flags0
0x01bIsFirstEquippedbool7 flagsfalse
0x08510x07padding / unreflected
0x08EquippedItemDataUUWEItemType*6 flagsnullptr
0x01bIsSubmergedbool7 flagsfalse
0x01bIsOnWaterSurfacebool7 flagsfalse
0x08620x02padding / unreflected
0x04OceanDepthfloat7 flags0
0x04VolumeDepthfloat7 flags0
0x086C0x04padding / unreflected
0x08SurfaceDepthdouble7 flags30
0x08WaveHeightPlayerBodydouble7 flags0
0x08WaveHeightPlayerLeftHanddouble7 flags0
0x08WaveHeightPlayerRightHanddouble7 flags0
0x08WaveHeightFollowBodyAlphadouble7 flags0.800000011920929
0x08WaveHeightFollowHandsAlphadouble7 flags0.5
0x18WaveNormalPlayerBodyFVector7 flags{X=0, Y=0, Z=0}
0x01bHasSurfacedbool7 flagsfalse
0x01bIsSurfaceSwimStatebool7 flagsfalse
0x01bEnableFirstPersonSurfaceWaveFollowbool7 flagsfalse
0x08BB0x05padding / unreflected
0x08FirstPersonSurfaceWaveFollowAlphadouble7 flags0.20000000298023224
0x08MeshComponentDriverUSkeletalMeshComponent*10 flagsnullptr
0x01bAttachedbool7 flagsfalse
0x08D10x03padding / unreflected
0x04MeshDriverBlendTimefloat7 flags0.3
0x38PlayerPoseSnapshotFPoseSnapshot3 flags{LocalTransforms=[], BoneNames=[], SkeletalMeshName=None, S…
0x08AnimSyncBeginPoseSnapshotFName7 flagsNone
0x08AnimSyncEndPoseSnapshotFName7 flagsNone
0x50VehicleAnimLayersTMap<FGameplayTag, TSubclassOf<USN2PlayerAnimInstance>>4 flags<TMap>
0x08VehicleAttachSlotFName7 flagsNone
0x01bIsAttachedToHandlebool7 flagsfalse
0x09790x07padding / unreflected
0x18TargetInterpLocationFVector7 flags{X=0, Y=0, Z=0}
0x18CurrentInterpLocationFVector7 flags{X=0, Y=0, Z=0}
0x01bActorIsInterpolatingLocationbool7 flagsfalse
0x09B10x07padding / unreflected
0x08ActorInterpSpeeddouble7 flags5
0x08InterpActorAActor*6 flagsnullptr
0x08CarryableActorAActor*6 flagsnullptr
0x01bIsCarryingbool7 flagsfalse
0x09D10x03padding / unreflected
0x1CCarryableAttachmentInfoFUWECarryableAttachmentInfo5 flags{CarryableActor=nullptr, ParentComponent=nullptr, Socket=No…
0x60CarryableLeftHandleSocketTransformFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x60CarryableRightHandleSocketTransformFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x60CarryableRootTransformFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x60CarryableAttachOffsetTransformFTransform6 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x01bIsLandingbool7 flagsfalse
0x01bEnteredJumpStatebool7 flagsfalse
0x01bWasDivingbool7 flagsfalse
0x01bIsDivingbool7 flagsfalse
0x01bVariablesInitializedbool7 flagsfalse
0x0B750x03padding / unreflected
0x04DampenInterpSpeedfloat7 flags5
0x0B7C0x04padding / unreflected
0x08SN2PlayerABPTSubclassOf<USN2PlayerAnimInstance>7 flagsnullptr
0x01bHasAuthoritybool7 flagsfalse
0x01bIsLocallyControlledbool7 flagsfalse
0x0B8A0x06padding / unreflected
0x08AnimSetupDataAssetUUWEAnimSetupDataAsset*10 flagsnullptr
0x0B980x08unreflected bytes to end of USN2PlayerAnimationComponent
Inherited from USN2AnimationComponent 5
OffsetSizeNameTypeFlagsDefault
0x08AnimSyncSkeletalMeshDriverUSkeletalMeshComponent*10 flagsnullptr
0x01bAnimSyncEnabledbool7 flagsfalse
0x00C90x03padding / unreflected
0x04AnimSyncDrivenBlendInTimefloat7 flags0
0x04AnimSyncDrivenBlendOutTimefloat7 flags0
0x00D40x04padding / unreflected
0x20GameplayTagPropertyMapFGameplayTagBlueprintPropertyMapProtected+3 flags{PropertyMappings=[]}
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+8 flags[]
0x00900x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x00980x04padding / unreflected
0x01bNetAddressable : 1bit 5boolProtected+3 flagsfalse
0x01bReplicateUsingRegisteredSubObjectList : 1bit 6boolProtected+9 flagsfalse
0x01bReplicates : 1bit 7boolNet+7 flagsfalse
0x009D0x01padding / unreflected
0x01bAutoActivate : 1bit 3bool6 flagsfalse
0x01bIsActive : 1bit 4boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 5bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 7boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 1bool6 flagsfalse
0x00A00x19padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>

Functions 5

SignatureFlagsNativeParams
void UpdateSwimmingAngleVariables(float DeltaTime)FinalNative+1 flags0x04
void UpdateCharacterMovementVariables(float DeltaTime)FinalNative+1 flags0x04
void OnVolumeTypeChanged(const EVolumeType& NewVolumeType)FinalNative+1 flags0x01
double GetPlayerSwimRotationFromCameraPitch()FinalNative+1 flags0x08
FSN2CameraAndMovementVariables FGetUpdatedCameraAndMovement()FinalNative+1 flags0x78

Subclasses 1