0x00x0348
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Text on Air (Widget) | UWidgetComponent* | 6 flags | nullptr | |
| 0x08 | Text On Floor (debug) | UTextRenderComponent* | 6 flags | nullptr | |
| 0x18 | Desired Text | FText | 3 flags | <FText> | |
| 0x08 | Text Size | double | 7 flags | 250 | |
| 0x10 | Desired Text Color | FLinearColor | 7 flags | {R=0.369792, G=0.369792, B=0.369792, A=1} | |
| 0x04 | Map Landmark Index | int32 | 6 flags | -1 | |
| 0x033C | 0x04 | padding / unreflected | |||
| 0x08 | Widget map marker | UT_MapMarkerWidget_C* | 7 flags | nullptr | |
Inherited from AMapMarker_Internal_C 10
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Marker Mesh | UStaticMeshComponent* | 6 flags | nullptr | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x08 | MarkerSize | double | 7 flags | 1 | |
| 0x08 | MarkerTexture | UTexture2D* | 6 flags | /Engine/EngineResources/AICON-Green.AICON-Green | |
| 0x08 | Created Dynamic Material | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x08 | Map Manager | APlayerMapManager_C* | 7 flags | nullptr | |
| 0x08 | Clamp to Ranges ID | FName | 7 flags | FALSE | |
| 0x04 | Z - Layer | int32 | 6 flags | 0 | |
| 0x02DC | 0x04 | padding / unreflected | |||
| 0x10 | Desired Floors | TArray<int32> | 2 flags | [] | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0069 | 0x03 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x70 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0158 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x017D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x01A8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01E8 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void Construct Text()Script18 statements · 610 bytes of bytecode0x0000Get Localized Street Name(CallFunc_Get_Localized_Street_Name_Return_Text);0x0017CallFunc_NotEqual_IntInt_ReturnValue = NotEqual_IntInt(Map Landmark Index, -1);0x0039Temp_bool_Variable = CallFunc_NotEqual_IntInt_ReturnValue;0x004CText On Floor (debug).K2_SetText(Switch(Temp_bool_Variable, false => Desired Text, true => CallFunc_Get_Localized_Street_Name_Return_Text, default => K2Node_Select_Default));0x00A1CallFunc_Conv_LinearColorToColor_ReturnValue = Conv_LinearColorToColor(Desired Text Color, true);0x00C7Text On Floor (debug).SetTextRenderColor(CallFunc_Conv_LinearColorToColor_ReturnValue);0x00F0CallFunc_SetWorldSize_Value_ImplicitCast = Cast<3>(Text Size);0x010DText On Floor (debug).SetWorldSize(CallFunc_SetWorldSize_Value_ImplicitCast);0x0136CallFunc_Divide_DoubleDouble_ReturnValue = Divide_DoubleDouble(Text Size, 250);0x0164CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Divide_DoubleDouble_ReturnValue);0x0189Text on Air (Widget).SetWorldScale3D(CallFunc_Conv_DoubleToVector_ReturnValue);0x01B2CallFunc_IsValid_ReturnValue = IsValid(Widget map marker);0x01CFif (!(CallFunc_IsValid_ReturnValue)) goto Label_025F;0x01DDWidget map marker.Text.Update Text(Desired Text);0x0220Widget map marker.Text.SetColorAndOpacity(Desired Text Color);0x025FLabel_025F:0x025Freturn;0x0261// end of script | Public | 0x00 | |
void Get Localized Street Name(FText& Return Text)Script11 statements · 681 bytes of bytecode0x0000Temp_text_Variable = NSLOCTEXT("31FBC45340962FB1A80F94A3D586C1CE", "", "Serene Estate");0x0047Temp_text_Variable_1 = NSLOCTEXT("9D0A4349446E5E2409C93C885B14F042", "", "Cemetery");0x0089Temp_text_Variable_2 = NSLOCTEXT("F1A9402D43FDF66D7BDDDD94ACE62C53", "", "Douglas St.");0x00CETemp_text_Variable_3 = NSLOCTEXT("CB6DA265487BDF334A8B678EEA32A386", "", "Rocas St.");0x0111Temp_text_Variable_4 = NSLOCTEXT("DAB939884BA8E18594A89D84434EDA10", "", "J.Pinas St.");0x0156Temp_text_Variable_5 = NSLOCTEXT("9BDA06F14ED0572C1907809E374233BD", "", "Carlos Melo St.");0x019FTemp_text_Variable_6 = NSLOCTEXT("3D0E21FB41201B4FEE1F9F9C00A082A4", "", "Araul St.");0x01E2Temp_int_Variable = Map Landmark Index;0x01FDReturn Text = Switch(Temp_int_Variable, 0 => Temp_text_Variable_6, 1 => Temp_text_Variable_5, 2 => Temp_text_Variable_4, 3 => Temp_text_Variable_3, 4 => Temp_text_Variable_2, 5 => Temp_text_Variable_1, 6 => Temp_text_Variable, default => K2Node_Select_Default);0x02A6return;0x02A8// end of script | Public | 0x18 | |
void UserConstructionScript()Script3 statements · 17 bytes of bytecode0x0000Construct Text();0x000Ereturn;0x0010// end of script | EventPublic | 0x00 | |
void Send Map Marker Info(const FST_MapMarkerInfo& Map marker info)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Map_marker_info = Map marker info;0x0012ExecuteUbergraph_MapMarkerText_Internal(10);0x0021return;0x0023// end of script | Public | 0xC0 | |
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_MapMarkerText_Internal(362);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void ExecuteUbergraph_MapMarkerText_Internal(int32 EntryPoint)Script24 statements · 380 bytes of bytecode0x0000goto [EntryPoint];0x000AText Size = K2Node_Event_Map_marker_info.MarkerTextSize_14_B43A1F39414E770A96E14E9F115DF320;0x002EDesired Text = K2Node_Event_Map_marker_info.MarkerText_2_E40B9CA14763F877B04F428E885F0F48;0x0052Desired Text Color = K2Node_Event_Map_marker_info.TextColor_17_D61ED491487581F5B0F4CDB5D8A9951B;0x0076Construct Text();0x0084goto Label_0179;0x0089Label_0089:0x0089CallFunc_GetWidget_ReturnValue = Text on Air (Widget).GetWidget();0x00B7K2Node_DynamicCast_AsBPI_Comatose_Retriever = Cast<BPI_ComatoseRetriever_C>(CallFunc_GetWidget_ReturnValue);0x00DBK2Node_DynamicCast_bSuccess = Cast<2>(K2Node_DynamicCast_AsBPI_Comatose_Retriever);0x00F8if (!(K2Node_DynamicCast_bSuccess)) goto Label_015A;0x0106K2Node_DynamicCast_AsBPI_Comatose_Retriever.Retrieve MapMarkerWidget(CallFunc_Retrieve_MapMarkerWidget_Widget_map_marker);0x0134Label_0134:0x0134Widget map marker = CallFunc_Retrieve_MapMarkerWidget_Widget_map_marker;0x0147Construct Text();0x0155goto Label_0179;0x015ALabel_015A:0x015ACallFunc_Retrieve_MapMarkerWidget_Widget_map_marker = nullptr;0x0165goto Label_0134;0x016AReceiveBeginPlay();0x0174goto Label_0089;0x0179Label_0179:0x0179return;0x017B// end of script | Final | 0x04 |