| void get_globalShaderHardwareTier() | PublicStatic+1 flags | — | 0x00 |
| void set_globalShaderHardwareTier() | PublicStatic+1 flags | — | 0x00 |
| void Find() | PublicStatic | — | 0x00 |
| void FindBuiltin() | Static+1 flags | — | 0x00 |
| void CreateFromCompiledData() | Static+1 flags | — | 0x00 |
| void get_maximumChunksOverride() | PublicStatic+1 flags | — | 0x00 |
| void set_maximumChunksOverride() | PublicStatic+1 flags | — | 0x00 |
| void get_maximumLOD() | Public+1 flags | — | 0x00 |
| void set_maximumLOD() | Public+1 flags | — | 0x00 |
| void get_globalMaximumLOD() | PublicStatic+1 flags | — | 0x00 |
| void set_globalMaximumLOD() | PublicStatic+1 flags | — | 0x00 |
| void get_isSupported() | Public+1 flags | — | 0x00 |
| void get_globalRenderPipeline() | PublicStatic+1 flags | — | 0x00 |
| void set_globalRenderPipeline() | PublicStatic+1 flags | — | 0x00 |
| void get_enabledGlobalKeywords() | PublicStatic+1 flags | — | 0x00 |
| void get_globalKeywords() | PublicStatic+1 flags | — | 0x00 |
| void get_keywordSpace() | Public+1 flags | — | 0x00 |
| void GetEnabledGlobalKeywords() | Static+1 flags | — | 0x00 |
| void GetAllGlobalKeywords() | Static+1 flags | — | 0x00 |
| void EnableKeyword() | PublicStatic | — | 0x00 |
| void DisableKeyword() | PublicStatic | — | 0x00 |
| void IsKeywordEnabled() | PublicStatic | — | 0x00 |
| void EnableKeywordFast() | Static+1 flags | — | 0x00 |
| void DisableKeywordFast() | Static+1 flags | — | 0x00 |
| void SetKeywordFast() | Static+1 flags | — | 0x00 |
| void IsKeywordEnabledFast() | Static+1 flags | — | 0x00 |
| void EnableKeyword() | PublicStatic | — | 0x00 |
| void DisableKeyword() | PublicStatic | — | 0x00 |
| void SetKeyword() | PublicStatic | — | 0x00 |
| void IsKeywordEnabled() | PublicStatic | — | 0x00 |
| void GetGlobalPropertyCount() | Static+1 flags | — | 0x00 |
| void GetGlobalPropertyCountImpl() | PrivateStatic | — | 0x00 |
| void get_renderQueue() | Public+1 flags | — | 0x00 |
| void get_disableBatching() | 2 flags | — | 0x00 |
| void WarmupAllShaders() | PublicStatic | — | 0x00 |
| void TagToID() | Static+1 flags | — | 0x00 |
| void IDToTag() | Static+1 flags | — | 0x00 |
| void PropertyToID() | PublicStatic | — | 0x00 |
| void GetDependency() | Public | — | 0x00 |
| void get_passCount() | Public+1 flags | — | 0x00 |
| void get_subshaderCount() | Public+1 flags | — | 0x00 |
| void GetPassCountInSubshader() | Public | — | 0x00 |
| void FindPassTagValue() | Public | — | 0x00 |
| void FindPassTagValue() | Public | — | 0x00 |
| void FindSubshaderTagValue() | Public | — | 0x00 |
| void Internal_FindPassTagValue() | Private | — | 0x00 |
| void Internal_FindPassTagValueInSubShader() | Private | — | 0x00 |
| void Internal_FindSubshaderTagValue() | Private | — | 0x00 |
| void SetGlobalIntImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalFloatImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalVectorImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalMatrixImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalTextureImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalRenderTextureImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalBufferImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalGraphicsBufferImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalConstantBufferImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalConstantGraphicsBufferImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalRayTracingAccelerationStructureImpl() | PrivateStatic | — | 0x00 |
| void GetGlobalIntImpl() | PrivateStatic | — | 0x00 |
| void GetGlobalFloatImpl() | PrivateStatic | — | 0x00 |
| void GetGlobalVectorImpl() | PrivateStatic | — | 0x00 |
| void GetGlobalMatrixImpl() | PrivateStatic | — | 0x00 |
| void GetGlobalTextureImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalFloatArrayImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalVectorArrayImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalMatrixArrayImpl() | PrivateStatic | — | 0x00 |
| void GetGlobalFloatArrayImpl() | PrivateStatic | — | 0x00 |
| void GetGlobalVectorArrayImpl() | PrivateStatic | — | 0x00 |
| void GetGlobalMatrixArrayImpl() | PrivateStatic | — | 0x00 |
| void GetGlobalFloatArrayCountImpl() | PrivateStatic | — | 0x00 |
| void GetGlobalVectorArrayCountImpl() | PrivateStatic | — | 0x00 |
| void GetGlobalMatrixArrayCountImpl() | PrivateStatic | — | 0x00 |
| void SetGlobalFloatArray() | PrivateStatic | — | 0x00 |
| void SetGlobalVectorArray() | PrivateStatic | — | 0x00 |
| void SetGlobalMatrixArray() | PrivateStatic | — | 0x00 |
| void SetGlobalInt() | PublicStatic | — | 0x00 |
| void SetGlobalInt() | PublicStatic | — | 0x00 |
| void SetGlobalFloat() | PublicStatic | — | 0x00 |
| void SetGlobalFloat() | PublicStatic | — | 0x00 |
| void SetGlobalInteger() | PublicStatic | — | 0x00 |
| void SetGlobalInteger() | PublicStatic | — | 0x00 |
| void SetGlobalVector() | PublicStatic | — | 0x00 |
| void SetGlobalVector() | PublicStatic | — | 0x00 |
| void SetGlobalColor() | PublicStatic | — | 0x00 |
| void SetGlobalColor() | PublicStatic | — | 0x00 |
| void SetGlobalMatrix() | PublicStatic | — | 0x00 |
| void SetGlobalMatrix() | PublicStatic | — | 0x00 |
| void SetGlobalTexture() | PublicStatic | — | 0x00 |
| void SetGlobalTexture() | PublicStatic | — | 0x00 |
| void SetGlobalTexture() | PublicStatic | — | 0x00 |
| void SetGlobalTexture() | PublicStatic | — | 0x00 |
| void SetGlobalBuffer() | PublicStatic | — | 0x00 |
| void SetGlobalBuffer() | PublicStatic | — | 0x00 |
| void SetGlobalBuffer() | PublicStatic | — | 0x00 |
| void SetGlobalBuffer() | PublicStatic | — | 0x00 |
| void SetGlobalConstantBuffer() | PublicStatic | — | 0x00 |
| void SetGlobalConstantBuffer() | PublicStatic | — | 0x00 |
| void SetGlobalConstantBuffer() | PublicStatic | — | 0x00 |
| void SetGlobalConstantBuffer() | PublicStatic | — | 0x00 |
| void SetGlobalRayTracingAccelerationStructure() | PublicStatic | — | 0x00 |
| void SetGlobalRayTracingAccelerationStructure() | PublicStatic | — | 0x00 |
| void SetGlobalFloatArray() | PublicStatic | — | 0x00 |
| void SetGlobalFloatArray() | PublicStatic | — | 0x00 |
| void SetGlobalFloatArray() | PublicStatic | — | 0x00 |
| void SetGlobalFloatArray() | PublicStatic | — | 0x00 |
| void SetGlobalVectorArray() | PublicStatic | — | 0x00 |
| void SetGlobalVectorArray() | PublicStatic | — | 0x00 |
| void SetGlobalVectorArray() | PublicStatic | — | 0x00 |
| void SetGlobalVectorArray() | PublicStatic | — | 0x00 |
| void SetGlobalMatrixArray() | PublicStatic | — | 0x00 |
| void SetGlobalMatrixArray() | PublicStatic | — | 0x00 |
| void SetGlobalMatrixArray() | PublicStatic | — | 0x00 |
| void SetGlobalMatrixArray() | PublicStatic | — | 0x00 |
| void GetGlobalInt() | PublicStatic | — | 0x00 |
| void GetGlobalInt() | PublicStatic | — | 0x00 |
| void GetGlobalFloat() | PublicStatic | — | 0x00 |
| void GetGlobalFloat() | PublicStatic | — | 0x00 |
| void GetGlobalInteger() | PublicStatic | — | 0x00 |
| void GetGlobalInteger() | PublicStatic | — | 0x00 |
| void GetGlobalVector() | PublicStatic | — | 0x00 |
| void GetGlobalVector() | PublicStatic | — | 0x00 |
| void GetGlobalColor() | PublicStatic | — | 0x00 |
| void GetGlobalColor() | PublicStatic | — | 0x00 |
| void GetGlobalMatrix() | PublicStatic | — | 0x00 |
| void GetGlobalMatrix() | PublicStatic | — | 0x00 |
| void GetGlobalTexture() | PublicStatic | — | 0x00 |
| void GetGlobalTexture() | PublicStatic | — | 0x00 |
| void GetGlobalFloatArray() | PublicStatic | — | 0x00 |
| void GetGlobalFloatArray() | PublicStatic | — | 0x00 |
| void GetGlobalVectorArray() | PublicStatic | — | 0x00 |
| void GetGlobalVectorArray() | PublicStatic | — | 0x00 |
| void GetGlobalMatrixArray() | PublicStatic | — | 0x00 |
| void GetGlobalMatrixArray() | PublicStatic | — | 0x00 |
| void GetGlobalFloatArray() | PublicStatic | — | 0x00 |
| void GetGlobalFloatArray() | PublicStatic | — | 0x00 |
| void GetGlobalVectorArray() | PublicStatic | — | 0x00 |
| void GetGlobalVectorArray() | PublicStatic | — | 0x00 |
| void GetGlobalMatrixArray() | PublicStatic | — | 0x00 |
| void GetGlobalMatrixArray() | PublicStatic | — | 0x00 |
| void GetGlobalPropertyNames() | Static+1 flags | — | 0x00 |
| void .ctor() | Private+1 flags | — | 0x00 |
| void GetPropertyName() | PrivateStatic | — | 0x00 |
| void GetPropertyNameId() | PrivateStatic | — | 0x00 |
| void GetPropertyType() | PrivateStatic | — | 0x00 |
| void GetPropertyDescription() | PrivateStatic | — | 0x00 |
| void GetPropertyFlags() | PrivateStatic | — | 0x00 |
| void GetPropertyAttributes() | PrivateStatic | — | 0x00 |
| void GetPropertyDefaultIntValue() | PrivateStatic | — | 0x00 |
| void GetPropertyDefaultValue() | PrivateStatic | — | 0x00 |
| void GetPropertyTextureDimension() | PrivateStatic | — | 0x00 |
| void GetPropertyTextureDefaultName() | PrivateStatic | — | 0x00 |
| void FindTextureStackImpl() | PrivateStatic | — | 0x00 |
| void CheckPropertyIndex() | PrivateStatic | — | 0x00 |
| void GetPropertyCount() | Public | — | 0x00 |
| void FindPropertyIndex() | Public | — | 0x00 |
| void GetPropertyName() | Public | — | 0x00 |
| void GetPropertyNameId() | Public | — | 0x00 |
| void GetPropertyType() | Public | — | 0x00 |
| void GetPropertyDescription() | Public | — | 0x00 |
| void GetPropertyFlags() | Public | — | 0x00 |
| void GetPropertyAttributes() | Public | — | 0x00 |
| void GetPropertyDefaultFloatValue() | Public | — | 0x00 |
| void GetPropertyDefaultVectorValue() | Public | — | 0x00 |
| void GetPropertyRangeLimits() | Public | — | 0x00 |
| void GetPropertyDefaultIntValue() | Public | — | 0x00 |
| void GetPropertyTextureDimension() | Public | — | 0x00 |
| void GetPropertyTextureDefaultName() | Public | — | 0x00 |
| void FindTextureStack() | Public | — | 0x00 |
| void FindBuiltin_Injected() | PrivateStatic | — | 0x00 |
| void CreateFromCompiledData_Injected() | PrivateStatic | — | 0x00 |
| void get_maximumLOD_Injected() | PrivateStatic | — | 0x00 |
| void set_maximumLOD_Injected() | PrivateStatic | — | 0x00 |
| void get_isSupported_Injected() | PrivateStatic | — | 0x00 |
| void get_globalRenderPipeline_Injected() | PrivateStatic | — | 0x00 |
| void set_globalRenderPipeline_Injected() | PrivateStatic | — | 0x00 |
| void get_keywordSpace_Injected() | PrivateStatic | — | 0x00 |
| void GetEnabledGlobalKeywords_Injected() | PrivateStatic | — | 0x00 |
| void GetAllGlobalKeywords_Injected() | PrivateStatic | — | 0x00 |
| void EnableKeyword_Injected() | PrivateStatic | — | 0x00 |
| void DisableKeyword_Injected() | PrivateStatic | — | 0x00 |
| void IsKeywordEnabled_Injected() | PrivateStatic | — | 0x00 |
| void EnableKeywordFast_Injected() | PrivateStatic | — | 0x00 |
| void DisableKeywordFast_Injected() | PrivateStatic | — | 0x00 |
| void SetKeywordFast_Injected() | PrivateStatic | — | 0x00 |
| void IsKeywordEnabledFast_Injected() | PrivateStatic | — | 0x00 |
| void get_renderQueue_Injected() | PrivateStatic | — | 0x00 |
| void get_disableBatching_Injected() | PrivateStatic | — | 0x00 |
| void TagToID_Injected() | PrivateStatic | — | 0x00 |
| void IDToTag_Injected() | PrivateStatic | — | 0x00 |
| void PropertyToID_Injected() | PrivateStatic | — | 0x00 |
| void GetDependency_Injected() | PrivateStatic | — | 0x00 |
| void get_passCount_Injected() | PrivateStatic | — | 0x00 |
| void get_subshaderCount_Injected() | PrivateStatic | — | 0x00 |
| void GetPassCountInSubshader_Injected() | PrivateStatic | — | 0x00 |
| void Internal_FindPassTagValue_Injected() | PrivateStatic | — | 0x00 |
| void Internal_FindPassTagValueInSubShader_Injected() | PrivateStatic | — | 0x00 |
| void Internal_FindSubshaderTagValue_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalVectorImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalMatrixImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalTextureImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalRenderTextureImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalGraphicsBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalConstantBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalConstantGraphicsBufferImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalRayTracingAccelerationStructureImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetGlobalVectorImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetGlobalMatrixImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetGlobalTextureImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalFloatArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalVectorArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void SetGlobalMatrixArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetGlobalFloatArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetGlobalVectorArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetGlobalMatrixArrayImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetPropertyName_Injected() | PrivateStatic | — | 0x00 |
| void GetPropertyNameId_Injected() | PrivateStatic | — | 0x00 |
| void GetPropertyType_Injected() | PrivateStatic | — | 0x00 |
| void GetPropertyDescription_Injected() | PrivateStatic | — | 0x00 |
| void GetPropertyFlags_Injected() | PrivateStatic | — | 0x00 |
| void GetPropertyAttributes_Injected() | PrivateStatic | — | 0x00 |
| void GetPropertyDefaultIntValue_Injected() | PrivateStatic | — | 0x00 |
| void GetPropertyDefaultValue_Injected() | PrivateStatic | — | 0x00 |
| void GetPropertyTextureDimension_Injected() | PrivateStatic | — | 0x00 |
| void GetPropertyTextureDefaultName_Injected() | PrivateStatic | — | 0x00 |
| void FindTextureStackImpl_Injected() | PrivateStatic | — | 0x00 |
| void GetPropertyCount_Injected() | PrivateStatic | — | 0x00 |
| void FindPropertyIndex_Injected() | PrivateStatic | — | 0x00 |