| void GetMaterial() | Private | — | 0x00 |
| void get_defaultMaterial() | Public+2 flags | — | 0x00 |
| void get_defaultParticleMaterial() | Public+2 flags | — | 0x00 |
| void get_defaultLineMaterial() | Public+2 flags | — | 0x00 |
| void get_defaultTerrainMaterial() | Public+2 flags | — | 0x00 |
| void get_default2DMaterial() | Public+2 flags | — | 0x00 |
| void get_default2DMaskMaterial() | Public+2 flags | — | 0x00 |
| void get_decalMaterial() | Public+1 flags | — | 0x00 |
| void get_defaultShader() | Public+2 flags | — | 0x00 |
| void get_terrainDetailLitShader() | Public+2 flags | — | 0x00 |
| void get_terrainDetailGrassShader() | Public+2 flags | — | 0x00 |
| void get_terrainDetailGrassBillboardShader() | Public+2 flags | — | 0x00 |
| void IsAtLastVersion() | 1 flags | — | 0x00 |
| void UnityEngine.Rendering.IGPUResidentRenderPipeline.get_gpuResidentDrawerSettings() | PrivateFinal+3 flags | — | 0x00 |
| void get_rendererDataList() | Public+1 flags | — | 0x00 |
| void get_renderers() | Public+1 flags | — | 0x00 |
| void get_isImmediateModeSupported() | PublicFinal+3 flags | — | 0x00 |
| void LoadBuiltinRendererData() | Public | — | 0x00 |
| void EnsureGlobalSettings() | 2 flags | — | 0x00 |
| void CreatePipeline() | 2 flags | — | 0x00 |
| void DestroyRenderers() | 1 flags | — | 0x00 |
| void DestroyRenderer() | Private | — | 0x00 |
| void OnDisable() | 2 flags | — | 0x00 |
| void CreateRenderers() | Private | — | 0x00 |
| void get_scriptableRenderer() | Public+1 flags | — | 0x00 |
| void GetRenderer() | Public | — | 0x00 |
| void get_scriptableRendererData() | 2 flags | — | 0x00 |
| void get_additionalLightsCookieFormat() | 2 flags | — | 0x00 |
| void get_additionalLightsCookieResolution() | 2 flags | — | 0x00 |
| void get_rendererIndexList() | 2 flags | — | 0x00 |
| void get_supportsCameraDepthTexture() | Public+1 flags | — | 0x00 |
| void set_supportsCameraDepthTexture() | Public+1 flags | — | 0x00 |
| void get_supportsCameraOpaqueTexture() | Public+1 flags | — | 0x00 |
| void set_supportsCameraOpaqueTexture() | Public+1 flags | — | 0x00 |
| void get_opaqueDownsampling() | Public+1 flags | — | 0x00 |
| void get_supportsTerrainHoles() | Public+1 flags | — | 0x00 |
| void get_storeActionsOptimization() | Public+1 flags | — | 0x00 |
| void set_storeActionsOptimization() | Public+1 flags | — | 0x00 |
| void get_supportsHDR() | Public+1 flags | — | 0x00 |
| void set_supportsHDR() | Public+1 flags | — | 0x00 |
| void get_hdrColorBufferPrecision() | Public+1 flags | — | 0x00 |
| void set_hdrColorBufferPrecision() | Public+1 flags | — | 0x00 |
| void get_msaaSampleCount() | Public+1 flags | — | 0x00 |
| void set_msaaSampleCount() | Public+1 flags | — | 0x00 |
| void get_renderScale() | Public+1 flags | — | 0x00 |
| void set_renderScale() | Public+1 flags | — | 0x00 |
| void get_enableLODCrossFade() | Public+1 flags | — | 0x00 |
| void get_lodCrossFadeDitheringType() | Public+1 flags | — | 0x00 |
| void get_upscalingFilter() | Public+1 flags | — | 0x00 |
| void set_upscalingFilter() | Public+1 flags | — | 0x00 |
| void get_upscalerName() | Public+1 flags | — | 0x00 |
| void get_fsrOverrideSharpness() | Public+1 flags | — | 0x00 |
| void set_fsrOverrideSharpness() | Public+1 flags | — | 0x00 |
| void get_fsrSharpness() | Public+1 flags | — | 0x00 |
| void set_fsrSharpness() | Public+1 flags | — | 0x00 |
| void get_shEvalMode() | Public+1 flags | — | 0x00 |
| void set_shEvalMode() | 2 flags | — | 0x00 |
| void get_lightProbeSystem() | Public+1 flags | — | 0x00 |
| void set_lightProbeSystem() | 2 flags | — | 0x00 |
| void get_probeVolumeMemoryBudget() | Public+1 flags | — | 0x00 |
| void set_probeVolumeMemoryBudget() | 2 flags | — | 0x00 |
| void get_probeVolumeBlendingMemoryBudget() | Public+1 flags | — | 0x00 |
| void set_probeVolumeBlendingMemoryBudget() | 2 flags | — | 0x00 |
| void get_supportProbeVolumeStreaming() | Public+1 flags | — | 0x00 |
| void set_supportProbeVolumeStreaming() | 2 flags | — | 0x00 |
| void get_supportProbeVolumeGPUStreaming() | Public+1 flags | — | 0x00 |
| void set_supportProbeVolumeGPUStreaming() | 2 flags | — | 0x00 |
| void get_supportProbeVolumeDiskStreaming() | Public+1 flags | — | 0x00 |
| void set_supportProbeVolumeDiskStreaming() | 2 flags | — | 0x00 |
| void get_supportProbeVolumeScenarios() | Public+1 flags | — | 0x00 |
| void set_supportProbeVolumeScenarios() | 2 flags | — | 0x00 |
| void get_supportProbeVolumeScenarioBlending() | Public+1 flags | — | 0x00 |
| void set_supportProbeVolumeScenarioBlending() | 2 flags | — | 0x00 |
| void get_probeVolumeSHBands() | Public+1 flags | — | 0x00 |
| void set_probeVolumeSHBands() | 2 flags | — | 0x00 |
| void get_mainLightRenderingMode() | Public+1 flags | — | 0x00 |
| void set_mainLightRenderingMode() | 2 flags | — | 0x00 |
| void get_supportsMainLightShadows() | Public+1 flags | — | 0x00 |
| void set_supportsMainLightShadows() | 2 flags | — | 0x00 |
| void get_mainLightShadowmapResolution() | Public+1 flags | — | 0x00 |
| void set_mainLightShadowmapResolution() | Public+1 flags | — | 0x00 |
| void get_additionalLightsRenderingMode() | Public+1 flags | — | 0x00 |
| void set_additionalLightsRenderingMode() | 2 flags | — | 0x00 |
| void get_maxAdditionalLightsCount() | Public+1 flags | — | 0x00 |
| void set_maxAdditionalLightsCount() | Public+1 flags | — | 0x00 |
| void get_supportsAdditionalLightShadows() | Public+1 flags | — | 0x00 |
| void set_supportsAdditionalLightShadows() | 2 flags | — | 0x00 |
| void get_additionalLightsShadowmapResolution() | Public+1 flags | — | 0x00 |
| void set_additionalLightsShadowmapResolution() | Public+1 flags | — | 0x00 |
| void get_additionalLightsShadowResolutionTierLow() | Public+1 flags | — | 0x00 |
| void set_additionalLightsShadowResolutionTierLow() | 2 flags | — | 0x00 |
| void get_additionalLightsShadowResolutionTierMedium() | Public+1 flags | — | 0x00 |
| void set_additionalLightsShadowResolutionTierMedium() | 2 flags | — | 0x00 |
| void get_additionalLightsShadowResolutionTierHigh() | Public+1 flags | — | 0x00 |
| void set_additionalLightsShadowResolutionTierHigh() | 2 flags | — | 0x00 |
| void GetAdditionalLightsShadowResolution() | 1 flags | — | 0x00 |
| void get_reflectionProbeBlending() | Public+1 flags | — | 0x00 |
| void set_reflectionProbeBlending() | 2 flags | — | 0x00 |
| void ShouldUseReflectionProbeBlending() | 1 flags | — | 0x00 |
| void get_reflectionProbeBoxProjection() | Public+1 flags | — | 0x00 |
| void set_reflectionProbeBoxProjection() | 2 flags | — | 0x00 |
| void get_reflectionProbeAtlas() | Public+1 flags | — | 0x00 |
| void set_reflectionProbeAtlas() | 2 flags | — | 0x00 |
| void ShouldUseReflectionProbeAtlasBlending() | 1 flags | — | 0x00 |
| void get_shadowDistance() | Public+1 flags | — | 0x00 |
| void set_shadowDistance() | Public+1 flags | — | 0x00 |
| void get_shadowCascadeCount() | Public+1 flags | — | 0x00 |
| void set_shadowCascadeCount() | Public+1 flags | — | 0x00 |
| void get_cascade2Split() | Public+1 flags | — | 0x00 |
| void set_cascade2Split() | Public+1 flags | — | 0x00 |
| void get_cascade3Split() | Public+1 flags | — | 0x00 |
| void set_cascade3Split() | Public+1 flags | — | 0x00 |
| void get_cascade4Split() | Public+1 flags | — | 0x00 |
| void set_cascade4Split() | Public+1 flags | — | 0x00 |
| void get_cascadeBorder() | Public+1 flags | — | 0x00 |
| void set_cascadeBorder() | Public+1 flags | — | 0x00 |
| void get_shadowDepthBias() | Public+1 flags | — | 0x00 |
| void set_shadowDepthBias() | Public+1 flags | — | 0x00 |
| void get_shadowNormalBias() | Public+1 flags | — | 0x00 |
| void set_shadowNormalBias() | Public+1 flags | — | 0x00 |
| void get_supportsSoftShadows() | Public+1 flags | — | 0x00 |
| void set_supportsSoftShadows() | 2 flags | — | 0x00 |
| void get_softShadowQuality() | 2 flags | — | 0x00 |
| void set_softShadowQuality() | 2 flags | — | 0x00 |
| void get_supportsDynamicBatching() | Public+1 flags | — | 0x00 |
| void set_supportsDynamicBatching() | Public+1 flags | — | 0x00 |
| void get_supportsMixedLighting() | Public+1 flags | — | 0x00 |
| void get_supportsLightCookies() | Public+1 flags | — | 0x00 |
| void get_supportsLightLayers() | Public+1 flags | — | 0x00 |
| void get_useRenderingLayers() | Public+1 flags | — | 0x00 |
| void get_volumeFrameworkUpdateMode() | Public+1 flags | — | 0x00 |
| void get_volumeProfile() | Public+1 flags | — | 0x00 |
| void set_volumeProfile() | Public+1 flags | — | 0x00 |
| void get_debugLevel() | Public+1 flags | — | 0x00 |
| void get_useSRPBatcher() | Public+1 flags | — | 0x00 |
| void set_useSRPBatcher() | Public+1 flags | — | 0x00 |
| void get_colorGradingMode() | Public+1 flags | — | 0x00 |
| void set_colorGradingMode() | Public+1 flags | — | 0x00 |
| void get_colorGradingLutSize() | Public+1 flags | — | 0x00 |
| void set_colorGradingLutSize() | Public+1 flags | — | 0x00 |
| void get_allowPostProcessAlphaOutput() | Public+1 flags | — | 0x00 |
| void get_useFastSRGBLinearConversion() | Public+1 flags | — | 0x00 |
| void get_supportScreenSpaceLensFlare() | Public+1 flags | — | 0x00 |
| void get_supportDataDrivenLensFlare() | Public+1 flags | — | 0x00 |
| void get_useAdaptivePerformance() | Public+1 flags | — | 0x00 |
| void set_useAdaptivePerformance() | Public+1 flags | — | 0x00 |
| void get_conservativeEnclosingSphere() | Public+1 flags | — | 0x00 |
| void set_conservativeEnclosingSphere() | Public+1 flags | — | 0x00 |
| void get_numIterationsEnclosingSphere() | Public+1 flags | — | 0x00 |
| void set_numIterationsEnclosingSphere() | Public+1 flags | — | 0x00 |
| void get_renderPipelineShaderTag() | Public+2 flags | — | 0x00 |
| void get_requiresCompatibleRenderPipelineGlobalSettings() | 3 flags | — | 0x00 |
| void get_renderingLayerMaskNames() | Public+2 flags | — | 0x00 |
| void get_prefixedRenderingLayerMaskNames() | Public+2 flags | — | 0x00 |
| void get_lightLayerMaskNames() | Public+1 flags | — | 0x00 |
| void get_gpuResidentDrawerMode() | PublicFinal+3 flags | — | 0x00 |
| void set_gpuResidentDrawerMode() | PublicFinal+3 flags | — | 0x00 |
| void get_gpuResidentDrawerEnableOcclusionCullingInCameras() | Public+1 flags | — | 0x00 |
| void set_gpuResidentDrawerEnableOcclusionCullingInCameras() | Public+1 flags | — | 0x00 |
| void IsGPUResidentDrawerSupportedBySRP() | PublicFinal+2 flags | — | 0x00 |
| void get_smallMeshScreenPercentage() | Public+1 flags | — | 0x00 |
| void set_smallMeshScreenPercentage() | Public+1 flags | — | 0x00 |
| void OnBeforeSerialize() | PublicFinal+2 flags | — | 0x00 |
| void OnAfterDeserialize() | PublicFinal+2 flags | — | 0x00 |
| void ValidateShadowBias() | Private | — | 0x00 |
| void ValidatePerObjectLights() | Private | — | 0x00 |
| void ValidateRenderScale() | Private | — | 0x00 |
| void ValidateRendererDataList() | 1 flags | — | 0x00 |
| void ValidateRendererData() | 1 flags | — | 0x00 |
| void get_supportProbeVolume() | PublicFinal+3 flags | — | 0x00 |
| void get_maxSHBands() | PublicFinal+3 flags | — | 0x00 |
| void get_probeVolumeSceneData() | PublicFinal+3 flags | — | 0x00 |
| void get_isStpUsed() | PublicFinal+3 flags | — | 0x00 |
| void get_shaderVariantLogLevel() | Public+1 flags | — | 0x00 |
| void set_shaderVariantLogLevel() | Public+1 flags | — | 0x00 |
| void get_shadowCascadeOption() | Public+1 flags | — | 0x00 |
| void set_shadowCascadeOption() | Public+1 flags | — | 0x00 |
| void get_textures() | Public+1 flags | — | 0x00 |
| void get_intermediateTextureMode() | Public+1 flags | — | 0x00 |
| void set_intermediateTextureMode() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |