| void UnityEngine.Rendering.IRenderPipelineGraphicsSettings.get_version() | PrivateFinal+3 flags | — | 0x00 |
| void get_instanceDataBufferCopyKernels() | Public+1 flags | — | 0x00 |
| void set_instanceDataBufferCopyKernels() | Public+1 flags | — | 0x00 |
| void get_instanceDataBufferUploadKernels() | Public+1 flags | — | 0x00 |
| void set_instanceDataBufferUploadKernels() | Public+1 flags | — | 0x00 |
| void get_transformUpdaterKernels() | Public+1 flags | — | 0x00 |
| void set_transformUpdaterKernels() | Public+1 flags | — | 0x00 |
| void get_windDataUpdaterKernels() | Public+1 flags | — | 0x00 |
| void set_windDataUpdaterKernels() | Public+1 flags | — | 0x00 |
| void get_occluderDepthPyramidKernels() | Public+1 flags | — | 0x00 |
| void set_occluderDepthPyramidKernels() | Public+1 flags | — | 0x00 |
| void get_instanceOcclusionCullingKernels() | Public+1 flags | — | 0x00 |
| void set_instanceOcclusionCullingKernels() | Public+1 flags | — | 0x00 |
| void get_occlusionCullingDebugKernels() | Public+1 flags | — | 0x00 |
| void set_occlusionCullingDebugKernels() | Public+1 flags | — | 0x00 |
| void get_debugOcclusionTestPS() | Public+1 flags | — | 0x00 |
| void set_debugOcclusionTestPS() | Public+1 flags | — | 0x00 |
| void get_debugOccluderPS() | Public+1 flags | — | 0x00 |
| void set_debugOccluderPS() | Public+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |