Zdexby TheHolyOneZ
17,715 classes
Class

Renderer2DResources

: Object
UnityEngine.Rendering.Universal.Renderer2DResources, Unity.RenderPipelines.Universal.Runtime 0x0050 (80 B) align 8 inherited 0x0010 Unity.RenderPipelines.Universal.Runtime
0x00x0050

Members 8

OffsetSizeNameTypeFlags
0x00100x38padding / unreflected
0x04m_VersionintPrivate
0x08m_LightShaderShaderPrivate
0x08m_ProjectedShadowShaderShaderPrivate
0x08m_SpriteShadowShaderShaderPrivate
0x08m_SpriteUnshadowShaderShaderPrivate
0x08m_GeometryShadowShaderShaderPrivate
0x08m_GeometryUnshadowShaderShaderPrivate
0x08m_CopyDepthPSShaderPrivate
0x004C0x04unreflected bytes to end of Renderer2DResources

Functions 17

SignatureFlagsNativeParams
void get_version()PublicFinal+3 flags—0x00
void UnityEngine.Rendering.IRenderPipelineGraphicsSettings.get_isAvailableInPlayerBuild()PrivateFinal+3 flags—0x00
void get_lightShader()2 flags—0x00
void set_lightShader()2 flags—0x00
void get_projectedShadowShader()2 flags—0x00
void set_projectedShadowShader()2 flags—0x00
void get_spriteShadowShader()2 flags—0x00
void set_spriteShadowShader()2 flags—0x00
void get_spriteUnshadowShader()2 flags—0x00
void set_spriteUnshadowShader()2 flags—0x00
void get_geometryShadowShader()2 flags—0x00
void set_geometryShadowShader()2 flags—0x00
void get_geometryUnshadowShader()2 flags—0x00
void set_geometryUnshadowShader()2 flags—0x00
void get_copyDepthPS()2 flags—0x00
void set_copyDepthPS()2 flags—0x00
void .ctor()Public+1 flags—0x00