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71 structs in Unity.RenderPipelines.Universal.Runtime
- <>c__DisplayClass20_0Unity.RenderPipelines.Universal.Runtime
- <>c__DisplayClass21_0Unity.RenderPipelines.Universal.Runtime
- <>c__DisplayClass4_0`1Unity.RenderPipelines.Universal.Runtime
- <dataIndices>e__FixedBufferUnity.RenderPipelines.Universal.Runtime
- <levels>e__FixedBufferUnity.RenderPipelines.Universal.Runtime
- __StaticArrayInitTypeSize=12Unity.RenderPipelines.Universal.Runtime
- __StaticArrayInitTypeSize=16Unity.RenderPipelines.Universal.Runtime
- __StaticArrayInitTypeSize=22440Unity.RenderPipelines.Universal.Runtime
- __StaticArrayInitTypeSize=24Unity.RenderPipelines.Universal.Runtime
- __StaticArrayInitTypeSize=27674Unity.RenderPipelines.Universal.Runtime
- __StaticArrayInitTypeSize=960Unity.RenderPipelines.Universal.Runtime
- AdditionalLightsShadowAtlasLayoutUnity.RenderPipelines.Universal.Runtime
- AlbedoDebugValidationPresetDataUnity.RenderPipelines.Universal.Runtime
- AtlasSettingsUnity.RenderPipelines.Universal.Runtime
- BlitMaterialDataUnity.RenderPipelines.Universal.Runtime
- BloomParamsUnity.RenderPipelines.Universal.Runtime
- BuddyAllocationUnity.RenderPipelines.Universal.Runtime
- BuddyAllocatorUnity.RenderPipelines.Universal.Runtime
- CachedProbeUnity.RenderPipelines.Universal.Runtime
- CameraDataUnity.RenderPipelines.Universal.Runtime
- CameraRenderingScopeUnity.RenderPipelines.Universal.Runtime
- ChromaticAberrationParamsUnity.RenderPipelines.Universal.Runtime
- ClearCameraParamsUnity.RenderPipelines.Universal.Runtime
- CombinedChunksUnity.RenderPipelines.Universal.Runtime
- ContextRenderingScopeUnity.RenderPipelines.Universal.Runtime
- DecalEntityUnity.RenderPipelines.Universal.Runtime
- DecalEntityItemUnity.RenderPipelines.Universal.Runtime
- DecalSubDrawCallUnity.RenderPipelines.Universal.Runtime
- DitheringParamsUnity.RenderPipelines.Universal.Runtime
- DrawCallJobUnity.RenderPipelines.Universal.Runtime
- FilmGrainParamsUnity.RenderPipelines.Universal.Runtime
- Fixed2`1Unity.RenderPipelines.Universal.Runtime
- HeaderUnity.RenderPipelines.Universal.Runtime
- InclusiveRangeUnity.RenderPipelines.Universal.Runtime
- InitParamsUnity.RenderPipelines.Universal.Runtime
- InitParamsUnity.RenderPipelines.Universal.Runtime
- ItemUnity.RenderPipelines.Universal.Runtime
- LensDistortionParamsUnity.RenderPipelines.Universal.Runtime
- LightCookieMappingUnity.RenderPipelines.Universal.Runtime
- LightDataUnity.RenderPipelines.Universal.Runtime
- LightMinMaxZJobUnity.RenderPipelines.Universal.Runtime
- LutParamsUnity.RenderPipelines.Universal.Runtime
- MaterialParamsUnity.RenderPipelines.Universal.Runtime
- MonoScriptDataUnity.RenderPipelines.Universal.Runtime
- PinnedArray`1Unity.RenderPipelines.Universal.Runtime
- PostProcessingDataUnity.RenderPipelines.Universal.Runtime
- PreTileUnity.RenderPipelines.Universal.Runtime
- PunctualLightDataUnity.RenderPipelines.Universal.Runtime
- ReflectionProbeManagerUnity.RenderPipelines.Universal.Runtime
- ReflectionProbeMinMaxZJobUnity.RenderPipelines.Universal.Runtime
- RenderingDataUnity.RenderPipelines.Universal.Runtime
- RenderPassInputSummaryUnity.RenderPipelines.Universal.Runtime
- RenderTargetHandleUnity.RenderPipelines.Universal.Runtime
- SettingsUnity.RenderPipelines.Universal.Runtime
- SettingsUnity.RenderPipelines.Universal.Runtime
- ShaderBitArrayUnity.RenderPipelines.Universal.Runtime
- ShadowDataUnity.RenderPipelines.Universal.Runtime
- ShadowResolutionRequestUnity.RenderPipelines.Universal.Runtime
- ShadowSliceDataUnity.RenderPipelines.Universal.Runtime
- SortingUnity.RenderPipelines.Universal.Runtime
- SSAOMaterialParamsUnity.RenderPipelines.Universal.Runtime
- SwapBufferUnity.RenderPipelines.Universal.Runtime
- TextureCopySchedulesUnity.RenderPipelines.Universal.Runtime
- TileDataUnity.RenderPipelines.Universal.Runtime
- TileRangeExpansionJobUnity.RenderPipelines.Universal.Runtime
- TilingJobUnity.RenderPipelines.Universal.Runtime
- UpdateTransformsJobUnity.RenderPipelines.Universal.Runtime
- URPLightShadowCullingInfosUnity.RenderPipelines.Universal.Runtime
- VignetteParamsUnity.RenderPipelines.Universal.Runtime
- WorkSlice`1Unity.RenderPipelines.Universal.Runtime
- ZBinningJobUnity.RenderPipelines.Universal.Runtime
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