Struct DecalEntityItem : ValueType : Object Path C++ Link UnityEngine.Rendering.Universal.DecalEntityIndexer.DecalEntityItem, Unity.RenderPipelines.Universal.Runtime 0x000C (12 B) align 4 Unity.RenderPipelines.Universal.Runtime 0x00x000C Members 3 Show inherited members OffsetSizeNameTypeFlags0x00000x04chunkIndexintPublic0x00040x04arrayIndexintPublic0x00080x04versionintPublic // UnityEngine.Rendering.Universal.DecalEntityIndexer.DecalEntityItem, Unity.RenderPipelines.Universal.Runtime // size 0x000C (12), align 4 struct DecalEntityItem : public ValueType { public: int chunkIndex; // 0x0000(0x04) Public int arrayIndex; // 0x0004(0x04) Public int version; // 0x0008(0x04) Public };