Zdexby TheHolyOneZ
5,562 structs
Struct

ShaderBitArray

: ValueType : Object
UnityEngine.Rendering.Universal.ShaderBitArray, Unity.RenderPipelines.Universal.Runtime 0x0008 (8 B) align 8 Unity.RenderPipelines.Universal.Runtime
0x00x0008

Members 4

OffsetSizeNameTypeFlags
—0x04k_BitsPerElementintPrivateStatic+1 flags
—0x04k_ElementShiftintPrivateStatic+1 flags
—0x04k_ElementMaskintPrivateStatic+1 flags
0x08m_Datafloat[]Private

Functions 9

SignatureFlagsNativeParams
void get_elemLength()Public+1 flags—0x00
void get_bitCapacity()Public+1 flags—0x00
void get_data()Public+1 flags—0x00
void Resize()Public—0x00
void Clear()Public—0x00
void GetElementIndexAndBitOffset()Private—0x00
void get_Item()Public+1 flags—0x00
void set_Item()Public+1 flags—0x00
void ToString()Public+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type