Zdexby TheHolyOneZ
5,562 structs
Struct

DrawCallJob

: ValueType : Object
UnityEngine.Rendering.Universal.DecalCreateDrawCallSystem.DrawCallJob, Unity.RenderPipelines.Universal.Runtime 0x0138 (312 B) align 8 Unity.RenderPipelines.Universal.Runtime
implements IJob
0x00x0138

Members 22

OffsetSizeNameTypeFlags
0x10decalToWorldsNativeArray`1Public
0x10normalToWorldsNativeArray`1Public
0x10sizeOffsetsNativeArray`1Public
0x10drawDistancesNativeArray`1Public
0x10angleFadesNativeArray`1Public
0x10uvScaleBiasesNativeArray`1Public
0x10layerMasksNativeArray`1Public
0x10sceneLayerMasksNativeArray`1Public
0x10fadeFactorsNativeArray`1Public
0x10boundingSpheresNativeArray`1Public
0x10renderingLayerMasksNativeArray`1Public
0x0CcameraPositionVector3Public
0x00BC0x04padding / unreflected
0x08sceneCullingMaskulongPublic
0x04cullingMaskintPublic
0x00CC0x04padding / unreflected
0x10visibleDecalIndicesNativeArray`1Public
0x04visibleDecalCountintPublic
0x04maxDrawDistancefloatPublic
0x10decalToWorldsDrawNativeArray`1Public
0x10normalToDecalsDrawNativeArray`1Public
0x10renderingLayerMasksDrawNativeArray`1Public
0x10subCallsNativeArray`1Public
0x10subCallCountNativeArray`1Public

Functions 1

SignatureFlagsNativeParams
void Execute()PublicFinal+2 flags—0x00