Zdexby TheHolyOneZ
5,562 structs
Struct

RenderTargetHandle

: ValueType : Object
UnityEngine.Rendering.Universal.RenderTargetHandle, Unity.RenderPipelines.Universal.Runtime 0x0030 (48 B) align 8 Unity.RenderPipelines.Universal.Runtime
0x00x0030

Members 3

OffsetSizeNameTypeFlags
0x04<id>k__BackingFieldintPrivate
0x00040x04padding / unreflected
0x28<rtid>k__BackingFieldRenderTargetIdentifierPrivate
0x30CameraTargetRenderTargetHandlePublicStatic+1 flags

Functions 17

SignatureFlagsNativeParams
void set_id()Public+1 flags—0x00
void get_id()Public+1 flags—0x00
void set_rtid()Private+1 flags—0x00
void get_rtid()Private+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void GetCameraTarget()Static+1 flags—0x00
void Init()Public—0x00
void Init()Public—0x00
void Identifier()Public—0x00
void HasInternalRenderTargetId()Public—0x00
void Equals()Public—0x00
void Equals()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00
void op_Equality()PublicStatic+1 flags—0x00
void op_Inequality()PublicStatic+1 flags—0x00
void .cctor()PrivateStatic+1 flags—0x00