Zdexby TheHolyOneZ
5,562 structs
Struct

Settings

: ValueType : Object
UnityEngine.Rendering.Universal.TemporalAA.Settings, Unity.RenderPipelines.Universal.Runtime 0x0020 (32 B) align 4 Unity.RenderPipelines.Universal.Runtime
0x00x0020

Members 8

OffsetSizeNameTypeFlags
0x04m_QualityTemporalAAQuality1 flags
0x04m_FrameInfluencefloat1 flags
0x04m_JitterScalefloat1 flags
0x04m_MipBiasfloat1 flags
0x04m_VarianceClampScalefloat1 flags
0x04m_ContrastAdaptiveSharpeningfloat1 flags
0x04resetHistoryFramesint2 flags
0x04jitterFrameCountOffsetint2 flags

Functions 13

SignatureFlagsNativeParams
void get_quality()Public+1 flags—0x00
void set_quality()Public+1 flags—0x00
void get_baseBlendFactor()Public+1 flags—0x00
void set_baseBlendFactor()Public+1 flags—0x00
void get_jitterScale()Public+1 flags—0x00
void set_jitterScale()Public+1 flags—0x00
void get_mipBias()Public+1 flags—0x00
void set_mipBias()Public+1 flags—0x00
void get_varianceClampScale()Public+1 flags—0x00
void set_varianceClampScale()Public+1 flags—0x00
void get_contrastAdaptiveSharpening()Public+1 flags—0x00
void set_contrastAdaptiveSharpening()Public+1 flags—0x00
void Create()PublicStatic—0x00

Used by 2

types with a member, parameter or interface of this type