/
31 structs in Unity.Services.Authentication
- <AddUsernamePasswordRequestAsync>d__68Unity.Services.Authentication
- <ConfirmCodeAsync>d__20Unity.Services.Authentication
- <DeleteAccountAsync>d__185Unity.Services.Authentication
- <FetchPlayerInfoAsync>d__21Unity.Services.Authentication
- <FetchPlayerNameAsync>d__22Unity.Services.Authentication
- <GenerateSignInCodeAsync>d__15Unity.Services.Authentication
- <GetNameAsync>d__9Unity.Services.Authentication
- <GetNotificationsAsync>d__57Unity.Services.Authentication
- <GetPlayerInfoAsync>d__189Unity.Services.Authentication
- <GetPlayerNameAsync>d__60Unity.Services.Authentication
- <GetSignInCodeInfoAsync>d__19Unity.Services.Authentication
- <HandleSignInRequestAsync>d__191Unity.Services.Authentication
- <HandleUpdatePasswordRequestAsync>d__70Unity.Services.Authentication
- <LinkWithExternalTokenAsync>d__52Unity.Services.Authentication
- <OnServicesInitialized>d__16Unity.Services.Authentication
- <OnSignedIn>d__23Unity.Services.Authentication
- <PollForCodeConfirmationAsync>d__17Unity.Services.Authentication
- <SendAsync>d__15`1Unity.Services.Authentication
- <SendAsync>d__18Unity.Services.Authentication
- <SendAsync>d__19`1Unity.Services.Authentication
- <SetupAsync>d__19Unity.Services.Authentication
- <SignInAnonymouslyAsync>d__20Unity.Services.Authentication
- <SignInWithCodeAsync>d__16Unity.Services.Authentication
- <StartRefreshAsync>d__192Unity.Services.Authentication
- <UnlinkExternalTokenAsync>d__53Unity.Services.Authentication
- <UpdateNameAsync>d__10Unity.Services.Authentication
- <UpdatePlayerNameAsync>d__61Unity.Services.Authentication
- __StaticArrayInitTypeSize=13612Unity.Services.Authentication
- __StaticArrayInitTypeSize=6460Unity.Services.Authentication
- MonoScriptDataUnity.Services.Authentication
- NotificationUnity.Services.Authentication
Pick a struct on the left
Members with offsets, functions with parameters, inheritance and cross-references appear here. Every view has a permalink.
/ filter↑↓ moveEnter openEsc back to list