Zdexby TheHolyOneZ
5,562 structs
Struct

PinnedArray`1

: ValueType : Object
UnityEngine.Rendering.Universal.PinnedArray`1, Unity.RenderPipelines.Universal.Runtime 0x0020 (32 B) align 8 Unity.RenderPipelines.Universal.Runtime
implements IDisposable
0x00x0020

Members 3

OffsetSizeNameTypeFlags
—0x08managedArrayT[]Public
—0x08handleGCHandlePublic
—0x10nativeArrayNativeArray`1Public

Functions 3

SignatureFlagsNativeParams
void get_length()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00