Struct <>c__DisplayClass4_0`1 : ValueType : Object Path C++ Link UnityEngine.Rendering.Universal.Sorting.<>c__DisplayClass4_0`1, Unity.RenderPipelines.Universal.Runtime 0x0008 (8 B) align 8 Unity.RenderPipelines.Universal.Runtime 0x00x0008 Members 1 Show inherited members OffsetSizeNameTypeFlags—0x08dataT[]Public // UnityEngine.Rendering.Universal.Sorting.<>c__DisplayClass4_0`1, Unity.RenderPipelines.Universal.Runtime // size 0x0008 (8), align 8 struct <>c__DisplayClass4_0`1 : public ValueType { public: T[] data; // ????(0x08) Public };