Struct BuddyAllocation : ValueType : Object Path C++ Link UnityEngine.Rendering.Universal.BuddyAllocation, Unity.RenderPipelines.Universal.Runtime 0x0008 (8 B) align 4 Unity.RenderPipelines.Universal.Runtime 0x00x0008 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04levelintPublic0x00040x04indexintPublic Functions 2 SignatureFlagsNativeParamsvoid .ctor()Public+1 flags—0x00void get_index2D()Public+1 flags—0x00 // UnityEngine.Rendering.Universal.BuddyAllocation, Unity.RenderPipelines.Universal.Runtime // size 0x0008 (8), align 4 struct BuddyAllocation : public ValueType { public: int level; // 0x0000(0x04) Public int index; // 0x0004(0x04) Public void .ctor(); [Public SpecialName] void get_index2D(); [Public SpecialName] };