| Sprite get_sprite() | Public+1 flags | | 0x08 |
| void set_sprite(Sprite value) | Public+1 flags | | 0x08 |
| void DisableSpriteOptimizations() | Public | | 0x00 |
| Sprite get_overrideSprite() | Public+1 flags | | 0x08 |
| void set_overrideSprite(Sprite value) | Public+1 flags | | 0x08 |
| Sprite get_activeSprite() | Private+1 flags | | 0x08 |
| Type get_type() | Public+1 flags | | 0x04 |
| void set_type(const Type& value) | Public+1 flags | | 0x04 |
| bool get_preserveAspect() | Public+1 flags | | 0x01 |
| void set_preserveAspect(bool value) | Public+1 flags | | 0x01 |
| bool get_fillCenter() | Public+1 flags | | 0x01 |
| void set_fillCenter(bool value) | Public+1 flags | | 0x01 |
| FillMethod get_fillMethod() | Public+1 flags | | 0x04 |
| void set_fillMethod(const FillMethod& value) | Public+1 flags | | 0x04 |
| float get_fillAmount() | Public+1 flags | | 0x04 |
| void set_fillAmount(float value) | Public+1 flags | | 0x04 |
| bool get_fillClockwise() | Public+1 flags | | 0x01 |
| void set_fillClockwise(bool value) | Public+1 flags | | 0x01 |
| int get_fillOrigin() | Public+1 flags | | 0x04 |
| void set_fillOrigin(int value) | Public+1 flags | | 0x04 |
| float get_eventAlphaThreshold() | Public+1 flags | | 0x04 |
| void set_eventAlphaThreshold(float value) | Public+1 flags | | 0x04 |
| float get_alphaHitTestMinimumThreshold() | Public+1 flags | | 0x04 |
| void set_alphaHitTestMinimumThreshold(float value) | Public+1 flags | | 0x04 |
| bool get_useSpriteMesh() | Public+1 flags | | 0x01 |
| void set_useSpriteMesh(bool value) | Public+1 flags | | 0x01 |
| void .ctor() | 2 flags | | 0x00 |
| Material get_defaultETC1GraphicMaterial() | PublicStatic+1 flags | | 0x08 |
| Texture get_mainTexture() | Public+2 flags | | 0x08 |
| bool get_hasBorder() | Public+1 flags | | 0x01 |
| float get_pixelsPerUnitMultiplier() | Public+1 flags | | 0x04 |
| void set_pixelsPerUnitMultiplier(float value) | Public+1 flags | | 0x04 |
| float get_pixelsPerUnit() | Public+1 flags | | 0x04 |
| float get_multipliedPixelsPerUnit() | 2 flags | | 0x04 |
| Material get_material() | Public+2 flags | | 0x08 |
| void set_material(Material value) | Public+2 flags | | 0x08 |
| void OnBeforeSerialize() | Public+2 flags | | 0x00 |
| void OnAfterDeserialize() | Public+2 flags | | 0x00 |
| void PreserveSpriteAspectRatio(ref Rect& rect, const Vector2& spriteSize) | Private | | 0x10 |
| Vector4 GetDrawingDimensions(bool shouldPreserveAspect) | Private | | 0x10 |
| void SetNativeSize() | Public+1 flags | | 0x00 |
| void OnPopulateMesh(VertexHelper toFill) | 2 flags | | 0x08 |
| void TrackSprite() | Private | | 0x00 |
| void OnEnable() | 2 flags | | 0x00 |
| void OnDisable() | 2 flags | | 0x00 |
| void UpdateMaterial() | 2 flags | | 0x00 |
| void OnCanvasHierarchyChanged() | 2 flags | | 0x00 |
| void GenerateSimpleSprite(VertexHelper vh, bool lPreserveAspect) | Private | | 0x08 |
| void GenerateSprite(VertexHelper vh, bool lPreserveAspect) | Private | | 0x08 |
| void GenerateSlicedSprite(VertexHelper toFill) | Private | | 0x08 |
| void GenerateTiledSprite(VertexHelper toFill) | Private | | 0x08 |
| void AddQuad(VertexHelper vertexHelper, const Vector3[]& quadPositions, const Color32& color, const Vector3[]& quadUVs) | PrivateStatic | | 0x08 |
| void AddQuad(VertexHelper vertexHelper, const Vector2& posMin, const Vector2& posMax, const Color32& color, const Vector2& uvMin, const Vector2& uvMax) | PrivateStatic | | 0x08 |
| Vector4 GetAdjustedBorders(const Vector4& border, const Rect& adjustedRect) | Private | | 0x10 |
| void GenerateFilledSprite(VertexHelper toFill, bool preserveAspect) | Private | | 0x08 |
| bool RadialCut(const Vector3[]& xy, const Vector3[]& uv, float fill, bool invert, int corner) | PrivateStatic | | 0x08 |
| void RadialCut(const Vector3[]& xy, float cos, float sin, bool invert, int corner) | PrivateStatic | | 0x08 |
| void CalculateLayoutInputHorizontal() | Public+2 flags | | 0x00 |
| void CalculateLayoutInputVertical() | Public+2 flags | | 0x00 |
| float get_minWidth() | Public+3 flags | | 0x04 |
| float get_preferredWidth() | Public+3 flags | | 0x04 |
| float get_flexibleWidth() | Public+3 flags | | 0x04 |
| float get_minHeight() | Public+3 flags | | 0x04 |
| float get_preferredHeight() | Public+3 flags | | 0x04 |
| float get_flexibleHeight() | Public+3 flags | | 0x04 |
| int get_layoutPriority() | Public+3 flags | | 0x04 |
| bool IsRaycastLocationValid(const Vector2& screenPoint, Camera eventCamera) | Public+2 flags | | 0x08 |
| Vector2 MapCoordinate(const Vector2& local, const Rect& rect) | Private | | 0x10 |
| void RebuildImage(SpriteAtlas spriteAtlas) | PrivateStatic | | 0x08 |
| void TrackImage(Image g) | PrivateStatic | | 0x08 |
| void UnTrackImage(Image g) | PrivateStatic | | 0x08 |
| void OnDidApplyAnimationProperties() | 2 flags | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |