Zdexby TheHolyOneZ
42,595 classes
Class

<>c

: Object
Weapon.<>c, Assembly-CSharp 0x0010 (16 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0010

Members 3

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__26_0Action<ProjectileCC>PublicStatic—
0x08<>9__30_0Func<UnityEngine.RaycastHitPublicStatic—

Functions 4

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags—0x00
void .ctor()Public+1 flags—0x00
void <OnItemAwake>b__26_0(ProjectileCC x)1 flags—0x08
float <CheckForImpacts>b__30_0(const RaycastHit& x)1 flags—0x2C