0x00x0010
Members 7
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | <>9 | <>c | PublicStatic+1 flags | — | |
| 0x08 | <>9__17_0 | Predicate<UnityEngine.GameObject> | PublicStatic | — | |
| 0x08 | <>9__17_1 | Predicate<UnityEngine.GameObject> | PublicStatic | — | |
| 0x08 | <>9__18_0 | Predicate<IActivatable> | PublicStatic | — | |
| 0x08 | <>9__18_1 | Predicate<IActivatable> | PublicStatic | — | |
| 0x08 | <>9__18_2 | Action<IActivatable> | PublicStatic | — | |
| 0x08 | <>9__18_3 | Action<IActivatable> | PublicStatic | — |
Functions 8
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .cctor() | PrivateStatic+1 flags | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |
| bool <CleanObjects>b__17_0(GameObject x) | 1 flags | — | 0x08 |
| bool <CleanObjects>b__17_1(GameObject x) | 1 flags | — | 0x08 |
| bool <VerifyStates>b__18_0(IActivatable x) | 1 flags | — | 0x08 |
| bool <VerifyStates>b__18_1(IActivatable x) | 1 flags | — | 0x08 |
| void <VerifyStates>b__18_2(IActivatable x) | 1 flags | — | 0x08 |
| void <VerifyStates>b__18_3(IActivatable x) | 1 flags | 0x08 |