Zdexby TheHolyOneZ
42,595 classes
Class

<>c

: Object
GameManagerCC.<>c, Assembly-CSharp 0x0010 (16 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0010

Members 13

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__81_0Predicate<Photon.Realtime.Player>PublicStatic—
0x08<>9__83_0Predicate<Photon.Realtime.Player>PublicStatic—
0x08<>9__121_0Predicate<CameraCC>PublicStatic—
0x08<>9__173_0Predicate<UnityEngine.Component>PublicStatic—
0x08<>9__174_0Converter<MobPublicStatic—
0x08<>9__174_1Converter<EntityPublicStatic—
0x08<>9__199_0Predicate<Player>PublicStatic—
0x08<>9__201_0Func<PlayerPublicStatic—
0x08<>9__260_1Action<UnityEngine.GameObject>PublicStatic—
0x08<>9__260_2Action<UnityEngine.GameObject>PublicStatic—
0x08<>9__264_0Func<CaveRoomPublicStatic—
0x08<>9__264_1Func<CaveRoomPublicStatic—

Functions 14

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags—0x00
void .ctor()Public+1 flags—0x00
bool <get_AlivePhotonPlayers>b__81_0(Player x)1 flags—0x08
bool <get_DeadPhotonPlayers>b__83_0(Player x)1 flags—0x08
bool <Update>b__121_0(CameraCC x)1 flags—0x08
bool <FindAnimatorAndDo>b__173_0(Component x)1 flags—0x08
int <RPCSetMobsTarget>b__174_0(Mob x)1 flags—0x08
int <RPCSetMobsTarget>b__174_1(Entity x)1 flags—0x08
bool <SetPlayerList>b__199_0(Player x)1 flags—0x08
bool <ReadyCheck>b__201_0(Player x)1 flags—0x08
void <RPCDungeonGeneration>b__260_1(GameObject x)1 flags—0x08
void <RPCDungeonGeneration>b__260_2(GameObject x)1 flags—0x08
bool <DungeonComplete>b__264_0(CaveRoom x)1 flags—0x08
float <DungeonComplete>b__264_1(CaveRoom x)1 flags—0x08