Zdexby TheHolyOneZ
42,595 classes
Class

<>c

: Object
EventRoom.<>c, Assembly-CSharp 0x0010 (16 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0010

Members 14

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__41_0Func<System.Boolean>PublicStatic—
0x08<>9__42_0Action<UnityEngine.GameObject>PublicStatic—
0x08<>9__42_1Action<UnityEngine.GameObject>PublicStatic—
0x08<>9__42_2Func<System.Boolean>PublicStatic—
0x08<>9__42_3Action<UnityEngine.GameObject>PublicStatic—
0x08<>9__42_4Action<UnityEngine.GameObject>PublicStatic—
0x08<>9__47_0Predicate<Player>PublicStatic—
0x08<>9__53_3Func<EntitySpawnPublicStatic—
0x08<>9__55_0Action<BossHealthBarItem>PublicStatic—
0x08<>9__57_2Action<UnityEngine.GameObject>PublicStatic—
0x08<>9__57_0Action<EntitySpawn>PublicStatic—
0x08<>9__57_3Action<UnityEngine.GameObject>PublicStatic—
0x08<>9__57_1Action<EntitySpawn>PublicStatic—

Functions 15

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void .ctor()Public+1 flags0x00
bool <WaitForGeneration>b__41_0()1 flags0x01
void <WaitForNavGenerationForDoors>b__42_0(GameObject x)1 flags0x08
void <WaitForNavGenerationForDoors>b__42_1(GameObject x)1 flags0x08
bool <WaitForNavGenerationForDoors>b__42_2()1 flags0x01
void <WaitForNavGenerationForDoors>b__42_3(GameObject x)1 flags0x08
void <WaitForNavGenerationForDoors>b__42_4(GameObject x)1 flags0x08
bool <Update>b__47_0(Player x)1 flags0x08
bool <RoomTypeAwake>b__53_3(EntitySpawn x)1 flags0x08
void <RoomTypeEventEnd>b__55_0(BossHealthBarItem x)1 flags0x08
void <TriggerEventRoom>b__57_0(EntitySpawn x)1 flags0x08
void <TriggerEventRoom>b__57_2(GameObject z)1 flags0x08
void <TriggerEventRoom>b__57_1(EntitySpawn x)1 flags0x08
void <TriggerEventRoom>b__57_3(GameObject z)1 flags0x08