Zdexby TheHolyOneZ
42,595 classes
Class

<>c

: Object
Entity.<>c, Assembly-CSharp 0x0010 (16 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0010

Members 10

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__52_1Predicate<ParticleEffect>PublicStatic—
0x08<>9__52_2Action<ParticleEffect>PublicStatic—
0x08<>9__54_0Predicate<ParticleEffect>PublicStatic—
0x08<>9__81_0Predicate<UIBuff>PublicStatic—
0x08<>9__81_2Predicate<BuffApplyData>PublicStatic—
0x08<>9__81_3Predicate<BuffApplyData>PublicStatic—
0x08<>9__86_1Func<BuffPublicStatic—
0x08<>9__86_3Func<BuffPublicStatic—
0x08<>9__109_0Predicate<ItemSlot>PublicStatic—

Functions 11

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void .ctor()Public+1 flags0x00
bool <Awake>b__52_1(ParticleEffect x)1 flags0x08
void <Awake>b__52_2(ParticleEffect x)1 flags0x08
bool <PlaySpawnEffects>b__54_0(ParticleEffect x)1 flags0x08
bool <GetBuffs>b__81_0(UIBuff x)1 flags0x08
bool <GetBuffs>b__81_2(BuffApplyData x)1 flags0x08
bool <GetBuffs>b__81_3(BuffApplyData x)1 flags0x08
float <FindBuffToReplace>b__86_1(Buff x)1 flags0x08
float <FindBuffToReplace>b__86_3(Buff x)1 flags0x08
bool <StatEffect>b__109_0(ItemSlot x)1 flags0x08