0x00x0048
Members 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | projectile | GameObject | Public | — | |
| 0x08 | gun | Transform | Public | — | |
| 0x08 | currentItem | Image | Public | — | |
| 0x08 | currentAmmoText | Text | Public | — | |
| 0x04 | ammoCount | int | Public | — | |
| 0x04 | shootRate | float | Public | — | |
| 0x04 | shootForce | float | Public | — | |
| 0x04 | ShootRateTimeStamp | float | Private | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 2
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Update() | Private | 0x00 | |
| void .ctor() | Public+1 flags | 0x00 |