Zdexby TheHolyOneZ
42,595 classes
Class

RenderTexture

: Texture : Object : Object
UnityEngine.RenderTexture, UnityEngine.CoreModule 0x0018 (24 B) inherited 0x0018 UnityEngine.CoreModule.dll
0x00x0018

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from Texture 1
OffsetSizeNameTypeFlagsDefault
0x04GenerateAllMipsintPublicStatic+1 flags—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 77

SignatureFlagsNativeParams
int get_width()Public+2 flags0x04
void set_width(int value)Public+2 flags0x04
int get_height()Public+2 flags0x04
void set_height(int value)Public+2 flags0x04
TextureDimension get_dimension()Public+2 flags0x04
void set_dimension(const TextureDimension& value)Public+2 flags0x04
GraphicsFormat get_graphicsFormat()Public+1 flags0x04
void set_graphicsFormat(const GraphicsFormat& value)Public+1 flags0x04
bool get_useMipMap()Public+1 flags0x01
void set_useMipMap(bool value)Public+1 flags0x01
void set_memorylessMode(const RenderTextureMemoryless& value)Public+1 flags0x04
RenderTextureFormat get_format()Public+1 flags0x04
void set_stencilFormat(const GraphicsFormat& value)Public+1 flags0x04
void set_depthStencilFormat(const GraphicsFormat& value)Public+1 flags0x04
void set_autoGenerateMips(bool value)Public+1 flags0x01
int get_volumeDepth()Public+1 flags0x04
void set_volumeDepth(int value)Public+1 flags0x04
int get_antiAliasing()Public+1 flags0x04
void set_antiAliasing(int value)Public+1 flags0x04
void set_bindTextureMS(bool value)Public+1 flags0x01
bool get_enableRandomWrite()Public+1 flags0x01
void set_enableRandomWrite(bool value)Public+1 flags0x01
bool get_useDynamicScale()Public+1 flags0x01
void set_useDynamicScale(bool value)Public+1 flags0x01
RenderTexture GetActive()PrivateStatic0x08
void SetActive(RenderTexture rt)PrivateStatic0x08
RenderTexture get_active()PublicStatic+1 flags0x08
void set_active(RenderTexture value)PublicStatic+1 flags0x08
RenderBuffer GetColorBuffer()Private0x10
RenderBuffer GetDepthBuffer()Private0x10
void SetMipMapCount(int count)Private0x04
RenderBuffer get_colorBuffer()Public+1 flags0x10
RenderBuffer get_depthBuffer()Public+1 flags0x10
bool Create()Public0x01
void Release()Public0x00
bool IsCreated()Public0x01
void SetSRGBReadWrite(bool srgb)1 flags0x01
void Internal_Create(RenderTexture rt)PrivateStatic0x08
void SetRenderTextureDescriptor(const RenderTextureDescriptor& desc)Private0x34
RenderTextureDescriptor GetDescriptor()Private0x34
RenderTexture GetTemporary_Internal(const RenderTextureDescriptor& desc)PrivateStatic0x34
void ReleaseTemporary(RenderTexture temp)PublicStatic0x08
void .ctor()2 flags0x00
void .ctor(const RenderTextureDescriptor& desc)Public+1 flags0x34
void .ctor(RenderTexture textureToCopy)Public+1 flags0x08
void .ctor(int width, int height, int depth, const DefaultFormat& format)Public+1 flags0x04
void .ctor(int width, int height, int depth, const GraphicsFormat& format)Public+1 flags0x04
void .ctor(int width, int height, int depth, const GraphicsFormat& format, int mipCount)Public+1 flags0x04
void .ctor(int width, int height, const GraphicsFormat& colorFormat, const GraphicsFormat& depthStencilFormat, int mipCount)Public+1 flags0x04
void .ctor(int width, int height, const GraphicsFormat& colorFormat, const GraphicsFormat& depthStencilFormat)Public+1 flags0x04
void .ctor(int width, int height, int depth, const RenderTextureFormat& format, const RenderTextureReadWrite& readWrite)Public+1 flags0x04
void .ctor(int width, int height, int depth, const RenderTextureFormat& format)Public+1 flags0x04
void .ctor(int width, int height, int depth)Public+1 flags0x04
void .ctor(int width, int height, int depth, const RenderTextureFormat& format, int mipCount)Public+1 flags0x04
void Initialize(int width, int height, int depth, const RenderTextureFormat& format, const RenderTextureReadWrite& readWrite, int mipCount)Private0x04
GraphicsFormat GetDepthStencilFormatLegacy(int depthBits, const GraphicsFormat& colorFormat)Static+1 flags0x04
GraphicsFormat GetDepthStencilFormatLegacy(int depthBits, const RenderTextureFormat& format)Static+1 flags0x04
GraphicsFormat GetDepthStencilFormatLegacy(int depthBits, const DefaultFormat& format)Static+1 flags0x04
GraphicsFormat GetDepthStencilFormatLegacy(int depthBits, bool requestedShadowMap)Static+1 flags0x04
RenderTextureDescriptor get_descriptor()Public+1 flags0x34
void ValidateRenderTextureDesc(const RenderTextureDescriptor& desc)PrivateStatic0x34
GraphicsFormat GetDefaultColorFormat(const DefaultFormat& format)Static+1 flags0x04
GraphicsFormat GetDefaultDepthStencilFormat(const DefaultFormat& format, int depth)Static+1 flags0x04
GraphicsFormat GetCompatibleFormat(const RenderTextureFormat& renderTextureFormat, const RenderTextureReadWrite& readWrite)Static+1 flags0x04
RenderTexture GetTemporary(const RenderTextureDescriptor& desc)PublicStatic0x34
RenderTexture GetTemporaryImpl(int width, int height, const GraphicsFormat& depthStencilFormat, const GraphicsFormat& colorFormat, int antiAliasing, const RenderTextureMemoryless& memorylessMode, const VRTextureUsage& vrUsage, bool useDynamicScale)PrivateStatic0x08
RenderTexture GetTemporary(int width, int height, int depthBuffer, const RenderTextureFormat& format, const RenderTextureReadWrite& readWrite, int antiAliasing, const RenderTextureMemoryless& memorylessMode, const VRTextureUsage& vrUsage, bool useDynamicScale)PublicStatic0x08
RenderTexture GetTemporary(int width, int height, int depthBuffer, const RenderTextureFormat& format, const RenderTextureReadWrite& readWrite, int antiAliasing, const RenderTextureMemoryless& memorylessMode, const VRTextureUsage& vrUsage)PublicStatic0x08
RenderTexture GetTemporary(int width, int height, int depthBuffer, const RenderTextureFormat& format, const RenderTextureReadWrite& readWrite, int antiAliasing, const RenderTextureMemoryless& memorylessMode)PublicStatic0x08
RenderTexture GetTemporary(int width, int height, int depthBuffer, const RenderTextureFormat& format, const RenderTextureReadWrite& readWrite, int antiAliasing)PublicStatic0x08
RenderTexture GetTemporary(int width, int height, int depthBuffer, const RenderTextureFormat& format, const RenderTextureReadWrite& readWrite)PublicStatic0x08
RenderTexture GetTemporary(int width, int height, int depthBuffer, const RenderTextureFormat& format)PublicStatic0x08
void GetColorBuffer_Injected(ref RenderBuffer& ret)Private0x10
void GetDepthBuffer_Injected(ref RenderBuffer& ret)Private0x10
void SetRenderTextureDescriptor_Injected(ref RenderTextureDescriptor& desc)Private0x34
void GetDescriptor_Injected(ref RenderTextureDescriptor& ret)Private0x34
RenderTexture GetTemporary_Internal_Injected(ref RenderTextureDescriptor& desc)PrivateStatic0x34

Subclasses 1

Used by 62

types with a member, parameter or interface of this type