Zdexby TheHolyOneZ
42,595 classes
Class

EventRoom

: MonoBehaviour : Behaviour : Component : Object : Object
EventRoom, Assembly-CSharp 0x00E0 (224 B) inherited 0x0018 Assembly-CSharp.dll
0x00x00E0

Members 33

OffsetSizeNameTypeFlagsDefault
0x04eventRoomTypeEventRoomTypePublic—
0x001C0x04padding / unreflected
0x08roomMechanicsRoomMechanicsPublic—
0x01needsAllPlayersToTriggerboolPublic—
0x01triggersOnEnterboolPublic—
0x01keepAllPlayersInsideboolPublic—
0x002B0x05padding / unreflected
0x08playerTeleportToPosGameObjectPublic—
0x08triggerSoundAudioClipPublic—
0x08eventRoomMusicAudioClipPublic—
0x01PlayMusicOnTriggerboolPublic—
0x00490x07padding / unreflected
0x08EventRoomAmbientAudioClipPublic—
0x08doorAnimBoolNamestringPublic—
0x08entranceDoorsList<UnityEngine.GameObject>Public—
0x01entranceDoorsOpenOnStartboolPublic—
0x01entranceDoorsOpenOnTriggerboolPublic—
0x01entranceDoorsOpenOnEndboolPublic—
0x006B0x05padding / unreflected
0x08exitDoorsList<UnityEngine.GameObject>Public—
0x01exitDoorsOpenOnStartboolPublic—
0x01exitDoorsOpenOnTriggerboolPublic—
0x01exitDoorsOpenOnEndboolPublic—
0x007B0x05padding / unreflected
0x08bossSpawnsList<EntitySpawn>Public—
0x08bossMinionSpawnsList<EntitySpawnIdentifier>Public—
0x01eventStartedboolPublic+1 flags—
0x01eventInProgressboolPublic+1 flags—
0x00920x02padding / unreflected
0x04inProgressTimefloatPublic+1 flags—
0x08spawnersList<EntitySpawn>Public+1 flags—
0x08caveRoomCaveRoomPublic+1 flags—
0x08eventRoomAudioAudioSourcePublic+1 flags—
0x08PlayersInsideList<Player>Public—
0x08OnBossesSpawnedAction<System.Collections.Generic.List<Boss>>Private—
0x08OnTriggeredAction<EventRoom>Private—
0x08OnEndedAction<EventRoom>Private—
0x08activeHealthBarsList<BossHealthBarItem>Private—
0x04playersInsideCheckfloatPrivate—
0x00DC0x04unreflected bytes to end of EventRoom
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 35

SignatureFlagsNativeParams
PhotonView get_view()Public+1 flags0x08
void add_OnBossesSpawned(Action<System.Collections.Generic.List<Boss>> value)Public+1 flags0x08
void remove_OnBossesSpawned(Action<System.Collections.Generic.List<Boss>> value)Public+1 flags0x08
void add_OnTriggered(Action<EventRoom> value)Public+1 flags0x08
void remove_OnTriggered(Action<EventRoom> value)Public+1 flags0x08
void add_OnEnded(Action<EventRoom> value)Public+1 flags0x08
void remove_OnEnded(Action<EventRoom> value)Public+1 flags0x08
void Awake()Private0x00
IEnumerator WaitForGeneration()Public0x08
IEnumerator WaitForNavGenerationForDoors()Public0x08
void Start()Private0x00
void OnEnable()Private0x00
void OnDisable()Private0x00
void Update()Private0x00
void FixedUpdate()Private0x00
void OnEntityEntered(CaveRoom room, Entity entity)Public0x08
void PlayerEnter(Player player)Private0x08
void OnEntityExited(CaveRoom room, Entity entity)Public0x08
void PlayerExit(Player player)Private0x08
void RoomTypeAwake()Public0x00
void RoomTypeUpdate()Public0x00
void RoomTypeEventEnd()Public0x00
void RPCTrigger()Public0x00
void TriggerEventRoom()Public0x00
void PlayEventMusic()Public0x00
void EffectDoors(bool entranceOrExit, bool openOrClose)Public0x01
void BossesSpawned()Public0x00
string GetBossLargeText()Public0x08
void .ctor()Public+1 flags0x00
bool <Update>b__47_1(Player x)Private0x08
void <Update>b__47_2(Player x)Private0x08
bool <Update>b__47_3(Player x)Private0x08
void <RoomTypeAwake>b__53_0(EntitySpawn x)Private0x08
bool <RoomTypeAwake>b__53_1()Private0x01
void <RoomTypeAwake>b__53_2()Private0x00

Used by 30

types with a member, parameter or interface of this type