Zdexby TheHolyOneZ
49,743 classes
Class

ReloadedController

: MonoBehaviour : Behaviour : Component : Object : Object
Source.Controllers.ReloadedController, Assembly-CSharp 0x0138 (312 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0138

Members 33

OffsetSizeNameTypeFlagsDefault
0x08m_objReloadedObjectPublic—
0x01m_managedSortingboolPrivate—
0x00290x07padding / unreflected
0x08m_renderOffsetTransform1 flags—
0x0Cm_visualOffsetVector31 flags—
0x0Cm_shadowOffsetVector3Private—
0x04m_loopCountintPrivate—
0x04m_animRatefloat1 flags—
0x08m_transformTransform1 flags—
0x40m_overlayMatrixMatrix4x41 flags—
0x08m_scalefloat2Private—
0x04m_renderOrderintPrivate—
0x00AC0x04padding / unreflected
0x08m_renderOrderComponentsList<Source.Controllers.RenderSortedComponent>Private—
0x08m_shadowControllerShadowControllerPrivate—
0x08m_skinControllerCharacterSkinControllerPrivate—
0x08m_materialEffectControllerMaterialEffectController1 flags—
0x08m_particleEffectControllerParticleEffectControllerPrivate—
0x08m_attachedPFXEffectControllerPrivate—
0x02m_managedSortingOverrideNullable<System.Boolean>Private—
0x01m_hasShadowControllerboolPrivate—
0x01m_hasFilterControllerboolPrivate—
0x00E40x04padding / unreflected
0x08m_controllerPoolIControllerPoolPrivate—
0x08OnUpdateSortingActionPrivate—
0x0Cm_initialVisualOffsetVector3Private—
0x08m_initialScalefloat2Private—
0x08m_objectOffsetfloat2Private—
0x04<AnimRate>k__BackingFieldfloatPrivate—
0x04m_animTimefloatPrivate—
0x04<FrameCount>k__BackingFieldintPrivate—
0x04m_loopTypeReanimLoopType1 flags—
0x04<ZOffset>k__BackingFieldfloatPrivate—
0x01<IsAttachment>k__BackingFieldboolPrivate—
0x01290x03padding / unreflected
0x04<ReanimationID>k__BackingFieldReanimationIDPrivate—
0x01<SkinControllerReady>k__BackingFieldboolPrivate—
0x01310x07unreflected bytes to end of ReloadedController
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 79

SignatureFlagsNativeParams
Vector3 get_VisualOffset()Public+1 flags0x0C
void set_VisualOffset(const Vector3& value)Public+1 flags0x0C
void add_OnUpdateSorting(Action value)2 flags0x08
void remove_OnUpdateSorting(Action value)2 flags0x08
float2 get_ObjectOffset()Public+1 flags0x08
void set_ObjectOffset(const float2& value)Public+1 flags0x08
float2 get_Scale()Public+3 flags0x08
void set_Scale(const float2& value)Public+3 flags0x08
float get_AnimRate()Public+1 flags0x04
void set_AnimRate(float value)Public+1 flags0x04
float get_AnimTime()Public+1 flags0x04
void set_AnimTime(float value)Public+1 flags0x04
int get_FrameCount()Public+1 flags0x04
void set_FrameCount(int value)Public+1 flags0x04
ReanimLoopType get_LoopType()Public+1 flags0x04
void set_LoopType(const ReanimLoopType& value)Public+1 flags0x04
float get_ZOffset()Public+1 flags0x04
void set_ZOffset(float value)Public+1 flags0x04
bool get_IsAttachment()Public+1 flags0x01
void set_IsAttachment(bool value)Public+1 flags0x01
ReanimationID get_ReanimationID()Public+1 flags0x04
void set_ReanimationID(const ReanimationID& value)Public+1 flags0x04
bool get_SkinControllerReady()Public+1 flags0x01
void set_SkinControllerReady(bool value)Private+1 flags0x01
Transform get_RenderOffset()Public+1 flags0x08
bool get_ManagedSorting()Public+1 flags0x01
void set_ManagedSorting(bool value)Public+1 flags0x01
void Awake()Private0x00
void OnInit()3 flags0x00
void Init(ReloadedObject obj)Public0x08
void SetSkin(const string& skin)Public0x08
void SetImageOverride(const string& slotName, const string& imageName)Public0x08
string GetImageOverride(const string& track)Public0x08
void InitSorting(bool ignoreManagedSort)Public0x01
void Update()3 flags0x00
void UpdatePosition()3 flags0x00
Vector3 GetRenderOffset()1 flags0x0C
bool CheckForSortingChange()Private0x01
void UpdateSorting()Private0x00
int GetObjectRenderOrder()3 flags0x04
void AttachPFX(EffectController pfx)Public0x08
void FadeOutAttachedPFX()Public0x00
void Die()Public0x00
void OnDie()3 flags0x00
void AssignRenderGroupToPrefix(const string& item, int renderGroup)Public0x08
void AssignRenderGroupToTrack(const string& trackName, int renderGroup)Public0x08
void SetExtraAdditiveColor(const Color& color, const CharacterAnimationTrack& track)Public0x10
void SetEnableExtraAdditiveDraw(bool enable, const CharacterAnimationTrack& track)Public0x04
void ApplyDefaultMaterialToOverrides()Public0x00
void SetExtraOverlayColor(const Color& color, const CharacterAnimationTrack& track)Public0x10
void SetEnableExtraOverlayDraw(bool enable, const CharacterAnimationTrack& track)Public0x04
void PropogateColorToAttachments(const CharacterAnimationTrack& track)Public0x04
void SetColorOverride(const Color& color, const CharacterAnimationTrack& track)Public0x10
void AttachmentReanimTypeDie(const AttachmentID& attachmentID, const ReanimationType& animType)Public0x04
void ReanimationDie()Public0x00
void PlayReanim(const string& anim, const ReanimLoopType& loop, float offset, float fps)Public+2 flags0x08
bool IsAnimPlaying(const string& theTrackName)Public0x08
void SetFramesForLayer(const string& animName)Public0x08
void OverrideScale(float scaleX, float scaleY)Public0x04
void SetPosition(float x, float y)Public0x04
void TranslatePosition(float x, float y)Public0x04
void ShowOnlyTrack(const string& trackName)Public0x08
void SetTruncateDisappearingFrames(const string& trackName, bool val)Public0x08
void AttachToAnotherReanimation(ReloadedController controller, const string& trackName)Public0x08
void AttachToAnotherReanimation(ReloadedController controller, const string& trackName, float offsetX, float offsetY)Public0x08
void AttachParticle(const AttachmentID& attachmentID, TodParticleSystem particleSystem, float x, float y)Public0x08
void AttachTrail(const AttachmentID& attachmentID, Trail trail, float x, float y)Public0x08
float GetTrackVelocity(const string& theTrackName)Public0x08
ReloadedController GetAttachedReanimation(const string& trackName, const ReanimationType& reanimationType)Public0x08
void ClearClipRect()Public0x00
void ClipRect(const Rect& clipRect)Public0x10
void SetPool(IControllerPool pool)PublicFinal+2 flags0x08
void Reset()PublicFinal+2 flags0x00
void OnControllerReset()3 flags0x00
void Serialize(ref ReloadedBinaryWriter& writer, int version)Public+2 flags0x18
void Deserialize(ref ReloadedBinaryReader& reader, int version)Public+2 flags0x18
void PostDeserialize()Public+2 flags0x00
void .ctor()Public+1 flags0x00
void <Init>b__75_0()Private0x00

Subclasses 8

Used by 10

types with a member, parameter or interface of this type