| 0x08 | <>9 | <>c | PublicStatic+1 flags | — |
| 0x08 | <>9__173_0 | ActionReference<System.Int32> | PublicStatic | — |
| 0x08 | <>9__173_1 | ActionReference<System.Int32> | PublicStatic | — |
| 0x08 | <>9__174_0 | Action<Reloaded.Gameplay.GamepadCursor> | PublicStatic | — |
| 0x08 | <>9__174_1 | ActionReference<Reloaded.Input.SeedBankGamepadControl> | PublicStatic | — |
| 0x08 | <>9__217_0 | Action<Reloaded.Gameplay.GamepadCursor> | PublicStatic | — |
| 0x08 | <>9__217_1 | ActionReference<Reloaded.Input.SeedBankGamepadControl> | PublicStatic | — |
| 0x08 | <>9__250_0 | ActionReference<Reloaded.Gameplay.CursorPreview> | PublicStatic | — |
| 0x08 | <>9__250_1 | ActionReference<Reloaded.Gameplay.CursorObject> | PublicStatic | — |
| 0x08 | <>9__250_2 | ActionReference<Reloaded.Gameplay.SeedBank> | PublicStatic | — |
| 0x08 | <>9__454_0 | Func<Reloaded.Gameplay.Reanimation | PublicStatic | — |
| 0x08 | <>9__454_1 | Func<Reloaded.Gameplay.Zombie | PublicStatic | — |
| 0x08 | <>9__454_2 | Func<Reloaded.Gameplay.Plant | PublicStatic | — |
| 0x08 | <>9__454_3 | Func<Reloaded.Gameplay.GridItem | PublicStatic | — |
| 0x08 | <>9__454_4 | Func<Reloaded.Gameplay.Coin | PublicStatic | — |
| 0x08 | <>9__454_5 | Func<Reloaded.Gameplay.Projectile | PublicStatic | — |
| 0x08 | <>9__454_6 | Func<Reloaded.Gameplay.LawnMower | PublicStatic | — |
| 0x08 | <>9__456_0 | Action<Reloaded.Gameplay.Reanimation> | PublicStatic | — |
| 0x08 | <>9__456_2 | Action<Reloaded.Gameplay.Zombie> | PublicStatic | — |
| 0x08 | <>9__456_4 | Action<Reloaded.Gameplay.Plant> | PublicStatic | — |
| 0x08 | <>9__456_6 | Action<Reloaded.Gameplay.GridItem> | PublicStatic | — |
| 0x08 | <>9__456_8 | Action<Reloaded.Gameplay.Coin> | PublicStatic | — |
| 0x08 | <>9__456_10 | Action<Reloaded.Gameplay.Projectile> | PublicStatic | — |
| 0x08 | <>9__456_12 | Action<Reloaded.Gameplay.LawnMower> | PublicStatic | — |