Zdexby TheHolyOneZ
49,743 classes
Class

GamepadCursorController

: ReloadedController : MonoBehaviour : Behaviour : Component : Object : Object
Source.Controllers.GamepadCursorController, Assembly-CSharp 0x0218 (536 B) inherited 0x0138 Assembly-CSharp.dll
0x00x0218

Members 31

OffsetSizeNameTypeFlagsDefault
0x08m_shovelIndicatorGameObjectPrivate—
0x08m_shovelFillImageImagePrivate—
0x08m_butterIndicatorGameObjectPrivate—
0x08m_butterFillImageImagePrivate—
0x08m_gamepadCursorObjectsGamepadCursorObject[]Private—
0x08m_indicatorGameObjectPrivate—
0x08m_cellHighlightGameObjectPrivate—
0x04m_cursorResetTimerfloatPrivate—
0x04m_shovelTimerfloatPrivate—
0x04m_butterTimerfloatPrivate—
0x01m_canShovelboolPrivate—
0x01m_canButterboolPrivate—
0x017E0x02padding / unreflected
0x08m_boardMaxfloat2Private—
0x08m_boardMinfloat2Private—
0x0Cm_indicatorOriginDeltaVector3Private—
0x019C0x04padding / unreflected
0x08m_moveActionInputActionPrivate—
0x08m_confirmActionInputActionPrivate—
0x08m_cancelActionInputActionPrivate—
0x08m_secondaryActionInputActionPrivate—
0x08m_tertiaryActionInputActionPrivate—
0x08m_quaternaryActionInputActionPrivate—
0x08m_upgradeActionInputActionPrivate—
0x08m_cameraCameraPrivate—
0x08m_cursorGamepadCursorPrivate—
0x08m_butteredUpZombieZombiePrivate—
0x04m_playerIndexintPrivate—
0x04m_indicatorSpeedScalefloatPrivate—
0x08m_settingsServiceISettingsServicePrivate—
0x08m_inputServiceIInputServicePrivate—
0x08m_playerInputReloadedPlayerInputPrivate—
0x04m_moveTimerfloatPrivate—
0x02140x04unreflected bytes to end of GamepadCursorController
Inherited from ReloadedController 33
OffsetSizeNameTypeFlagsDefault
0x08m_objReloadedObjectPublic—
0x01m_managedSortingboolPrivate—
0x00290x07padding / unreflected
0x08m_renderOffsetTransform1 flags—
0x0Cm_visualOffsetVector31 flags—
0x0Cm_shadowOffsetVector3Private—
0x04m_loopCountintPrivate—
0x04m_animRatefloat1 flags—
0x08m_transformTransform1 flags—
0x40m_overlayMatrixMatrix4x41 flags—
0x08m_scalefloat2Private—
0x04m_renderOrderintPrivate—
0x00AC0x04padding / unreflected
0x08m_renderOrderComponentsList<Source.Controllers.RenderSortedComponent>Private—
0x08m_shadowControllerShadowControllerPrivate—
0x08m_skinControllerCharacterSkinControllerPrivate—
0x08m_materialEffectControllerMaterialEffectController1 flags—
0x08m_particleEffectControllerParticleEffectControllerPrivate—
0x08m_attachedPFXEffectControllerPrivate—
0x02m_managedSortingOverrideNullable<System.Boolean>Private—
0x01m_hasShadowControllerboolPrivate—
0x01m_hasFilterControllerboolPrivate—
0x00E40x04padding / unreflected
0x08m_controllerPoolIControllerPoolPrivate—
0x08OnUpdateSortingActionPrivate—
0x0Cm_initialVisualOffsetVector3Private—
0x08m_initialScalefloat2Private—
0x08m_objectOffsetfloat2Private—
0x04<AnimRate>k__BackingFieldfloatPrivate—
0x04m_animTimefloatPrivate—
0x04<FrameCount>k__BackingFieldintPrivate—
0x04m_loopTypeReanimLoopType1 flags—
0x04<ZOffset>k__BackingFieldfloatPrivate—
0x01<IsAttachment>k__BackingFieldboolPrivate—
0x01290x03padding / unreflected
0x04<ReanimationID>k__BackingFieldReanimationIDPrivate—
0x01<SkinControllerReady>k__BackingFieldboolPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 28

SignatureFlagsNativeParams
Board get_Board()Private+1 flags0x08
int get_PlayerIndex()Public+1 flags0x04
void set_PlayerIndex(int value)Public+1 flags0x04
void OnInit()2 flags0x00
void OnDie()2 flags0x00
void Update()2 flags0x00
void SetVisualsActive(bool active)Public0x01
void ResetIndicatorPosition()Public0x00
void ResetPosition()Public0x00
SeedPacket GetFirstSelectedSeedPack()Public0x08
void _onMoveActionInProgress()Private0x00
void _moveIndicator(const Vector2& delta)Private0x08
void _updateMousePosition()Private0x00
void _updateMousePosition(const Vector3& worldPos)Private0x0C
void _onCursorConfirmed()Private0x00
void _onCursorConfirmReleased()Private0x00
void _onCursorCancel()Private0x00
bool _allowCancelAction()Private0x01
void _processShovel()Private0x00
void _updateTertiaryAction()Private0x00
bool _levelHasHammer()Private0x01
void _onActiveControlsChanged(const ControlType& controlType, const ControlDeviceType& controlDeviceType)Private0x04
void _toggleHoldIndicator(GameObject indicator, bool active)Private0x08
void _resetShovel()Private0x00
void _resetButterAction()Private0x00
void _initInput()Private0x00
void _onGamepadCursorSpeedChanged(int playerIndex, float speed)Private0x04
void .ctor()Public+1 flags0x00

Used by 2

types with a member, parameter or interface of this type