Zdexby TheHolyOneZ
49,743 classes
Class

Trail

: Object
Reloaded.Gameplay.Trail, Assembly-CSharp 0x0068 (104 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0068

Members 14

OffsetSizeNameTypeFlagsDefault
—0x04MAX_TRAIL_POINTSintPrivateStatic+1 flags20
0x08mTrailPointsTrailPoint[]Public—
0x04mNumTrailPointsintPublic—
0x01mDeadboolPublic—
0x001D0x03padding / unreflected
0x04mRenderOrderintPublic—
0x04mTrailAgeintPublic—
0x04mTrailDurationintPublic—
0x002C0x04padding / unreflected
0x08mDefinitionTrailDefinitionPublic—
0x08mTrailHolderTrailHolderPublic—
0x08mTrailInterpfloat[]Public—
0x08mTrailCenterfloat2Public—
0x01mIsAttachmentboolPublic—
0x00510x03padding / unreflected
0x10mColorOverrideColorPublic—
0x04<DataID>k__BackingFieldDataIDPrivate—

Functions 8

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
void Update()Public0x00
void Draw()Public0x00
void AddPoint(float x, float y)Public0x04
bool GetNormalAtPoint(int nIndex, ref float2& theNormal)Public0x08
void Reset()PublicFinal+2 flags0x00
DataID get_DataID()PublicFinal+3 flags0x04
void set_DataID(const DataID& value)PublicFinal+3 flags0x04

Used by 27

types with a member, parameter or interface of this type