Zdexby TheHolyOneZ
49,743 classes
Class

<>c

: Object
Reloaded.Services.DataService.<>c, Assembly-CSharp 0x0010 (16 B) inherited 0x0010 Assembly-CSharp.dll
0x00x0010

Members 17

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__82_0Func<Reloaded.Data.ZombieDefinitionPublicStatic—
0x08<>9__82_1Func<Reloaded.Data.PlantDefinitionPublicStatic—
0x08<>9__82_2Func<Reloaded.Data.LevelEntryDataPublicStatic—
0x08<>9__82_3Func<Reloaded.Data.LevelEntryDataPublicStatic—
0x08<>9__82_4Func<Reloaded.Data.AlmanacEntryDataPublicStatic—
0x08<>9__82_5Func<Reloaded.Data.ProjectileDefinitionPublicStatic—
0x08<>9__82_6Func<Reloaded.Data.GridItemDefinitionPublicStatic—
0x08<>9__82_7Func<Reloaded.Data.MagnetItemDataPublicStatic—
0x08<>9__82_8Func<Reloaded.Data.LawnMowerDefinitionPublicStatic—
0x08<>9__82_9Func<Reloaded.Data.CursorDefinitionPublicStatic—
0x08<>9__82_10Func<Reloaded.Data.AchievementEntryDataPublicStatic—
0x08<>9__82_11Func<Reloaded.Data.ParticleEffectDataPublicStatic—
0x08<>9__82_12Func<Reloaded.Data.SpecialGridPlacementDataPublicStatic—
0x08<>9__82_13Func<Reloaded.Data.ControllerDataPublicStatic—
0x08<>9__82_14Func<Reloaded.Data.ReanimationDefinitionPublicStatic—
0x08<>9__82_15Func<Reloaded.Data.GamepadCursorDefinitionPublicStatic—

Functions 18

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void .ctor()Public+1 flags0x00
ZombieType <.ctor>b__82_0(ZombieDefinition definition)1 flags0x08
SeedType <.ctor>b__82_1(PlantDefinition definition)1 flags0x08
GameMode <.ctor>b__82_2(LevelEntryData data)1 flags0x08
ChallengeEntryType <.ctor>b__82_3(LevelEntryData data)1 flags0x08
AlmanacEntryType <.ctor>b__82_4(AlmanacEntryData data)1 flags0x08
ProjectileType <.ctor>b__82_5(ProjectileDefinition definition)1 flags0x08
GridItemType <.ctor>b__82_6(GridItemDefinition definition)1 flags0x08
MagnetItemType <.ctor>b__82_7(MagnetItemData definition)1 flags0x08
LawnMowerType <.ctor>b__82_8(LawnMowerDefinition definition)1 flags0x08
CursorType <.ctor>b__82_9(CursorDefinition definition)1 flags0x08
AchievementType <.ctor>b__82_10(AchievementEntryData definition)1 flags0x08
ParticleEffect <.ctor>b__82_11(ParticleEffectData data)1 flags0x08
BackgroundType <.ctor>b__82_12(SpecialGridPlacementData data)1 flags0x08
ControlDeviceType <.ctor>b__82_13(ControllerData data)1 flags0x08
ReanimationType <.ctor>b__82_14(ReanimationDefinition definition)1 flags0x08
int <.ctor>b__82_15(GamepadCursorDefinition definition)1 flags0x08