0x00x0018
Members 2
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x10 | _buffer | ReadOnlySpan<System.Byte> | Private | |
| 0x04 | _position | int | Private | |
| 0x0014 | 0x04 | unreflected bytes to end of ReloadedBinaryReader | ||
Functions 39
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(const ReadOnlySpan<System.Byte>& buffer) | Public+1 flags | 0x10 | |
| int get_Position() | Public+1 flags | 0x04 | |
| void SyncPoint(const string& pointName) | Public | 0x08 | |
| void Int32(ref int& value) | Public | 0x04 | |
| void Int64(ref long& value) | Public | 0x08 | |
| void UInt64(ref ulong& value) | Public | 0x08 | |
| void Int4(ref int4& value) | Public | 0x10 | |
| void Int32Array(ref int[]& value) | Public | 0x08 | |
| void Int32Array2(ref int[]& value) | Public | 0x08 | |
| void Int32Array3(ref int[]& value) | Public | 0x08 | |
| void Float(ref float& value) | Public | 0x04 | |
| void Float2(ref float2& value) | Public | 0x08 | |
| void Float4(ref float4& value) | Public | 0x10 | |
| void Bool(ref bool& value) | Public | 0x01 | |
| void BoolArray(ref bool[]& value) | Public | 0x08 | |
| void BoolArray2(ref bool[]& value) | Public | 0x08 | |
| void Vector2(ref Vector2& value) | Public | 0x08 | |
| void Vector3(ref Vector3& value) | Public | 0x0C | |
| void Rect(ref Rect& value) | Public | 0x10 | |
| void Color(ref Color& value) | Public | 0x10 | |
| void Matrix4x4(ref Matrix4x4& value) | Public | 0x40 | |
| void Enum(const uint8& value) | Public | 0x00 | |
| void EnumArray(ref T[]& value) | Public | 0x08 | |
| void EnumArray2(ref T[]& value) | Public | 0x08 | |
| void DataID(ref DataID& value) | Public | 0x04 | |
| void PlantID(ref PlantID& value) | Public | 0x04 | |
| void CoinID(ref CoinID& value) | Public | 0x04 | |
| void AttachmentID(ref AttachmentID& value) | Public | 0x04 | |
| void ZombieID(ref ZombieID& value) | Public | 0x04 | |
| void ReanimationID(ref ReanimationID& value) | Public | 0x04 | |
| void ReanimationIDArray2(ref ReanimationID[]& value) | Public | 0x08 | |
| void ParticleSystemID(ref ParticleSystemID& value) | Public | 0x04 | |
| void ParticleID(ref ParticleID& value) | Public | 0x04 | |
| void ParticleEmitterID(ref ParticleEmitterID& value) | Public | 0x04 | |
| void HashSetString(ref HashSet<System.String>& value) | Public | 0x08 | |
| void HashSetFloat(ref HashSet<System.Single>& value) | Public | 0x08 | |
| void DictionaryStringString(ref Dictionary<System.String& value) | Public | 0x08 | |
| void String(ref string& value) | Public | 0x08 | |
| ReadOnlySpan<System.Byte> ReadBytes(int count) | Public | 0x10 |
Used by 45
types with a member, parameter or interface of this typeBackgroundControllerBoardCardboardControllerChallengeCharacterAnimationControllerCharacterSkinControllerCoinCoinControllerCursorControllerCursorObjectCursorPreviewDoubleSunControllerEffectControllerFogControllerFogTargetTransitionGridItemGridItemControllerIceTrapControllerIReloadedSerializableLawnMowerMagnetItemMagnetItemControllerMaterialEffectControllerMessageWidgetParticleEffectControllerPlantPlantControllerPlayingAnimationPottedPlantPreviewControllerProjectileProjectileControllerReanimationReloadedCharacterControllerReloadedControllerReloadedObjectSeedBankSeedPacketShadowControllerSpriteGroupTodSmoothArrayUserProfileZombieZombieControllerZombieSeaweedController