| float get_mAnimRate() | Public+1 flags | | 0x04 |
| void set_mAnimRate(float value) | Public+1 flags | | 0x04 |
| ReanimLoopType get_mLoopType() | Public+1 flags | | 0x04 |
| void set_mLoopType(const ReanimLoopType& value) | Public+1 flags | | 0x04 |
| void .ctor() | Public+1 flags | | 0x00 |
| void Finalize() | 2 flags | | 0x00 |
| void ReanimationInitialize(float theX, float theY, ReanimatorDefinition theDefinition) | Public | | 0x08 |
| void ReanimationInitializeType(float theX, float theY, const ReanimationType& theReanimType) | Public | | 0x04 |
| void ReanimationDie() | Public | | 0x00 |
| void Update() | Public | | 0x00 |
| void Draw() | Public | | 0x00 |
| void DrawRenderGroup(int theRenderGroup) | Public | | 0x04 |
| bool DrawTrack(int theTrackIndex, int theRenderGroup, TodTriangleGroup theTriangleGroup) | Public | | 0x08 |
| int FindTrackIndex(const string& theTrackName) | Public | | 0x08 |
| void AttachToAnotherReanimation(Reanimation theAttachReanim, const string& theTrackName) | Public | | 0x08 |
| void AttachToAnotherReanimation(ReloadedController theAttachReanim, const string& theTrackName) | Public | | 0x08 |
| void SetFramesForLayer(const string& theTrackName) | Public | | 0x08 |
| bool TrackExists(const string& theTrackName) | Public | | 0x08 |
| void StartBlend(int theBlendTime) | Public | | 0x04 |
| void SetShakeOverride(const string& theTrackName, float theShakeAmount) | Public | | 0x08 |
| void SetPosition(float theX, float theY) | Public | | 0x04 |
| void OverrideScale(float theScaleX, float theScaleY) | Public | | 0x04 |
| float GetTrackVelocity(const string& theTrackName) | Public | | 0x08 |
| void SetImageOverride(const string& theTrackName, Sprite theImage) | Public | | 0x08 |
| Sprite GetImageOverride(const string& theTrackName) | Public | | 0x08 |
| void ShowOnlyTrack(const string& theTrackName) | Public | | 0x08 |
| void AssignRenderGroupToTrack(const string& theTrackName, int theRenderGroup) | Public | | 0x08 |
| void AssignRenderGroupToPrefix(const string& theTrackName, int theRenderGroup) | Public | | 0x08 |
| void PropogateColorToAttachments() | Public | | 0x00 |
| bool ShouldTriggerTimedEvent(float theEventTime) | Public | | 0x04 |
| void TodTriangleGroupDraw(TodTriangleGroup theTriangleGroup) | Public | | 0x08 |
| Sprite GetCurrentTrackImage(const string& theTrackName) | Public | | 0x08 |
| bool IsTrackShowing(const string& theTrackName) | Public | | 0x08 |
| void SetTruncateDisappearingFrames(const string& theTrackName, bool theTruncateDisappearingFrames) | Public | | 0x08 |
| void ReanimationDelete() | Public | | 0x00 |
| void GetFramesForLayer(const string& theTrackName, ref int& theFrameStart, ref int& theFrameCount) | Public | | 0x08 |
| void UpdateAttacherTrack(int theTrackIndex) | Public | | 0x04 |
| bool IsAnimPlaying(const string& theTrackName) | Public | | 0x08 |
| void SetBasePoseFromAnim(const string& theTrackName) | Public | | 0x08 |
| Reanimation FindSubReanim(const ReanimationType& theReanimType) | Public | | 0x08 |
| void Reset() | Public+1 flags | | 0x00 |
| void Serialize(ref ReloadedBinaryWriter& writer, int version) | Public+1 flags | | 0x18 |
| void Deserialize(ref ReloadedBinaryReader& reader, int version) | Public+1 flags | | 0x18 |
| void PostDeserialize() | Public+1 flags | | 0x00 |