Zdexby TheHolyOneZ
44,741 classes
Class

Shader

: Object : Object
UnityEngine.Shader, UnityEngine.CoreModule 0x0018 (24 B) inherited 0x0018 UnityEngine.CoreModule.dll
0x00x0018

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 33

SignatureFlagsNativeParams
Shader Find(const string& name)PublicStatic0x08
bool get_isSupported()Public+1 flags0x01
void set_globalRenderPipeline(const string& value)PublicStatic+1 flags0x08
LocalKeywordSpace get_keywordSpace()Public+1 flags0x08
void EnableKeyword(const string& keyword)PublicStatic0x08
void DisableKeyword(const string& keyword)PublicStatic0x08
int TagToID(const string& name)Static+1 flags0x08
int PropertyToID(const string& name)PublicStatic0x08
int get_passCount()Public+1 flags0x04
void SetGlobalFloatImpl(int name, float value)PrivateStatic0x04
void SetGlobalVectorImpl(int name, const Vector4& value)PrivateStatic0x10
void SetGlobalTextureImpl(int name, Texture value)PrivateStatic0x08
void SetGlobalConstantBufferImpl(int name, ComputeBuffer value, int offset, int size)PrivateStatic0x08
void SetGlobalVectorArrayImpl(int name, const Vector4[]& values, int count)PrivateStatic0x08
void SetGlobalMatrixArrayImpl(int name, const Matrix4x4[]& values, int count)PrivateStatic0x08
void SetGlobalVectorArray(int name, const Vector4[]& values, int count)PrivateStatic0x08
void SetGlobalMatrixArray(int name, const Matrix4x4[]& values, int count)PrivateStatic0x08
void SetGlobalInt(const string& name, int value)PublicStatic0x08
void SetGlobalInt(int nameID, int value)PublicStatic0x04
void SetGlobalFloat(const string& name, float value)PublicStatic0x08
void SetGlobalFloat(int nameID, float value)PublicStatic0x04
void SetGlobalVector(const string& name, const Vector4& value)PublicStatic0x10
void SetGlobalVector(int nameID, const Vector4& value)PublicStatic0x10
void SetGlobalColor(const string& name, const Color& value)PublicStatic0x10
void SetGlobalColor(int nameID, const Color& value)PublicStatic0x10
void SetGlobalTexture(const string& name, Texture value)PublicStatic0x08
void SetGlobalTexture(int nameID, Texture value)PublicStatic0x08
void SetGlobalConstantBuffer(int nameID, ComputeBuffer value, int offset, int size)PublicStatic0x08
void SetGlobalVectorArray(int nameID, const Vector4[]& values)PublicStatic0x08
void SetGlobalMatrixArray(int nameID, const Matrix4x4[]& values)PublicStatic0x08
void .ctor()Private+1 flags0x00
void get_keywordSpace_Injected(ref LocalKeywordSpace& ret)Private+1 flags0x08
void SetGlobalVectorImpl_Injected(int name, ref Vector4& value)PrivateStatic0x10

Used by 53

types with a member, parameter or interface of this type