| RenderPipeline get_renderPipeline() | Public+1 flags | | 0x04 |
| void set_renderPipeline(const RenderPipeline& value) | Public+1 flags | | 0x04 |
| RenderingMode get_renderingMode() | Public+1 flags | | 0x04 |
| void set_renderingMode(const RenderingMode& value) | Public+1 flags | | 0x04 |
| bool IsSRPBatcherSupported() | Public | | 0x01 |
| RenderingMode GetActualRenderingMode(const ShaderMode& shaderMode) | Public | | 0x04 |
| bool get_SD_useSinglePassShader() | Public+1 flags | | 0x01 |
| bool get_SD_requiresDoubleSidedMesh() | Public+1 flags | | 0x01 |
| Shader GetBeamShader(const ShaderMode& mode) | Public | | 0x08 |
| ref Shader GetBeamShaderInternal(const ShaderMode& mode) | Private | | 0x08 |
| int GetRenderQueueInternal(const ShaderMode& mode) | Private | | 0x04 |
| Material NewMaterialTransient(const ShaderMode& mode, bool gpuInstanced) | Public | | 0x08 |
| void SetURPScriptableRendererIndexToDepthCamera(Camera camera) | Public | | 0x08 |
| Transform get_fadeOutCameraTransform() | Public+1 flags | | 0x08 |
| void ForceUpdateFadeOutCamera() | Public | | 0x00 |
| int get_defaultRaymarchingQualityUniqueID() | Public+1 flags | | 0x04 |
| RaymarchingQuality GetRaymarchingQualityForIndex(int index) | Public | | 0x08 |
| RaymarchingQuality GetRaymarchingQualityForUniqueID(int id) | Public | | 0x08 |
| int GetRaymarchingQualityIndexForUniqueID(int id) | Public | | 0x04 |
| bool IsRaymarchingQualityUniqueIDValid(int id) | Public | | 0x04 |
| int get_raymarchingQualitiesCount() | Public+1 flags | | 0x04 |
| void CreateDefaultRaymarchingQualityPreset(bool onlyIfNeeded) | Private | | 0x01 |
| bool get_isHDRPExposureWeightSupported() | Public+1 flags | | 0x01 |
| bool get_hasRenderPipelineMismatch() | Public+1 flags | | 0x01 |
| void OnStartup() | PrivateStatic | | 0x00 |
| void Reset() | Public | | 0x00 |
| void RefreshGlobalShaderProperties() | Private | | 0x00 |
| void ResetInternalData() | Public | | 0x00 |
| ParticleSystem NewVolumetricDustParticles() | Public | | 0x08 |
| void OnEnable() | Private | | 0x00 |
| void HandleBackwardCompatibility(int serializedVersion, int newVersion) | Private | | 0x04 |
| Config get_Instance() | PublicStatic+1 flags | | 0x08 |
| Config LoadAssetInternal(const string& assetName) | PrivateStatic | | 0x08 |
| Config GetInstance(bool assertIfNotFound) | PrivateStatic | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |