Zdexby TheHolyOneZ
42,610 classes
Campfire, Assembly-CSharp 0x0198 (408 B) inherited 0x00C0 Assembly-CSharp.dll
implements ISenderRpc
0x00x0198

Members 32

OffsetSizeNameTypeFlagsDefault
0x04LitDurationfloatPublic—
0x00C40x04padding / unreflected
0x08WorldBtnsList<Pair<Campfire.CampfireActionPublic—
0x04MaxActionsintPublic—
0x04InteractDistancefloatPublic—
0x08RestfulBuffBuffAndEffectPublic—
0x04RefillTorchUpToPercentfloatPublic—
0x04MaxRefillTimesintPublic—
0x04HealToHealthintPublic—
0x00EC0x04padding / unreflected
0x08HealPlayerBuffBuffAndEffectPublic—
0x08WorldBtnsParentTransformPublic—
0x08WorldBtnPrefabWorldBtnPublic—
0x04CanvasDistancefloatPublic—
0x04CanvasTurnLerpSpeedfloatPublic—
0x04CanvasMoveLerpSpeedfloatPublic—
0x01140x04padding / unreflected
0x08CanvasCanvasPublic—
0x08ScrollUIScrollUIPublic—
0x08ScrollOpenSoundAudioClipPublic—
0x08ScrollCloseSoundAudioClipPublic—
0x08RendererCanvasRendererPublic—
0x08CanvasLookAtLookAtObjectPublic—
0x08CanvasFadeFadeGroupPublic—
0x08BlowOutSoundAudioClipPublic—
0x08TorchesList<Torch>Public—
0x08SittingPlayersList<Player>Public—
0x08SittingClientPlayerPublic—
0x04RefilledTorchTimesintPublic—
0x01blownOutboolPrivate—
0x01750x03padding / unreflected
0x04litTimefloatPrivate—
0x04usedActionsintPrivate—
0x04restfulBuffIdintPrivate—
0x01840x04padding / unreflected
0x08restfulPlayerPlayerPrivate—
0x01appliedRestfulBuffboolPrivate—
0x01910x07unreflected bytes to end of Campfire
Inherited from Interactable 20
OffsetSizeNameTypeFlagsDefault
0x08InteractableTypesList<InteractableType>Public—
0x04crosshairTypeCrossHairTypePublic—
0x10CrosshairColorColorPublic—
0x00440x04padding / unreflected
0x08infoTextstringPublic—
0x01IncludeInteractKeyboolPublic—
0x00510x07padding / unreflected
0x08interactSoundAudioClipPublic—
0x08InteractSoundsList<UnityEngine.AudioClip>Public—
0x08audioSourceAudioSourcePublic—
0x08viewPhotonViewPublic—
0x01DestroyOnInteractboolPublic—
0x00790x07padding / unreflected
0x08DestroySoundsList<UnityEngine.AudioClip>Public—
0x04HoldInteractKeyDelayfloatPublic—
0x01IsHoveredboolPublic—
0x008D0x03padding / unreflected
0x08ShownInfoTextstringPublic—
0x01CanBeHoveredboolPublic—
0x01CanBeInteractedWithboolPublic—
0x009A0x06padding / unreflected
0x08OnInteractEventAction<EntityPrivate—
0x08OnDestroyEventAction<Interactable>Private—
0x08interSoundsList<UnityEngine.AudioClip>1 flags—
0x04heldInteractTimefloatPrivate—
Inherited from ReferenceScript 2
OffsetSizeNameTypeFlagsDefault
0x08AssetIdstringPublic—
0x08PrefabGameObjectPublic—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 30

SignatureFlagsNativeParams
float get_DurationLeft()Public+1 flags0x04
bool get_IsLit()Public+1 flags0x01
void Awake()Private0x00
void Start()Private0x00
void Update()Private0x00
void OnDestroy()Private0x00
bool CanHover(Entity interactor)Public+1 flags0x08
void OnHover(Entity interactor)Public+1 flags0x08
bool CanInteract(Entity interactor)Public+1 flags0x08
bool OnInteract(Entity interactor)Public+1 flags0x08
bool IsInInteractDistance(const Vector3& pos)Private0x0C
void GameManagerCC_OnClientPlayerSpawned(Player player)Private0x08
void RPCAddPlayer(Player player, bool addPlayer, bool changeSitState)Public0x08
void AddPlayer(int playerId, bool addPlayer, bool changeSitState)Public0x04
void OnSit(Player player, bool sit)Private0x08
void SubscribeUnrestfulEvents(Player player, bool sub)Private0x08
void Player_OnInteract(Interactable interactable, Player player)Private0x08
void Player_OnItemPickedUp(Item item, Player player)Private0x08
void Player_OnMobKilledEvent(Player player, Mob mob)Private0x08
void ShowActionCanvas(bool show)Private0x01
void MoveActionCanvas(bool set)Private0x01
void ValidateButtons()Private0x00
void DoCampfireAction(Player player, const CampfireAction& action)Public0x08
void OnSleep()Private0x00
void BlowOut()Public0x00
void ApplyRestful(Player player, bool apply)Public0x08
bool HasRestfulBuff(Player player)Private0x08
void .ctor()Public+1 flags0x00
string ISenderRpc.get_name()PrivateFinal+3 flags0x08
bool <HasRestfulBuff>b__60_0(Buff x)Private0x08

Used by 1

types with a member, parameter or interface of this type