0x00x0130
Members 19
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | Biome | UBiome* | TransientProtected+7 flags | nullptr | |
| 0x04 | Seed | int32 | TransientProtected+7 flags | 0 | |
| 0x0C | GlobalSeed | FGlobalMissionSeed | TransientProtected+4 flags | {RandomSeed=-1, Season=1, MapKey=0} | |
| 0x08 | Template | UMissionTemplate* | TransientProtected+7 flags | nullptr | |
| 0x18 | MissionName | FText | TransientProtected+2 flags | <FText> | |
| 0x08 | PrimaryObjective | TSubclassOf<UObjective> | TransientProtected+8 flags | nullptr | |
| 0x10 | SecondaryObjectives | TArray<TSubclassOf<UObjective>> | TransientProtected+5 flags | [] | |
| 0x50 | Mutators | TMap<TSubclassOf<UMutator>, FGMMutatorItem> | TransientProtected+3 flags | <TMap> | |
| 0x10 | MissionWarnings | TArray<UMissionWarning*> | TransientProtected+4 flags | [] | |
| 0x08 | MissionMutator | UMissionMutator* | TransientProtected+7 flags | nullptr | |
| 0x08 | MissionChallenge | UMissionChallenge* | TransientProtected+7 flags | nullptr | |
| 0x08 | ComplexityLimit | UMissionComplexity* | TransientProtected+7 flags | nullptr | |
| 0x08 | DurationLimit | UMissionDuration* | TransientProtected+7 flags | nullptr | |
| 0x08 | MissionDNA | TSubclassOf<UMissionDNA> | TransientProtected+8 flags | nullptr | |
| 0x01 | MissionStructure | EMissionStructure | TransientProtected+7 flags | SingleMission | |
| 0x01 | IsInSeasonEventZone | bool | TransientProtected+7 flags | false | |
| 0x01 | WouldBeInSeasonEventZone | bool | TransientProtected+7 flags | false | |
| 0x01 | CanHaveMutators | bool | Protected+5 flags | false | |
| 0x0104 | 0x04 | padding / unreflected | |||
| 0x28 | LoaderLevelSequence | TSoftObjectPtr<ULevelSequence> | Protected+4 flags | <SoftObjectProperty> | |
Functions 12
| Signature | Flags | Native | Params |
|---|---|---|---|
| void Recieve_SetupPLS(AProceduralSetup* pls) | EventProtected | 0x08 | |
| bool IsSingleMission() | FinalNative+1 flags | 0x01 | |
| bool IsPlagueMission() | FinalNative+1 flags | 0x01 | |
| bool IsLocked(AFSDPlayerController* Player) | FinalNative+1 flags | 0x09 | |
| bool IsDeepDive() | FinalNative+1 flags | 0x01 | |
| FObjectiveMissionIcon GetSecondaryObjectiveIcon() | FinalNative+1 flags | 0x18 | |
| TSubclassOf<AProceduralSetup> GetPLS() | FinalNative+1 flags | 0x08 | |
| TArray<UMutator*> GetMutators(TSubclassOf<UMutator> mutatorClass) | FinalNative+1 flags | 0x18 | |
| float GetMissionScale() | NativePublic | 0x04 | |
| UMissionDNA* GetMissionDNA() | FinalNative+1 flags | 0x08 | |
| AProceduralSetup* CreatePLS(int32 Seed) | FinalNative+1 flags | 0x10 | |
| bool AreMissionsEqual(UGeneratedMission* Other) | FinalNative+1 flags | 0x09 |
Used by 20
types with a member, parameter or interface of this typeABP_GameState_SpaceRig_CUCampaignManagerUDeepDiveUDeepDiveFunctionLibraryUDeepDiveManagerUDSTelemetryWrapperUFSDGameInstanceAFSDGameStateUFSDMissionSettingsFGeneratedMissionGroupUITM_MisSel_MissionIconBasic_CUITM_MissionBar_Objective_CUMenu_ServerStatus_CUMissionGenerationManagerIMissionModeManagerUMissionTemplateFPlanetZoneItemUSaveGameStateComponentUWND_MissionBar_CUWND_MissionBar_Normal_C