Zdexby TheHolyOneZ
5,372 classes
Class

UDSTelemetryWrapper

: UGameInstanceSubsystem : USubsystem : UObject
/Script/FSD.DSTelemetryWrapper 0x0050 (80 B) align 8 inherited 0x0030 vtable /Script/FSD
0x00x0050

Members 1

OffsetSizeNameTypeFlagsDefault
0x08TelemetryUDSTelemetry*Transient+5 flagsnullptr
0x00380x18unreflected bytes to end of UDSTelemetryWrapper

Functions 20

SignatureFlagsNativeParams
void RecordTreeOfVanityClaim(int32 NodeID)FinalNative+1 flags0x04
void RecordSpecialEventHappening(const FString& EventName, bool SuccessfullySpawned)FinalNative+1 flags0x11
void RecordSeasonXpGained(int32 Gained, int32 LastLevel, bool Positive)FinalNative+1 flags0x09
void RecordSeasonLevelUp()FinalNative+1 flags0x00
void RecordSeasonChallengeReroll(int32 ChallengeIndex, USeasonChallenge* Challenge)FinalNative+1 flags0x10
void RecordOpenScreen(const FString& ScreenName, bool RecordRank)FinalNative+1 flags0x11
void RecordMissionStart()FinalNative+1 flags0x00
void RecordMissionEnd(int32 XPReward, int32 CreditReward)FinalNative+1 flags0x08
void RecordMachineEventEnd(const FString& EventName, bool WasCompleted, int32 completionTime)FinalNative+1 flags0x18
void RecordKickPlayer(const FString& reason, APlayerController* KickedPlayer)FinalNative+1 flags0x18
void RecordDeepDiveStageEnd(const FString& MissionName, int32 StageTime, int32 TimeSinceStartOfDive, int32 TotalTime, int32 NitraLeft)FinalNative+1 flags0x20
void RecordContinuousDamage(AActor* DamageCauser)FinalNative+1 flags0x08
void RecordCommunityEvents(const FString& EventCategory, const FString& EventAction, const FString& EventLabel, int32 EventValue)FinalNative+1 flags0x34
void RecordBossFightEnd(const FString& BossName, bool WasBossKilled, int32 NumBossKills)FinalNative+1 flags0x18
void OnNewProceduralSetup()FinalNative+1 flags0x00
void OnNewPlayer(AFSDPlayerController* Controller)FinalNative+1 flags0x08
void OnNewMission(UGeneratedMission* mission)FinalNative+1 flags0x08
void OnNewCharacter()FinalNative+1 flags0x00
void OnCharacterSaveChanged(TSubclassOf<APlayerCharacter> CharacterClass, int32 Level, float Progress)FinalNative+1 flags0x10
void OnCharacterPromoted(TSubclassOf<APlayerCharacter> CharacterClass, int32 RetirementCount)FinalNative+1 flags0x0C

Used by 1

types with a member, parameter or interface of this type