Zdexby TheHolyOneZ
5,372 classes
Class

UWND_MissionBar_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/HUD_SpaceRig/MissionOverview/WND_MissionBar.WND_MissionBar_C 0x0270 (624 B) align 8 inherited 0x0260 6 scripted vtable /Game/UI/HUD_SpaceRig/MissionOverview/WND_MissionBar
0x00x0270

Members 2

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08CanvasRootUCanvasPanel*9 flagsnullptr
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 6

SignatureFlagsNativeParams
void SetMissionType(bool IsSingleMission)
Script29 statements · 827 bytes of bytecode
0x0000CanvasRoot.ClearChildren();0x0024if (!(IsSingleMission)) goto Label_01D7;0x0032CallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x004ACallFunc_Create_ReturnValue_1 = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, /Game/UI/HUD_SpaceRig/MissionOverview/WND_MissionBar_Normal.WND_MissionBar_Normal_C, CallFunc_GetOwningPlayer_ReturnValue);0x0087Widget = CallFunc_Create_ReturnValue_1;0x009ALabel_009A:0x009ACallFunc_AddChildToCanvas_ReturnValue = CanvasRoot.AddChildToCanvas(Widget);0x00CDSlotWidget = CallFunc_AddChildToCanvas_ReturnValue;0x00E0K2Node_MakeStruct_Anchors.Minimum = Vector2D{0f, 0f};0x0113K2Node_MakeStruct_Anchors.Maximum = Vector2D{1f, 1f};0x0146SlotWidget.SetAnchors(K2Node_MakeStruct_Anchors);0x016FSlotWidget.SetAutoSize(true);0x0190SlotWidget.SetOffsets(Margin{0f, 0f, 0f, 0f});0x01D2goto Label_0338;0x01D7Label_01D7:0x01D7CallFunc_GetGameInstanceSubsystem_ReturnValue = GetGameInstanceSubsystem(this, /Script/FSD.AsyncManager);0x01F5CallFunc_GetDeepDiveManager_ReturnValue = GetDeepDiveManager(this);0x0212CallFunc_GetMissionBarWidget_ReturnValue = CallFunc_GetDeepDiveManager_ReturnValue.GetMissionBarWidget();0x0249CallFunc_SyncLoadClass_ReturnValue = CallFunc_GetGameInstanceSubsystem_ReturnValue.SyncLoadClass(CallFunc_GetMissionBarWidget_ReturnValue);0x027CK2Node_ClassDynamicCast_AsUser_Widget = Cast<UserWidget>(CallFunc_SyncLoadClass_ReturnValue);0x02A0K2Node_ClassDynamicCast_bSuccess = Cast<71>(K2Node_ClassDynamicCast_AsUser_Widget);0x02BDif (!(K2Node_ClassDynamicCast_bSuccess)) goto Label_0338;0x02CBCallFunc_GetOwningPlayer_ReturnValue = GetOwningPlayer();0x02E3CallFunc_Create_ReturnValue = /Script/UMG.Default__WidgetBlueprintLibrary.Create(this, K2Node_ClassDynamicCast_AsUser_Widget, CallFunc_GetOwningPlayer_ReturnValue);0x0320Widget = CallFunc_Create_ReturnValue;0x0333goto Label_009A;0x0338Label_0338:0x0338return;0x033A// end of script
Public0x01
void SetGeneratedMission(UGeneratedMission* InMission)
Script8 statements · 147 bytes of bytecode
0x0000CanvasRoot.ClearChildren();0x0024CallFunc_IsValid_ReturnValue = IsValid(InMission);0x0041if (!(CallFunc_IsValid_ReturnValue)) goto Label_0090;0x004FCallFunc_IsSingleMission_ReturnValue = InMission.IsSingleMission();0x0079SetMissionType(CallFunc_IsSingleMission_ReturnValue);0x0090Label_0090:0x0090return;0x0092// end of script
Public0x08
void OnGeneratedMissionChanged(UGeneratedMission* OutGeneratedMission)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_OutGeneratedMission = OutGeneratedMission;0x0012ExecuteUbergraph_WND_MissionBar(30);0x0021return;0x0023// end of script
0x08
void Construct()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_WND_MissionBar(214);0x000Freturn;0x0011// end of script
EventPublic0x00
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_WND_MissionBar(219);0x0021return;0x0023// end of script
EventPublic0x01
void ExecuteUbergraph_WND_MissionBar(int32 EntryPoint)
Script19 statements · 241 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000ASetMissionType(false);0x0019goto Label_00EE;0x001ESetGeneratedMission(K2Node_CustomEvent_OutGeneratedMission);0x0035goto Label_00EE;0x003ALabel_003A:0x003AK2Node_CreateDelegate_OutputDelegate.Bind(this, OnGeneratedMissionChanged);0x0051CallFunc_GetFSDGameInstance_ReturnValue = GetFSDGameInstance(this);0x0066CallFunc_GetFSDGameInstance_ReturnValue.OnGeneratedMissionChanged += K2Node_CreateDelegate_OutputDelegate;0x008FCallFunc_GetFSDGameInstance_ReturnValue_1 = GetFSDGameInstance(this);0x00A4OnGeneratedMissionChanged(CallFunc_GetFSDGameInstance_ReturnValue_1.GeneratedMission);0x00D1goto Label_00EE;0x00D6goto Label_003A;0x00DBif (!(K2Node_Event_IsDesignTime)) goto Label_00EE;0x00E9goto Label_000A;0x00EELabel_00EE:0x00EEreturn;0x00F0// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type