Zdexby TheHolyOneZ
5,372 classes
Class

UITM_MisSel_MissionIconBasic_C

: UUserWidget : UWidget : UVisual : UObject
/Game/UI/Menu_MissionSelectionMK3/ITM_MisSel_MissionIconBasic.ITM_MisSel_MissionIconBasic_C 0x02C1 (705 B) align 8 inherited 0x0260 6 scripted vtable /Game/UI/Menu_MissionSelectionMK3/ITM_MisSel_MissionIconBasic
0x00x02C1

Members 14

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08Icon_BGUImage*9 flagsnullptr
0x08ICON_FrameUImage*9 flagsnullptr
0x08ICON_MissionTypeUImage*9 flagsnullptr
0x08ICON_OutlineUImage*9 flagsnullptr
0x08IconSizeUSizeBox*9 flagsnullptr
0x08ToolTipUBasic_ToolTip_C*8 flagsnullptr
0x01ThickOutlinebool5 flagsfalse
0x02990x03padding / unreflected
0x04Sizefloat8 flags25
0x01Show Framebool7 flagsfalse
0x01Frame Coloruint88 flags7
0x01Selectedbool5 flagsfalse
0x02A30x05padding / unreflected
0x18MissionIconFObjectiveMissionIcon4 flags{Texture=nullptr, Tint={R=1, G=1, B=1, A=1}}
0x01DataSetbool6 flagsfalse
Inherited from UUserWidget 20
OffsetSizeNameTypeFlagsDefault
0x10ColorAndOpacityFLinearColor8 flags{R=1, G=1, B=1, A=1}
0x10ColorAndOpacityDelegateFScriptDelegate4 flags<delegate>
0x28ForegroundColorFSlateColor4 flags{SpecifiedColor={R=1, G=0, B=1, A=1}, ColorUseRule=2}
0x10ForegroundColorDelegateFScriptDelegate4 flags<delegate>
0x10OnVisibilityChangedFMulticastScriptDelegate4 flags<delegate>
0x01780x18padding / unreflected
0x10PaddingFMargin7 flags{Left=0, Top=0, Right=0, Bottom=0}
0x10ActiveSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x08AnimationTickManagerUUMGSequenceTickManager*Transient+5 flagsnullptr
0x10StoppedSequencePlayersTArray<UUMGSequencePlayer*>Transient+2 flags[]
0x10NamedSlotBindingsTArray<FNamedSlotBinding>3 flags[]
0x08WidgetTreeUWidgetTree*Transient+7 flagsnullptr
0x04Priorityint328 flags0
0x01bSupportsKeyboardFocus : 1bit 0boolDeprecated+3 flagstrue
0x01bIsFocusable : 1bit 1bool5 flagsfalse
0x01bStopAction : 1bit 2bool5 flagsfalse
0x01bHasScriptImplementedTick : 1bit 3bool3 flagstrue
0x01bHasScriptImplementedPaint : 1bit 4bool3 flagstrue
0x01E50x0Bpadding / unreflected
0x01TickFrequencyEWidgetTickFrequency9 flagsAuto
0x01F10x07padding / unreflected
0x08InputComponentUInputComponent*TransientProtected+8 flagsnullptr
0x10AnimationCallbacksTArray<FAnimationEventBinding>TransientProtected+4 flags[]
Inherited from UWidget 22
OffsetSizeNameTypeFlagsDefault
0x08SlotUPanelSlot*12 flagsnullptr
0x10bIsEnabledDelegateFScriptDelegate4 flags<delegate>
0x18ToolTipTextFText4 flags<FText>
0x10ToolTipTextDelegateFScriptDelegate4 flags<delegate>
0x08ToolTipWidgetUWidget*12 flagsnullptr
0x10ToolTipWidgetDelegateFScriptDelegate4 flags<delegate>
0x10VisibilityDelegateFScriptDelegate4 flags<delegate>
0x1CRenderTransformFWidgetTransform5 flags{Translation={X=0, Y=0}, Scale={X=1, Y=1}, Shear={X=0, Y=0}…
0x08RenderTransformPivotFVector2D8 flags{X=0.5, Y=0.5}
0x01bIsVariable : 1bit 0bool3 flagstrue
0x01bCreatedByConstructionScript : 1bit 1boolTransient+3 flagsfalse
0x01bIsEnabled : 1bit 2bool6 flagstrue
0x01bOverride_Cursor : 1bit 3bool4 flagsfalse
0x00B50x03padding / unreflected
0x08AccessibleWidgetDataUSlateAccessibleWidgetData*8 flagsnullptr
0x01bIsVolatile : 1bit 0boolProtected+6 flagsfalse
0x01Cursoruint89 flags1
0x01ClippingEWidgetClipping6 flagsInherit
0x01VisibilityESlateVisibility6 flagsVisible
0x04RenderOpacityfloat6 flags1
0x01FlowDirectionPreferenceEFlowDirectionPreference6 flagsInherit
0x00D10x27padding / unreflected
0x10NativeBindingsTArray<UPropertyBinding*>TransientProtected+2 flags[]

Functions 6

SignatureFlagsNativeParams
void SetTemplate(UMissionTemplate* Template, bool UseSimpleIcon)
Script7 statements · 128 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(Template);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_007D;0x002BCallFunc_GetPrimaryObjectiveIcon_ReturnValue = Template.GetPrimaryObjectiveIcon(UseSimpleIcon);0x0066SetData(CallFunc_GetPrimaryObjectiveIcon_ReturnValue);0x007DLabel_007D:0x007Dreturn;0x007F// end of script
Public0x09
void SetSelected(bool InSelected)
Script4 statements · 45 bytes of bytecode
0x0000Selected = InSelected;0x0013SetData(MissionIcon);0x002Areturn;0x002C// end of script
Public0x01
void SetMission(UGeneratedMission* InMission)
Script10 statements · 210 bytes of bytecode
0x0000CallFunc_IsValid_ReturnValue = IsValid(InMission);0x001Dif (!(CallFunc_IsValid_ReturnValue)) goto Label_0090;0x002BCallFunc_GetPrimaryObjectiveIcon_ReturnValue = InMission.Template.GetPrimaryObjectiveIcon(false);0x0074SetData(CallFunc_GetPrimaryObjectiveIcon_ReturnValue);0x008Bgoto Label_00CF;0x0090Label_0090:0x0090SetData(ObjectiveMissionIcon{nullptr, LinearColor{1f, 1f, 1f, 1f}});0x00CFLabel_00CF:0x00CFreturn;0x00D1// end of script
Public0x08
void PreConstruct(bool IsDesignTime)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_IsDesignTime = IsDesignTime;0x0012ExecuteUbergraph_ITM_MisSel_MissionIconBasic(274);0x0021return;0x0023// end of script
EventPublic0x01
void SetData(const FObjectiveMissionIcon& MissionIcon)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_MissionIcon = MissionIcon;0x0012ExecuteUbergraph_ITM_MisSel_MissionIconBasic(1658);0x0021return;0x0023// end of script
0x18
void ExecuteUbergraph_ITM_MisSel_MissionIconBasic(int32 EntryPoint)
Script56 statements · 1,828 bytes of bytecode
0x0000PushFlow(Label_0721);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_Not_PreBool_ReturnValue = Not_PreBool(DataSet);0x002Cif (!(CallFunc_Not_PreBool_ReturnValue)) PopFlow();0x0036/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(7, this, CallFunc_MenuColors_OutputColor);0x0066Icon_BG.SetColorAndOpacity(CallFunc_MenuColors_OutputColor);0x008FICON_MissionType.SetColorAndOpacity(CallFunc_MenuColors_OutputColor);0x00B8/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(3, this, CallFunc_MenuColors_OutputColor_1);0x00E8ICON_Outline.SetColorAndOpacity(CallFunc_MenuColors_OutputColor_1);0x0111PopFlow();0x0112IconSize.SetWidthOverride(Size);0x013BIconSize.SetHeightOverride(Size);0x0164PushFlow(Label_0404);0x0169Temp_float_Variable = 0.8f;0x0180Temp_float_Variable_1 = 0.9f;0x0197Temp_bool_Variable_3 = ThickOutline;0x01AACallFunc_MakeVector2D_ReturnValue = MakeVector2D(Switch(Temp_bool_Variable_3, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default), Switch(Temp_bool_Variable_3, false => Temp_float_Variable_1, true => Temp_float_Variable, default => K2Node_Select_Default));0x0230Icon_BG.SetRenderScale(CallFunc_MakeVector2D_ReturnValue);0x0259Temp_float_Variable_2 = 0.9f;0x0270Temp_float_Variable_3 = 1.05f;0x0287Temp_bool_Variable = ThickOutline;0x029ACallFunc_MakeVector2D_ReturnValue_1 = MakeVector2D(Switch(Temp_bool_Variable, false => Temp_float_Variable_3, true => Temp_float_Variable_2, default => K2Node_Select_Default_1), Switch(Temp_bool_Variable, false => Temp_float_Variable_3, true => Temp_float_Variable_2, default => K2Node_Select_Default_1));0x0320ICON_MissionType.SetRenderScale(CallFunc_MakeVector2D_ReturnValue_1);0x0349/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(ICON_Frame, 1, 4, Show Frame, this, CallFunc_SelectVisibility_IsVisible_1, CallFunc_SelectVisibility_VisibilityChanged_1, CallFunc_SelectVisibility_New_Visibility_1);0x039F/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(Frame Color, this, CallFunc_MenuColors_OutputColor_3);0x03D6ICON_Frame.SetColorAndOpacity(CallFunc_MenuColors_OutputColor_3);0x03FFgoto Label_000F;0x0404Label_0404:0x0404if (!(K2Node_Event_IsDesignTime)) PopFlow();0x040EPopFlow();0x040FLabel_040F:0x040FCallFunc_IsValid_ReturnValue = IsValid(MissionIcon.Texture);0x0435if (!(CallFunc_IsValid_ReturnValue)) goto Label_05F7;0x0443ICON_MissionType.SetBrushFromTexture(MissionIcon.Texture, false);0x047AICON_Outline.SetColorAndOpacity(MissionIcon.Tint);0x04ACTemp_struct_Variable = LinearColor{0f, 0f, 0f, 1f};0x04E0Temp_bool_Variable_1 = Selected;0x04F3ICON_MissionType.SetColorAndOpacity(Switch(Temp_bool_Variable_1, false => MissionIcon.Tint, true => Temp_struct_Variable, default => K2Node_Select_Default_2));0x0551Temp_struct_Variable_1 = LinearColor{0f, 0f, 0f, 1f};0x0585Temp_bool_Variable_2 = Selected;0x0598Icon_BG.SetColorAndOpacity(Switch(Temp_bool_Variable_2, false => Temp_struct_Variable_1, true => MissionIcon.Tint, default => K2Node_Select_Default_3));0x05F6PopFlow();0x05F7Label_05F7:0x05F7/Game/UI/Art/WidgetParts/LIB_MenuColors.Default__LIB_MenuColors_C.MenuColors(3, this, CallFunc_MenuColors_OutputColor_2);0x0627ICON_Outline.SetColorAndOpacity(CallFunc_MenuColors_OutputColor_2);0x0650ICON_MissionType.SetColorAndOpacity(CallFunc_MenuColors_OutputColor_2);0x0679PopFlow();0x067AMissionIcon = K2Node_CustomEvent_MissionIcon;0x0695DataSet = true;0x06A0CallFunc_IsValid_ReturnValue = IsValid(MissionIcon.Texture);0x06C6/Game/Game/LIB_Game.Default__LIB_Game_C.SelectVisibility(ICON_MissionType, 1, 4, CallFunc_IsValid_ReturnValue, this, CallFunc_SelectVisibility_IsVisible, CallFunc_SelectVisibility_VisibilityChanged, CallFunc_SelectVisibility_New_Visibility);0x071Cgoto Label_040F;0x0721Label_0721:0x0721return;0x0723// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type