0x00x0E88
Members 70
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0358 | 0x08 | padding / unreflected | |||
| 0x08 | ProximityVoiceComponent | UProximityVoiceComponent* | Transient+7 flags | /Script/ReadyOrNot.Default__ReadyOrNotPlayerState.Proximity… | |
| 0x0368 | 0x18 | padding / unreflected | |||
| 0x01 | bHasFinishedLoading | bool | Net+5 flags | false | |
| 0x01 | bHosting | bool | Net+5 flags | false | |
| 0x0382 | 0x02 | padding / unreflected | |||
| 0x04 | Kills | int32 | Net+7 flags | 0 | |
| 0x04 | KillsThisLife | int32 | Net+7 flags | 0 | |
| 0x04 | TeamKills | int32 | Net+7 flags | 0 | |
| 0x04 | Arrests | int32 | Net+7 flags | 0 | |
| 0x04 | TimesArrested | int32 | Net+7 flags | 0 | |
| 0x04 | ArrestsThisLife | int32 | Net+7 flags | 0 | |
| 0x04 | Objectives | int32 | Net+7 flags | 0 | |
| 0x04 | Reports | int32 | Net+7 flags | 0 | |
| 0x04 | Evidence | int32 | Net+7 flags | 0 | |
| 0x10 | EvidenceActorsInPossession | TArray<AEvidenceActor*> | Net+5 flags | [] | |
| 0x03B8 | 0x08 | padding / unreflected | |||
| 0x08 | LastCharacter | APlayerCharacter* | NetTransient+5 flags | nullptr | |
| 0x08 | DeathDamageType | TSubclassOf<UDamageType> | Net+7 flags | nullptr | |
| 0x08 | DeathWeapon | ABaseMagazineWeapon* | Net+7 flags | nullptr | |
| 0x01 | LastFireMode | EFireMode | 7 flags | FM_Single | |
| 0x01 | bDeadToPointDamage | bool | Net+7 flags | false | |
| 0x03DA | 0x06 | padding / unreflected | |||
| 0xE8 | DeathTraceHit | FHitResult | Net+6 flags | {FaceIndex=0, Time=1, Distance=0, Location={}, ImpactPoint=… | |
| 0x08 | DeathKiller | APlayerCharacter* | Net+7 flags | nullptr | |
| 0x04 | Deaths | int32 | Net+7 flags | 0 | |
| 0x04 | Incapacitations | int32 | Net+7 flags | 0 | |
| 0x04 | DamageDealt | float | Net+7 flags | 0 | |
| 0x04 | DamageReceived | float | Net+7 flags | 0 | |
| 0x10 | PlayerSpawnTag | FString | Net+4 flags | "" | |
| 0x04F0 | 0x02 | padding / unreflected | |||
| 0x01 | Team | ETeamType | NetRepNotify+7 flags | TT_NONE | |
| 0x04F3 | 0x03 | padding / unreflected | |||
| 0x01 | PlanningTeam | EPlanningLineTeam | NetRepNotify+5 flags | PLT_Blue | |
| 0x04F7 | 0x01 | padding / unreflected | |||
| 0x2E8 | ServerSavedLoadout | FSavedLoadout | NetRepNotify+3 flags | {Name="", PresetName="", ActiveLoadoutPreset=None, Primary=… | |
| 0x10 | OnPlayerLoadoutChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x07F0 | 0x01 | padding / unreflected | |||
| 0x01 | bReady | bool | Net+7 flags | false | |
| 0x01 | bSquadLeader | bool | NetRepNotify+7 flags | false | |
| 0x07F3 | 0x1D | padding / unreflected | |||
| 0x2E8 | LastLoadout | FSavedLoadout | NetRepNotify+3 flags | {Name="", PresetName="", ActiveLoadoutPreset=None, Primary=… | |
| 0x04 | PointsFromKills | float | Net+6 flags | 0 | |
| 0x04 | PointsFromDamage | float | Net+6 flags | 0 | |
| 0x04 | PointsFromArrests | float | Net+6 flags | 0 | |
| 0x04 | PointsFromObjective | float | Net+6 flags | 0 | |
| 0x04 | PointsFromReportingKills | float | Net+6 flags | 0 | |
| 0x04 | PointsFromReportingArrests | float | Net+6 flags | 0 | |
| 0x10 | OnOnlinePlatformTypeChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnTeamChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnPlanningTeamChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | bIsInGame | bool | Net+7 flags | false | |
| 0x01 | bJoinInProgress | bool | 7 flags | false | |
| 0x01 | bIsVIP | bool | Net+7 flags | false | |
| 0x01 | bWasVIP | bool | Net+7 flags | false | |
| 0x04 | GrenadesThrown | int32 | Net+7 flags | 0 | |
| 0x04 | TotalYells | int32 | Net+7 flags | 0 | |
| 0x04 | NumberOrdersGiven | int32 | Net+7 flags | 0 | |
| 0x04 | BulletsHit | int32 | Net+7 flags | 0 | |
| 0x04 | BulletsHitThisLife | int32 | Net+7 flags | 0 | |
| 0x04 | Headshots | int32 | Net+7 flags | 0 | |
| 0x04 | OnlinePlatformType | int32 | NetRepNotify+7 flags | 0 | |
| 0x01 | GamePlatform | EGamePlatform | Net+7 flags | None | |
| 0x0B61 | 0x03 | padding / unreflected | |||
| 0x04 | TimeAlive | float | 7 flags | 0 | |
| 0x0B68 | 0x08 | padding / unreflected | |||
| 0x01 | VoiceType | EVoiceType | NetRepNotify+5 flags | VT_Local | |
| 0x0B71 | 0x07 | padding / unreflected | |||
| 0x10 | OnVoiceChannelChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0B88 | 0x38 | padding / unreflected | |||
| 0x08 | PushToTalkEndEvent | UFMODEvent* | Transient+5 flags | nullptr | |
| 0x0BC8 | 0x08 | padding / unreflected | |||
| 0x01 | bTorsoInjured | bool | 7 flags | false | |
| 0x01 | bLeftArmInjured | bool | 7 flags | false | |
| 0x01 | bRightArmInjured | bool | 7 flags | false | |
| 0x01 | bLeftLegInjured | bool | 7 flags | false | |
| 0x01 | bRightLegInjured | bool | 7 flags | false | |
| 0x01 | bHeadInjured | bool | 7 flags | false | |
| 0x0BD6 | 0x02 | padding / unreflected | |||
| 0x04 | BulletsBlocked | int32 | 7 flags | 0 | |
| 0x04 | HitsReceived | int32 | 7 flags | 0 | |
| 0x0BE0 | 0x10 | padding / unreflected | |||
| 0x01 | bIsReplaySpectator | bool | Net+7 flags | false | |
| 0x0BF1 | 0x03 | padding / unreflected | |||
| 0x04 | PlanningPlayerNumber | int32 | Net+5 flags | 0 | |
| 0x120 | DrawingArray | FPlanningDrawingArray | Net+1 flags | {Items=[]} | |
| 0x28 | CurrentDrawing | FPlanningDrawing | Net+1 flags | {Points=[], Floor=0, Time=0} | |
| 0x140 | Customization | FSavedCustomization | NetRepNotify+1 flags | {PresetName="", Character=nullptr, Voice=nullptr, Helmet=nu… | |
| 0x0E80 | 0x08 | unreflected bytes to end of AReadyOrNotPlayerState | |||
Inherited from APlayerState 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | Score | float | NetRepNotify+7 flags | 0 | |
| 0x04 | PlayerId | int32 | NetRepNotify+7 flags | 0 | |
| 0x01 | CompressedPing | uint8 | Net+7 flags | 0 | |
| 0x02A9 | 0x01 | padding / unreflected | |||
| 0x01 | bShouldUpdateReplicatedPing : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsSpectator : 1bit 1 | bool | Net+5 flags | false | |
| 0x01 | bOnlySpectator : 1bit 2 | bool | Net+3 flags | false | |
| 0x01 | bIsABot : 1bit 3 | bool | Net+5 flags | false | |
| 0x01 | bIsInactive : 1bit 5 | bool | NetRepNotify+3 flags | false | |
| 0x01 | bFromPreviousLevel : 1bit 6 | bool | Net+3 flags | false | |
| 0x02AB | 0x01 | padding / unreflected | |||
| 0x04 | StartTime | int32 | Net+5 flags | 0 | |
| 0x08 | EngineMessageClass | TSubclassOf<ULocalMessage> | 5 flags | /Script/Engine.EngineMessage | |
| 0x02B8 | 0x08 | padding / unreflected | |||
| 0x10 | SavedNetworkAddress | FString | 3 flags | "" | |
| 0x30 | UniqueID | FUniqueNetIdRepl | NetRepNotify+2 flags | {ReplicationBytes=[]} | |
| 0x0300 | 0x08 | padding / unreflected | |||
| 0x10 | OnPawnSet | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | PawnPrivate | APawn* | 7 flags | nullptr | |
| 0x0320 | 0x18 | padding / unreflected | |||
| 0x10 | PlayerNamePrivate | FString | NetRepNotify+3 flags | "" | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bActorSeamlessTraveled : 1bit 2 | bool | 3 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0071 | 0x03 | padding / unreflected | |||
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x70 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+5 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0160 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 8 flags | nullptr | |
| 0x04 | NetCullDistanceSquared | float | 9 flags | 2.25e+08 | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0185 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+7 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+3 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+9 flags | nullptr | |
| 0x01B0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01F0 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 5 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 7 flags | [] | |
Functions 48
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UpdateScore() | FinalNative+1 flags | 0x00 | |
| void SetTeam(const ETeamType& NewTeam) | FinalNative+1 flags | 0x01 | |
| void SetReady(bool bIsReady, const FSavedLoadout& NewLoadout) | FinalNative+1 flags | 0x2F0 | |
| void ServerSetJoinedOnSquadLeader() | NativeEvent+1 flags | 0x00 | |
| void Server_UpdatePlayerSpawnTag(const FString& NewTag) | NativeEvent+1 flags | 0x10 | |
| void Server_UpdateDrawing(const FVector2D& NewPoint) | NativeEvent+1 flags | 0x10 | |
| void Server_StartDrawing(int32 Floor, const FVector2D& StartingPoint) | NativeEvent+1 flags | 0x18 | |
| void Server_SetVoiceType(const EVoiceType& NewVoiceType) | NativeEvent+1 flags | 0x01 | |
| void Server_SetTeam(const ETeamType& NewTeam) | NativeEvent+1 flags | 0x01 | |
| void Server_SetReady2(bool bIsReady, const FSavedLoadout& InLoadout, const FSavedCustomization& InCustomization) | NativeEvent+1 flags | 0x430 | |
| void Server_SetReady(bool bIsReady, const FSavedLoadout& NewLoadout) | FinalNative+1 flags | 0x2F0 | |
| void Server_SetPlayerName(const FName& NewPlayerName) | NativeEvent+1 flags | 0x08 | |
| void Server_SetPlanningTeam(const EPlanningLineTeam& NewTeam) | NativeEvent+1 flags | 0x01 | |
| void Server_SetLoadout(const FSavedLoadout& NewLoadout) | NativeEvent+1 flags | 0x2E8 | |
| void Server_SetIsInGame(bool bNewIsInGame) | NativeEvent+1 flags | 0x01 | |
| void Server_SetCustomization(const FSavedCustomization& InCustomization, bool bForceLiveUpdate) | NativeEvent+1 flags | 0x141 | |
| void Server_SendUnlockedDLC(const EGameVersionRestriction& Dlc) | NativeEvent+1 flags | 0x01 | |
| void Server_PushToTalk(bool bPushToTalk) | NativeEvent+1 flags | 0x01 | |
| void Server_FinishDrawing() | NativeEvent+1 flags | 0x00 | |
| void OnVoiceChannelChanged__DelegateSignature() | Public | 0x00 | |
| void OnRep_VoiceType() | FinalNative+1 flags | 0x00 | |
| void OnRep_UpdateServerSavedLoadout() | FinalNative+1 flags | 0x00 | |
| void OnRep_Team() | FinalNative+1 flags | 0x00 | |
| void OnRep_SquadLeader() | FinalNative+1 flags | 0x00 | |
| void OnRep_PlanningTeam() | FinalNative+1 flags | 0x00 | |
| void OnRep_OnlinePlatormType() | FinalNative+1 flags | 0x00 | |
| void OnRep_Customization() | FinalNative+1 flags | 0x00 | |
| void OnPlayerLoadoutChanged__DelegateSignature(const FSavedLoadout& NewLoadout) | Public | 0x2E8 | |
| void Notify_PendingChangeTeam(const ETeamType& NewTeamType) | NativeEvent+1 flags | 0x01 | |
| void Notify_Died() | NativeEvent+1 flags | 0x00 | |
| void Multicast_PushToTalk(bool bPushToTalk) | FinalNative+2 flags | 0x01 | |
| void Multicast_PlayerLeft(const FString& UniqueNetId) | NativeEvent+1 flags | 0x10 | |
| void Multicast_PlayerJoined(const FString& UniqueNetId) | NativeEvent+1 flags | 0x10 | |
| bool IsVipPlayerState() | FinalNative+1 flags | 0x01 | |
| bool IsTalking() | FinalNative+1 flags | 0x01 | |
| bool IsSquadLeader() | FinalNative+1 flags | 0x01 | |
| bool IsOwnerOfPlayerState() | FinalNative+1 flags | 0x01 | |
| bool HasEveryoneFinishedLoading(const int32& OutTotal, const int32& OutLoading, const int32& OutLoaded, const int32& OutReady) | FinalNative+2 flags | 0x11 | |
| EVoiceType GetVoiceType() | FinalNative+1 flags | 0x01 | |
| ETeamType GetTeam() | FinalNative+1 flags | 0x01 | |
| int32 GetPlanningPlayerNumber() | FinalNative+1 flags | 0x04 | |
| ETeamType GetPendingTeam() | FinalNative+1 flags | 0x01 | |
| void GetNetworkStatus(const float& AvgLag) | FinalNative+1 flags | 0x04 | |
| int32 GetKillCount() | FinalNative+1 flags | 0x04 | |
| int32 GetDeathCount() | FinalNative+1 flags | 0x04 | |
| void Client_LocalPlayerJoined() | NativeEvent+1 flags | 0x00 | |
| void Client_IncreaseAchievementStat(const EAchievementStats& AchievementStat, int32 Value, AActor* SourceActor, AActor* SecondaryActor) | NativeEvent+1 flags | 0x18 | |
| void Client_GrantAchievement(const EAchievement& AchievementType) | NativeEvent+1 flags | 0x01 |
Used by 21
types with a member, parameter or interface of this typeUBpGameplayHelperLibACustomizationExtraFDeploymentStatusAGunGameGMULoadout_V2FLoadoutEquipOptionsULoadoutWidgetAMissionPlanManagerAPlayerCharacterUPlayerCharacterProxyAPlayerReferendumUPremissionPlanningFRChatMessageUReadyOrNotFunctionLibraryAReadyOrNotGameMode_PVPAReadyOrNotGameStateAReadyOrNotPlayerControllerAReferendumAVIPEscortGSUVOIPTalkerEntryWidgetUVOIPTalkerWidget