Struct
FSavedLoadout
0x00x02E8
Members 46
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| — | 0x10 | Name | FString | 6 flags |
| 0x10 | PresetName | FString | 6 flags | |
| 0x08 | ActiveLoadoutPreset | FName | 7 flags | |
| 0x08 | Primary | TSubclassOf<ABaseItem> | 7 flags | |
| 0x08 | PrimaryScope | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | PrimaryMuzzle | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | PrimaryUnderbarrel | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | PrimaryOverbarrel | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | PrimaryStock | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | PrimaryGrip | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | PrimaryIlluminator | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | PrimaryAmmunition | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x10 | PrimaryAmmoSlots | TArray<FName> | 4 flags | |
| 0x04 | PrimaryAmmoSlotsCount | int32 | 7 flags | |
| 0x0084 | 0x04 | padding / unreflected | ||
| 0x08 | PrimarySkin | TSubclassOf<USkinComponent> | 7 flags | |
| 0x08 | Secondary | TSubclassOf<ABaseItem> | 7 flags | |
| 0x08 | SecondaryScope | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | SecondaryMuzzle | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | SecondaryUnderbarrel | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | SecondaryOverbarrel | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | SecondaryStock | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | SecondaryGrip | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | SecondaryIlluminator | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x08 | SecondaryAmmunition | TSubclassOf<UWeaponAttachment> | 7 flags | |
| 0x10 | SecondaryAmmoSlots | TArray<FName> | 4 flags | |
| 0x04 | SecondaryAmmoSlotsCount | int32 | 7 flags | |
| 0x00EC | 0x04 | padding / unreflected | ||
| 0x08 | SecondarySkin | TSubclassOf<USkinComponent> | 7 flags | |
| 0x08 | CharacterType | FName | 7 flags | |
| 0x08 | LongTactical | TSubclassOf<ABaseItem> | 7 flags | |
| 0x10 | GrenadeSlots | TArray<TSubclassOf<ABaseItem>> | 5 flags | |
| 0x04 | GrenadeSlotsCount | int32 | 7 flags | |
| 0x011C | 0x04 | padding / unreflected | ||
| 0x10 | TacticalSlots | TArray<TSubclassOf<ABaseItem>> | 5 flags | |
| 0x04 | TacticalSlotsCount | int32 | 7 flags | |
| 0x0134 | 0x04 | padding / unreflected | ||
| 0x08 | Armor | TSubclassOf<ABaseItem> | 7 flags | |
| 0x08 | Helmet | TSubclassOf<ABaseItem> | 7 flags | |
| 0x01 | NvgStyle | ENVGStyle | 7 flags | |
| 0x0149 | 0x07 | padding / unreflected | ||
| 0x08 | HelmetMount | TSubclassOf<ABaseItem> | 7 flags | |
| 0x08 | Facewear | TSubclassOf<ABaseItem> | 7 flags | |
| 0x08 | RandomGear | TSubclassOf<ABaseItem> | 7 flags | |
| 0x10 | Miscelaneous | TArray<TSubclassOf<ABaseItem>> | 5 flags | |
| 0x08 | PlayerSkin | TSubclassOf<USkinComponent> | 7 flags | |
| 0x10 | CharacterLookOverride | FString | 5 flags | |
| 0x01 | ArmourCoverage | EArmourCoverage | 7 flags | |
| 0x0191 | 0x07 | padding / unreflected | ||
| 0x08 | ArmourMaterial | UArmourMaterial* | 7 flags | |
| 0x01 | bHasCustomization | bool | 5 flags | |
| 0x01A1 | 0x07 | padding / unreflected | ||
| 0x140 | SavedCustomization | FSavedCustomization | 1 flags | |
Used by 20
types with a member, parameter or interface of this typeUBaseProfileUBpGameplayHelperLibACoopGMUCustomizationWidgetAFirefightGMAGunGameGMUInventoryComponentUItemDataULoadout_V2ULoadoutInformationTableWidgetFLoadoutPresetUMunitionsSlotUOverview_V2UPremissionPlanningAReadyOrNotGameModeAReadyOrNotLevelScriptUReadyOrNotLoadoutManagerAReadyOrNotPlayerControllerAReadyOrNotPlayerStateFTutorialMissionData