Class
ABP_SN2PlayerState_C
: ASN2PlayerState : AUWEGameplayPlayerState : APlayerState : AInfo : AActor : UObject0x00x0838
Members 6
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | BPC_BiomodSlotComponent | UBPC_BiomodSlotComponent_C* | 6 flags | nullptr | |
| 0x08 | PlayerStateDeathPingComponent | UBPC_PlayerStateDeathPingComponent_C* | 6 flags | nullptr | |
| 0x08 | NarrativeTagEventNotifier | UBPC_NarrativeTagEventNotifier_C* | 6 flags | nullptr | |
| 0x08 | TagChangeNotifier | UBPC_TagChangeNotifier_C* | 6 flags | nullptr | |
| 0x10 | PDAClosedEventStoryGoals | TArray<UUWEStoryGoal*> | Net+4 flags | [] |
Inherited from ASN2PlayerState 41
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnSelectedTargetChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | SelectedTarget | AActor* | Net+10 flags | nullptr | |
| 0x08 | SaveComponent | UUWESaveComponent* | 10 flags | /Script/Subnautica2.Default__SN2PlayerState.SaveComponent | |
| 0x08 | DialoguePDASpeakerComponent | UUWEDialoguePDASpeakerComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.DialoguePDASpea… | |
| 0x08 | DialoguePlaybackComponent | UUWEPDAVOPlaybackPlayerStateComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.DialoguePlaybac… | |
| 0x08 | StoryGoalContainerComponent | UUWEStoryGoalContainerComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.StoryGoalContai… | |
| 0x08 | BuilderToolComponent | USN2BuilderToolComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.BuilderComponent | |
| 0x08 | ComputerCoreTrackerComponent | USN2ComputerCoreTrackerComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.Computer Core T… | |
| 0x08 | NotificationComponent | UUWENotificationComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.NotificationCom… | |
| 0x08 | DebugCommandComponent | USN2DebugCommandComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.DebugCommandCom… | |
| 0x08 | ScannedActorsComponent | UUWEScannedActorsComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.Scanned Actors | |
| 0x08 | SonarComponent | UUWESonarPlayerStateComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.Sonar Component | |
| 0x08 | GameCaptureComponent | UUWEGameCaptureComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.GameCaptureComp… | |
| 0x08 | UnlockPlayerStateComponent | USN2UnlockPlayerStateComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.UnlockPlayerSta… | |
| 0x08 | TriggeredNotificationsComponent | UUWETriggeredNotificationsComponent* | 11 flags | /Script/Subnautica2.Default__SN2PlayerState.TriggeredNotifi… | |
| 0x08 | RadioComponent | USN2RadioComponent* | 11 flags | /Script/Subnautica2.Default__SN2PlayerState.RadioComponent | |
| 0x08 | AdaptationsComponent | USN2AdaptationsPlayerStateComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.AdaptationsComp… | |
| 0x08 | PlayerUpgradesComponent | USN2PlayerUpgradesPlayerStateComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.PlayerUpgradesC… | |
| 0x08 | PinnedRecipesComponent | UUWEPinnedRecipesPlayerStateComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.PinnedRecipesCo… | |
| 0x08 | StoryGoalPollingComponent | UUWEStoryGoalPollingPlayerStateComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.StoryGoalPollin… | |
| 0x08 | PingPlayerStateComponent | UUWEPingPlayerStateComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.PingPlayerState… | |
| 0x10 | OnPlayerNameChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x138 | HoverTarget | FUWETargetActor | Net+7 flags | {Actor=nullptr, Distance=0, Location={X=0, Y=0, Z=0}, IsInt… | |
| 0x08 | EventRecorderComponent | UUWEEventRecorderComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.Event Recorder | |
| 0x08 | EventTrackerComponent | UUWEEventTrackerComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.EventTracker | |
| 0x10 | ClientSessionId | FString | 7 flags | "" | |
| 0xA0 | ClientSessionInfo | FUWEClientSessionInfo | Net+5 flags | {InstallGUID="", SonarUsername="", SonarProvider="", SonarN… | |
| 0x80 | CustomizationSet | FUWEPlayerCustomizationSet | NetRepNotify+3 flags | {Parts=[], MaterialSwaps=[], CharacterName="", UIImage=<Sof… | |
| 0x28 | DefaultCustomizationSet | TSoftObjectPtr<UUWEPlayerCustomizationSetDA> | 7 flags | <SoftObjectProperty> | |
| 0x08 | InGameCurrencyComponent | UUWEInGameCurrencyPlayerStateComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.InGameCurrencyC… | |
| 0x08 | AIDirectorComponent | UUWEAIDirectorPlayerStateComponent* | 12 flags | /Script/Subnautica2.Default__SN2PlayerState.AIDirectorCompo… | |
| 0x04 | SessionTimeActiveSeconds | float | 5 flags | 0 | |
| 0x0764 | 0x04 | padding / unreflected | |||
| 0x30 | PlatformUniqueNetId | FUniqueNetIdRepl | NetTransient+4 flags | {ReplicationBytes=[]} | |
| 0x20 | ScannedActorTags | FGameplayTagContainer | NetProtected+6 flags | {GameplayTags=[], ParentTags=[]} | |
| 0x08 | GATAHoverTarget | ASN2GameplayAbilityTargetActor_HoverTarget* | 6 flags | nullptr | |
| 0x07C0 | 0x08 | padding / unreflected | |||
| 0x08 | PlayerStatusTimerHandle | FTimerHandle | 3 flags | {Handle=0} | |
| 0x18 | LastPlayerLocation | FVector | 5 flags | {X=0, Y=0, Z=0} | |
| 0x01 | bWasApplicationForeground | bool | 5 flags | true | |
| 0x01 | bWasAFK | bool | 5 flags | false | |
| 0x07EA | 0x02 | padding / unreflected | |||
| 0x04 | StatusEventIntervalSeconds | float | 5 flags | 10 | |
| 0x08 | AnalyticsEventTrackerVerb | FGameplayTag | 3 flags | {TagName=EventTracker.Analytics} | |
Inherited from AUWEGameplayPlayerState 2
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x50 | CachedTargetActors | TMap<TSubclassOf<AGameplayAbilityTargetActor>, AGameplayAbilityTargetActor*> | TransientProtected+1 flags | <TMap> | |
| 0x08 | MainPlayerCharacter | ACharacter* | NetRepNotify+6 flags | nullptr |
Inherited from APlayerState 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | Score | float | NetRepNotify+7 flags | 0 | |
| 0x04 | PlayerId | int32 | NetRepNotify+7 flags | 0 | |
| 0x01 | CompressedPing | uint8 | Net+7 flags | 0 | |
| 0x02C9 | 0x01 | padding / unreflected | |||
| 0x01 | bShouldUpdateReplicatedPing : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsSpectator : 1bit 1 | bool | Net+5 flags | false | |
| 0x01 | bOnlySpectator : 1bit 2 | bool | Net+3 flags | false | |
| 0x01 | bIsABot : 1bit 3 | bool | Net+5 flags | false | |
| 0x01 | bIsInactive : 1bit 5 | bool | NetRepNotify+3 flags | false | |
| 0x01 | bFromPreviousLevel : 1bit 6 | bool | Net+3 flags | false | |
| 0x02CB | 0x01 | padding / unreflected | |||
| 0x04 | StartTime | int32 | Net+5 flags | 0 | |
| 0x30 | UniqueID | FUniqueNetIdRepl | NetRepNotify+2 flags | {ReplicationBytes=[]} | |
| 0x08 | EngineMessageClass | TSubclassOf<ULocalMessage> | 5 flags | /Script/Engine.EngineMessage | |
| 0x0308 | 0x08 | padding / unreflected | |||
| 0x10 | SavedNetworkAddress | FString | 3 flags | "" | |
| 0x0320 | 0x08 | padding / unreflected | |||
| 0x10 | OnPawnSet | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | PawnPrivate | APawn* | 8 flags | nullptr | |
| 0x0340 | 0x18 | padding / unreflected | |||
| 0x10 | PlayerNamePrivate | FString | NetRepNotify+3 flags | "" | |
Inherited from AActor 80
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x0064 | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x0066 | 0x01 | padding / unreflected | |||
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 0 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x006B | 0x01 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0178 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x019D | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C8 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x10 | UWEActorID | FGuid | NetRepNotify+8 flags | {A=0, B=0, C=0, D=0} | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0218 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void OnUnlocked_C9A8E9804951C7B6CDE1B88F2617A3D3(bool bUnlockedImmediate)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_bUnlockedImmediate = bUnlockedImmediate;0x0012ExecuteUbergraph_BP_SN2PlayerState(1086);0x0021return;0x0023// end of script | 0x01 | ||
void OnPlayerReady_945DFE7047864B52F0B56695C61D8605()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SN2PlayerState(820);0x000Freturn;0x0011// end of script | 0x00 | ||
void Register_PDAClosedEventStoryGoal(const UUWEStoryGoal*& StoryGoal)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_StoryGoal = StoryGoal;0x0012ExecuteUbergraph_BP_SN2PlayerState(985);0x0021return;0x0023// end of script | 0x08 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SN2PlayerState(1160);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void BndEvt__BP_SN2PlayerState_GameCaptureComponent_K2Node_ComponentBoundEvent_0_OnDisplayModeChanged__DelegateSignature()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_SN2PlayerState(1165);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_BP_SN2PlayerState(int32 EntryPoint)Script45 statements · 1,285 bytes of bytecode0x0000PushFlow(Label_0502);0x0005goto [EntryPoint];0x000FCallFunc_SpawnObject_ReturnValue = SpawnObject(/Game/Blueprints/UI/PlayerModalMessage/BP_PlayerModalMessageViewModel.BP_PlayerModalMessageViewModel_C, this);0x002DCallFunc_SetPropertyValueAndBroadcast_ReturnValue_1 = /Script/Engine.Default__FieldNotificationLibrary.SetPropertyValueAndBroadcast(false, CallFunc_SpawnObject_ReturnValue.Title, FText::FromStringTable("/Game/StringTables/ST_Notifications.ST_Notifications", "EdgeOfWorldThankyouTitle"), CallFunc_SpawnObject_ReturnValue, CallFunc_SpawnObject_ReturnValue, false, false, false);0x00E6CallFunc_SetPropertyValueAndBroadcast_ReturnValue = /Script/Engine.Default__FieldNotificationLibrary.SetPropertyValueAndBroadcast(false, CallFunc_SpawnObject_ReturnValue.Message, FText::FromStringTable("/Game/StringTables/ST_EndOfEarlyAccess_Modal.ST_EndOfEarlyAccess_Modal", "EndEarlyAccessMessage"), CallFunc_SpawnObject_ReturnValue, CallFunc_SpawnObject_ReturnValue, false, false, false);0x01AECallFunc_GetWindowManager_ReturnValue = GetWindowManager(this);0x01C3CallFunc_PushToLayerWithContext_ReturnValue = CallFunc_GetWindowManager_ReturnValue.PushToLayerWithContext(6, /Game/Blueprints/UI/PlayerModalMessage/WBP_PlayerModalMessage.WBP_PlayerModalMessage_C, CallFunc_SpawnObject_ReturnValue);0x0201PopFlow();0x0202Label_0202:0x0202CallFunc_GetPlayerController_ReturnValue = GetPlayerController();0x0216CallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetPlayerController_ReturnValue);0x0233if (!(CallFunc_IsValid_ReturnValue)) PopFlow();0x023DCallFunc_GetPlayerController_ReturnValue = GetPlayerController();0x0251CallFunc_IsLocalController_ReturnValue = CallFunc_GetPlayerController_ReturnValue.IsLocalController();0x027Fif (!(CallFunc_IsLocalController_ReturnValue)) PopFlow();0x0289CallFunc_WaitForStoryGoal_ReturnValue = WaitForStoryGoal(this, /Game/Data/StoryGoal/Ruins/VO/DA_ClimateLab_AnalyzingMessage_StoryGoal.DA_ClimateLab_AnalyzingMessage_StoryGoal, false);0x02A8CallFunc_IsValid_ReturnValue_1 = IsValid(CallFunc_WaitForStoryGoal_ReturnValue);0x02C5if (!(CallFunc_IsValid_ReturnValue_1)) PopFlow();0x02CFK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnUnlocked_C9A8E9804951C7B6CDE1B88F2617A3D3);0x02E6CallFunc_WaitForStoryGoal_ReturnValue.OnUnlocked += K2Node_CreateDelegate_OutputDelegate_1;0x030FCallFunc_WaitForStoryGoal_ReturnValue.Activate();0x0333PopFlow();0x0334goto Label_0202;0x0339Label_0339:0x0339CallFunc_WaitForLocalPlayerReady_ReturnValue = WaitForLocalPlayerReady();0x034DCallFunc_IsValid_ReturnValue_2 = IsValid(CallFunc_WaitForLocalPlayerReady_ReturnValue);0x036Aif (!(CallFunc_IsValid_ReturnValue_2)) PopFlow();0x0374K2Node_CreateDelegate_OutputDelegate.Bind(this, OnPlayerReady_945DFE7047864B52F0B56695C61D8605);0x038BCallFunc_WaitForLocalPlayerReady_ReturnValue.OnPlayerReady += K2Node_CreateDelegate_OutputDelegate;0x03B4CallFunc_WaitForLocalPlayerReady_ReturnValue.Activate();0x03D8PopFlow();0x03D9CallFunc_Array_AddUnique_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_AddUnique(PDAClosedEventStoryGoals, K2Node_CustomEvent_StoryGoal);0x041DSaveComponent.Store();0x043DPopFlow();0x043ETemp_bool_Variable = K2Node_CustomEvent_bUnlockedImmediate;0x0451Delay(this, 23f, LatentActionInfo{0xF, -599145611, FName(ExecuteUbergraph_BP_SN2PlayerState), this});0x0487PopFlow();0x0488goto Label_0339;0x048DCallFunc_ShouldHideUI_ReturnValue = GameCaptureComponent.ShouldHideUI();0x04B7CallFunc_Not_PreBool_ReturnValue = Not_PreBool(CallFunc_ShouldHideUI_ReturnValue);0x04D4DialoguePDASpeakerComponent.SetDialogueEnabled(CallFunc_Not_PreBool_ReturnValue);0x0501PopFlow();0x0502Label_0502:0x0502return;0x0504// end of script | Final | 0x04 |